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📄 socketserver.mak

📁 C++编程实践与技巧一书各章节的源码
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!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\SocketServerDlg.cpp
DEP_CPP_SOCKET=\
	".\ClosingDialog.h"\
	".\CommonFiles\Lib32\critsect.h"\
	".\CommonFiles\Library\RawSocket.h"\
	".\CommonFiles\Library\RawSocketServerWorker.h"\
	".\CommonFiles\Library\ThreadDispatcher.h"\
	".\names.h"\
	".\SocketServer.h"\
	".\SocketServerDlg.h"\
	".\stdafx.h"\
	

!IF  "$(CFG)" == "SocketServer - Win32 Release"


"$(INTDIR)\SocketServerDlg.obj" : $(SOURCE) $(DEP_CPP_SOCKET) "$(INTDIR)"\
 "$(INTDIR)\SocketServer.pch"


!ELSEIF  "$(CFG)" == "SocketServer - Win32 Debug"


"$(INTDIR)\SocketServerDlg.obj" : $(SOURCE) $(DEP_CPP_SOCKET) "$(INTDIR)"\
 "$(INTDIR)\SocketServer.pch"

"$(INTDIR)\SocketServerDlg.sbr" : $(SOURCE) $(DEP_CPP_SOCKET) "$(INTDIR)"\
 "$(INTDIR)\SocketServer.pch"


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\StdAfx.cpp
DEP_CPP_STDAF=\
	".\stdafx.h"\
	

!IF  "$(CFG)" == "SocketServer - Win32 Release"

# ADD CPP /Yc"stdafx.h"

BuildCmds= \
	$(CPP) /nologo /G5 /MT /W3 /GX /O2 /Ob2 /I "." /I "CommonFiles\Library" /I\
 "CommonFiles\Lib32" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS"\
 /Fp"$(INTDIR)/SocketServer.pch" /Yc"stdafx.h" /Fo"$(INTDIR)/" /c $(SOURCE) \
	

"$(INTDIR)\StdAfx.obj" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
   $(BuildCmds)

"$(INTDIR)\SocketServer.pch" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
   $(BuildCmds)

!ELSEIF  "$(CFG)" == "SocketServer - Win32 Debug"

# ADD CPP /Yc"stdafx.h"

BuildCmds= \
	$(CPP) /nologo /MTd /W3 /Gm /GX /Zi /Od /I "." /I "CommonFiles\Library" /I\
 "CommonFiles\Lib32" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS"\
 /FR"$(INTDIR)/" /Fp"$(INTDIR)/SocketServer.pch" /Yc"stdafx.h" /Fo"$(INTDIR)/"\
 /Fd"$(INTDIR)/" /c $(SOURCE) \
	

"$(INTDIR)\StdAfx.obj" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
   $(BuildCmds)

"$(INTDIR)\StdAfx.sbr" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
   $(BuildCmds)

"$(INTDIR)\SocketServer.pch" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
   $(BuildCmds)

!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\SocketServer.rc
DEP_RSC_SOCKETS=\
	".\res\SocketServer.ico"\
	".\res\SocketServer.rc2"\
	

"$(INTDIR)\SocketServer.res" : $(SOURCE) $(DEP_RSC_SOCKETS) "$(INTDIR)"
   $(RSC) $(RSC_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=.\ClosingDialog.cpp
DEP_CPP_CLOSI=\
	".\ClosingDialog.h"\
	".\SocketServer.h"\
	".\stdafx.h"\
	

!IF  "$(CFG)" == "SocketServer - Win32 Release"


"$(INTDIR)\ClosingDialog.obj" : $(SOURCE) $(DEP_CPP_CLOSI) "$(INTDIR)"\
 "$(INTDIR)\SocketServer.pch"


!ELSEIF  "$(CFG)" == "SocketServer - Win32 Debug"


"$(INTDIR)\ClosingDialog.obj" : $(SOURCE) $(DEP_CPP_CLOSI) "$(INTDIR)"\
 "$(INTDIR)\SocketServer.pch"

"$(INTDIR)\ClosingDialog.sbr" : $(SOURCE) $(DEP_CPP_CLOSI) "$(INTDIR)"\
 "$(INTDIR)\SocketServer.pch"


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\CommonFiles\Library\ThreadDispatcher.cpp
DEP_CPP_THREA=\
	".\CommonFiles\Library\ThreadDispatcher.h"\
	".\stdafx.h"\
	

!IF  "$(CFG)" == "SocketServer - Win32 Release"


"$(INTDIR)\ThreadDispatcher.obj" : $(SOURCE) $(DEP_CPP_THREA) "$(INTDIR)"\
 "$(INTDIR)\SocketServer.pch"
   $(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "SocketServer - Win32 Debug"


BuildCmds= \
	$(CPP) $(CPP_PROJ) $(SOURCE) \
	

"$(INTDIR)\ThreadDispatcher.obj" : $(SOURCE) $(DEP_CPP_THREA) "$(INTDIR)"\
 "$(INTDIR)\SocketServer.pch"
   $(BuildCmds)

"$(INTDIR)\ThreadDispatcher.sbr" : $(SOURCE) $(DEP_CPP_THREA) "$(INTDIR)"\
 "$(INTDIR)\SocketServer.pch"
   $(BuildCmds)

!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\CommonFiles\Library\RawSocketServerWorker.cpp
DEP_CPP_RAWSO=\
	".\CommonFiles\Library\RawSocket.h"\
	".\CommonFiles\Library\RawSocketServerWorker.h"\
	".\CommonFiles\Library\ThreadDispatcher.h"\
	".\stdafx.h"\
	

!IF  "$(CFG)" == "SocketServer - Win32 Release"


"$(INTDIR)\RawSocketServerWorker.obj" : $(SOURCE) $(DEP_CPP_RAWSO) "$(INTDIR)"\
 "$(INTDIR)\SocketServer.pch"
   $(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "SocketServer - Win32 Debug"


BuildCmds= \
	$(CPP) $(CPP_PROJ) $(SOURCE) \
	

"$(INTDIR)\RawSocketServerWorker.obj" : $(SOURCE) $(DEP_CPP_RAWSO) "$(INTDIR)"\
 "$(INTDIR)\SocketServer.pch"
   $(BuildCmds)

"$(INTDIR)\RawSocketServerWorker.sbr" : $(SOURCE) $(DEP_CPP_RAWSO) "$(INTDIR)"\
 "$(INTDIR)\SocketServer.pch"
   $(BuildCmds)

!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\CommonFiles\Lib32\CRITSECT.CPP
DEP_CPP_CRITS=\
	".\CommonFiles\Lib32\critsect.h"\
	".\stdafx.h"\
	

!IF  "$(CFG)" == "SocketServer - Win32 Release"


"$(INTDIR)\CRITSECT.OBJ" : $(SOURCE) $(DEP_CPP_CRITS) "$(INTDIR)"\
 "$(INTDIR)\SocketServer.pch"
   $(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "SocketServer - Win32 Debug"


BuildCmds= \
	$(CPP) $(CPP_PROJ) $(SOURCE) \
	

"$(INTDIR)\CRITSECT.OBJ" : $(SOURCE) $(DEP_CPP_CRITS) "$(INTDIR)"\
 "$(INTDIR)\SocketServer.pch"
   $(BuildCmds)

"$(INTDIR)\CRITSECT.SBR" : $(SOURCE) $(DEP_CPP_CRITS) "$(INTDIR)"\
 "$(INTDIR)\SocketServer.pch"
   $(BuildCmds)

!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\CommonFiles\Library\RawSocket.cpp

!IF  "$(CFG)" == "SocketServer - Win32 Release"

DEP_CPP_RAWSOC=\
	".\CommonFiles\Library\RawSocket.h"\
	".\stdafx.h"\
	

"$(INTDIR)\RawSocket.obj" : $(SOURCE) $(DEP_CPP_RAWSOC) "$(INTDIR)"\
 "$(INTDIR)\SocketServer.pch"
   $(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "SocketServer - Win32 Debug"

DEP_CPP_RAWSOC=\
	".\CommonFiles\Library\RawSocket.h"\
	".\stdafx.h"\
	

BuildCmds= \
	$(CPP) $(CPP_PROJ) $(SOURCE) \
	

"$(INTDIR)\RawSocket.obj" : $(SOURCE) $(DEP_CPP_RAWSOC) "$(INTDIR)"\
 "$(INTDIR)\SocketServer.pch"
   $(BuildCmds)

"$(INTDIR)\RawSocket.sbr" : $(SOURCE) $(DEP_CPP_RAWSOC) "$(INTDIR)"\
 "$(INTDIR)\SocketServer.pch"
   $(BuildCmds)

!ENDIF 

# End Source File
# End Target
# End Project
################################################################################

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