📄 amdlg.cpp
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// amDlg.cpp : implementation file
//
#include "stdafx.h"
#include "am.h"
#include "amDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAmDlg dialog
CAmDlg::CAmDlg(CWnd* pParent /*=NULL*/)
: CDialog(CAmDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CAmDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CAmDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAmDlg)
DDX_Control(pDX, IDC_ACTIVEMOVIECONTROL1, m_activemovie);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAmDlg, CDialog)
//{{AFX_MSG_MAP(CAmDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(ID_OPEN, OnOpen)
ON_BN_CLICKED(ID_EXIT, OnExit)
ON_BN_CLICKED(ID_FULLSCREEN, OnFullscreen)
ON_BN_CLICKED(ID_UP, OnUp)
ON_BN_CLICKED(ID_DOWN, OnDown)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CAmDlg message handlers
BOOL CAmDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CAmDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CAmDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CAmDlg::OnOpen()
{
//设置打开文件类型
char szMediaFile[] = "Video File (*.dat)|*.dat|Wave File (*.wav)|*.wav|AVI File (*.avi)|(*.avi)|Movie File (*.mov)|*.mov|Media File (*.mmm)|*.mmm|Mid File(*.mid;*.rmi)|(*.mid;*.rmi)|MPEG File (*.mpeg)|(*.mpeg)|All File (*.*)|*.*";
CFileDialog SelectMediaFile(true,
NULL,
NULL,
OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT,
szMediaFile,
NULL);
if(SelectMediaFile.DoModal() == IDOK )
{
CString FilePathName=SelectMediaFile.GetPathName();
m_activemovie.SetFileName(FilePathName);
}
}
void CAmDlg::OnExit()
{
OnOK();//退出应用程序
}
void CAmDlg::OnFullscreen()
{
m_activemovie.Pause ();//暂停播放
m_activemovie.SetFullScreenMode(true);//设置满屏
m_activemovie. Run();//继续播放
//设置窗口为最大状态
m_activemovie.SetMovieWindowSize(SW_SHOWMAXIMIZED);
}
void CAmDlg::OnUp()
{
int m_volume;
//获取当前音量
m_volume = m_activemovie.GetVolume ();
//暂停播放
m_activemovie.Pause ();
//设置当前音量
m_activemovie.SetVolume(m_volume+100);
//重新运行
m_activemovie.Run ();
}
void CAmDlg::OnDown()
{
int m_volume;
//获取当前音量
m_volume = m_activemovie.GetVolume ();
//暂停播放
m_activemovie.Pause ();
//设置当前音量
m_activemovie.SetVolume(m_volume-100);
//重新运行
m_activemovie.Run ();
}
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