📄 r_segs.h
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// Emacs style mode select -*- C++ -*- //-----------------------------------------------------------------------------//// $Id: r_segs.h,v 1.5 2001/03/13 22:14:20 stroggonmeth Exp $//// Copyright (C) 1993-1996 by id Software, Inc.// Portions Copyright (C) 1998-2000 by DooM Legacy Team.//// This program is free software; you can redistribute it and/or// modify it under the terms of the GNU General Public License// as published by the Free Software Foundation; either version 2// of the License, or (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.////// $Log: r_segs.h,v $// Revision 1.5 2001/03/13 22:14:20 stroggonmeth// Long time no commit. 3D floors, FraggleScript, portals, ect.//// Revision 1.4 2000/11/03 02:37:36 stroggonmeth// Fix a few warnings when compiling.//// Revision 1.3 2000/11/02 19:49:36 bpereira// no message//// Revision 1.2 2000/02/27 00:42:10 hurdler// fix CR+LF problem//// Revision 1.1.1.1 2000/02/22 20:32:32 hurdler// Initial import into CVS (v1.29 pr3)////// DESCRIPTION:// Refresh module, drawing LineSegs from BSP.////-----------------------------------------------------------------------------#ifndef __R_SEGS__#define __R_SEGS__#ifdef __GNUG__#pragma interface#endifextern lighttable_t** walllights;voidR_RenderMaskedSegRange( drawseg_t* ds, int x1, int x2 );void R_RenderThickSideRange (drawseg_t* ds, int x1, int x2, ffloor_t* ffloor);void R_StoreWallRange( int start,int stop );#endif
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