📄 testdlgdlg.h
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// TestDlgDlg.h : header file
//
#if !defined(AFX_TESTDLGDLG_H__3A1E6430_98F2_41D4_9E49_39C015273BF1__INCLUDED_)
#define AFX_TESTDLGDLG_H__3A1E6430_98F2_41D4_9E49_39C015273BF1__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "BTree.h"
#include <time.h>
#include <stdlib.h>
/////////////////////////////////////////////////////////////////////////////
// CTestDlgDlg dialog
class CTestDlgDlg : public CDialog
{
// Construction
public:
CTestDlgDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CTestDlgDlg)
enum { IDD = IDD_TESTDLG_DIALOG };
CButton m_CreateBut;
CSpinButtonCtrl m_nRandSpin;
int m_nDeleteData;
int m_nNodeCount;
CString m_strInsertData;
int m_nInsertData;
int m_nRandCount;
int m_nTREEKEY;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTestDlgDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CTestDlgDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnInsert();
afx_msg void OnDelete();
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
virtual void OnOK();
afx_msg void OnCreateRand();
afx_msg void OnEraseall();
afx_msg void OnAbout();
afx_msg void OnSetTreeKey();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
//**********************add my code******************************************
private:
BTree* m_pBTree;
CClientDC * m_pDrawDC;
CScrollBar *m_hScroll;
CStatic *m_Board;
int pos_x;
int m_nNodeWidth;
int m_nNodeHeight;
int m_nDeepHeight;
int m_MaxWidth;//画所有节点最大的宽度
CRect m_VisRect;//可视的矩形
CPen m_Pen;
void DrawNode(BTreeNode *node);
void DrawLine(BTreeNode *node);
void CreateBTree(int key);
void SetNodePos();
void SetParentNodePos(queue<BTreeNode*> & que);
void GetLeafNodeQue(queue<BTreeNode*> & que);
public:
void DrawDetail();
void SetDC();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TESTDLGDLG_H__3A1E6430_98F2_41D4_9E49_39C015273BF1__INCLUDED_)
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