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📄 amdlg.cpp

📁 C++编程实践与技巧一书各章节的源码
💻 CPP
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// amDlg.cpp : implementation file
//

#include "stdafx.h"
#include "am.h"
#include "amDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAmDlg dialog

CAmDlg::CAmDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CAmDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CAmDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CAmDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAmDlg)
	DDX_Control(pDX, IDC_ACTIVEMOVIECONTROL1, m_activemovie);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAmDlg, CDialog)
	//{{AFX_MSG_MAP(CAmDlg)
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(ID_OPEN, OnOpen)
	ON_BN_CLICKED(ID_EXIT, OnExit)
	ON_BN_CLICKED(ID_FULLSCREEN, OnFullscreen)
	ON_BN_CLICKED(ID_UP, OnUp)
	ON_BN_CLICKED(ID_DOWN, OnDown)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CAmDlg message handlers

BOOL CAmDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CAmDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CAmDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CAmDlg::OnOpen() 
{
	//设置打开文件类型
	char szMediaFile[] = "Video File (*.dat)|*.dat|Wave File (*.wav)|*.wav|AVI File (*.avi)|(*.avi)|Movie File (*.mov)|*.mov|Media File (*.mmm)|*.mmm|Mid File(*.mid;*.rmi)|(*.mid;*.rmi)|MPEG File (*.mpeg)|(*.mpeg)|All File (*.*)|*.*";
 

	CFileDialog SelectMediaFile(true,
		                        NULL,
								NULL,
		                        OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT,
								szMediaFile,
								NULL);
	if(SelectMediaFile.DoModal() == IDOK )
	{
		CString FilePathName=SelectMediaFile.GetPathName();
		m_activemovie.SetFileName(FilePathName);
    }

}

void CAmDlg::OnExit() 
{
	OnOK();//退出应用程序
	
}

void CAmDlg::OnFullscreen() 
{
	m_activemovie.Pause ();//暂停播放
	m_activemovie.SetFullScreenMode(true);//设置满屏
	m_activemovie. Run();//继续播放
	//设置窗口为最大状态
	m_activemovie.SetMovieWindowSize(SW_SHOWMAXIMIZED);
    
	
}

void CAmDlg::OnUp() 
{
	int m_volume;
	//获取当前音量
     m_volume = m_activemovie.GetVolume ();
	 //暂停播放
     m_activemovie.Pause ();
	 //设置当前音量
	 m_activemovie.SetVolume(m_volume+100);
	 //重新运行
	 m_activemovie.Run ();
	
}

void CAmDlg::OnDown() 
{
	int m_volume;
	//获取当前音量
     m_volume = m_activemovie.GetVolume ();
	 //暂停播放
     m_activemovie.Pause ();
	 //设置当前音量
	 m_activemovie.SetVolume(m_volume-100);
	 //重新运行
	 m_activemovie.Run ();
	
}

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