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📄 mp3player.java

📁 《Ajax开发精要〉〉该书详细的介绍了关于Ajax和java相关的开发知识
💻 JAVA
字号:
package com.ajaxlab.ajax;

public class MP3Player {
	private String productName = "";//产品名称
	private String productColor = "";//产品颜色
	private String capability = "";//存储容量
	private String interfaceType = "";//接口类型
	private String screenType = "";//屏幕类型
	private String record = "";//录音功能
	private String straightRecord = "";//直录功能
	private String fm = "";//FM功能
	private String battery = "";//电池
	private String ebookFunc = "";//电子书阅读
	private String gameFunc = "";//游戏功能
	private String playAvailable = "";//播放时间
	private String weight = "";//重量
	private String fileSupported = "";//支持文件格式
	private String voiceEffect = "";//数字音效
	private String outputPower = "";//输出功率
	private String frequencyScope = "";//频率范围
	private String imagePath = "";//产品图像
	private String price = "0-0";//产品价格
	
	public MP3Player() {
		
	}
	public String getProductName() {
		return this.productName;
	}
	public void setProductName(String productName) {
		this.productName = productName;
	}
	public String getProductColor() {
		return this.productColor;
	}
	public void setProductColor(String productColor) {
		this.productColor = productColor;
	}
	public String getCapability() {
		return this.capability;
	}
	public void setCapability(String capability) {
		this.capability = capability;
	}
	public String getInterfaceType() {
		return this.interfaceType;
	}
	public void setInterfaceType(String interfaceType) {
		this.interfaceType = interfaceType;
	}
	public String getScreenType() {
		return this.screenType;
	}
	public void setScreenType(String screenType) {
		this.screenType = screenType;
	}
	public String getRecord() {
		return this.record;
	}
	public void setRecord(String record) {
		this.record = record;
	}
	public String getStraightRecord() {
		return this.straightRecord;
	}
	public void setStraightRecord(String straightRecord) {
		this.straightRecord = straightRecord;
	}
	public String getFm() {
		return this.fm;
	}
	public void setFm(String fm) {
		this.fm = fm;
	}
	public String getBattery() {
		return this.battery;
	}
	public void setBattery(String battery) {
		this.battery = battery;
	}
	public String getEbookFunc() {
		return this.ebookFunc;
	}
	public void setEbookFunc(String ebookFunc) {
		this.ebookFunc = ebookFunc;
	}
	public String getGameFunc() {
		return this.gameFunc;
	}
	public void setGameFunc(String gameFunc) {
		this.gameFunc = gameFunc;
	}
	public String getPlayAvailable() {
		return this.playAvailable;
	}
	public void setPlayAvailable(String playAvailable) {
		this.playAvailable = playAvailable;
	}
	public String getWeight() {
		return this.weight;
	}
	public void setWeight(String weight) {
		this.weight = weight;
	}
	public String getFileSupported() {
		return this.fileSupported;
	}
	public void setFileSupported(String fileSupported) {
		this.fileSupported = fileSupported;
	}
	public String getVoiceEffect() {
		return this.voiceEffect;
	}
	public void setVoiceEffect(String voiceEffect) {
		this.voiceEffect = voiceEffect;
	}
	public String getOutputPower() {
		return this.outputPower;
	}
	public void setOutputPower(String outputPower) {
		this.outputPower = outputPower;
	}
	public String getFrequencyScope() {
		return this.frequencyScope;
	}
	public void setFrequencyScope(String frequencyScope) {
		this.frequencyScope = frequencyScope;
	}
	public String getImagePath() {
		return this.imagePath;
	}
	public void setImagePath(String imagePath) {
		this.imagePath = imagePath;
	}
	public String getPrice() {
		return this.price;
	}
	public void setPrice(String price) {
		this.price = price;
	}
}

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