📄 splits1.h
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#if !defined(AFX_SPLITS1_H__DF65AB2F_3EDA_4F1D_930D_8D7CC2EBEC55__INCLUDED_)
#define AFX_SPLITS1_H__DF65AB2F_3EDA_4F1D_930D_8D7CC2EBEC55__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
// Dispatch interfaces referenced by this interface
class CSplit1;
/////////////////////////////////////////////////////////////////////////////
// CSplits1 wrapper class
class CSplits1 : public COleDispatchDriver
{
public:
CSplits1() {} // Calls COleDispatchDriver default constructor
CSplits1(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CSplits1(const CSplits1& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
// Operations
public:
long GetCount();
CSplit1 GetItem(const VARIANT& Index);
CSplit1 Add(short Index);
void Remove(const VARIANT& Index);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SPLITS1_H__DF65AB2F_3EDA_4F1D_930D_8D7CC2EBEC55__INCLUDED_)
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