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📄 legacy.txt

📁 The source code of Doom legacy for windows
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 DooM LEGACY Release v1.32, May 2001. Last Updated: May 2001 Original game & sources by: Id Software. Additions: (c)1998 by: Fabrice Denis & Boris Pereira            (c)1999 by: Fabrice Denis, Boris Pereira & Thierry Van Elsuwe            (c)2000-2001 by: Boris Pereira & Thierry Van Elsuwe & Legacy Team             Special thanks to Steven McGranahan, Robert B剈ml and Bell Kin for their large contribution and to others Legacy Team members. Web site: http://legacy.newdoom.com   e-mail: legacy@newdoom.com OpenGL specific: Web site: http://legacy.newdoom.com/gl ----------------------------------------------------------------------- MAIN DOCUMENTATION ----------------------------------------------------------------------- ---------- WHAT'S NEW ----------     Update v1.30   1-Mar-2001     -------------------------     - added new section [3-5] Heretic support     - added new section [5-10]: Firewall handling     Update v1.29  22-Aug-2000     -------------------------     - added new section [2-6]: Using a Seconde mouse     - added new section [5-0]: Network under Windows and Linux     - added new section [5-10]: Firewall handling     - changed section [5-5]: file transfer     Update v1.28  14-Apr-1999     -------------------------     - the WIN32 version has a new cool 'launcher' program that makes       it easy to launch single and multiplayer games, try it     - see section [5-5] for details about TCP/IP multiplayer options       if you are using the DOS version, or the WIN32 version without       the launcher.     Update v1.27  15-Feb-1999     -------------------------     - new section [5-8] HOW DOES LEGACY HANDLE THE MULTIPLAYER STARTS ?       cut and pasted form the "Whatsnew.txt" file.     - new section [5-9] The new intermission screen       cut and pasted form the "Whatsnew.txt" file.     - update section [5-5] How to play with tcp/ip, with the new tcp/ip       support     - update section [5-7] Network parameters with the new parameters     - update section [6] Command-line options with "+" ability     Update v1.25  25-Aug-1998     -------------------------     - section [6] : '-teamplay', '-teamskin', '-file' enhanced.     04-August-1998 (forgot to document this in last update)     --------------     - section [6] : '-nocd' option.     Update v1.23 19-July-1998     -------------------------     - new section: [3-4] New cheats. -------- CONTENTS -------- [1] Introduction     [1-1] What's New     [1-2] What's coming [2] Installation     [2-1] Setting up the game     [2-2] Setting up the controls     [2-3] Setting up the sound     [2-4] Tuning up the mouse speed     [2-5] The Setup Controls menu     [2-6] Using a Seconde mouse [3] Additions     [3-1] Shooting up and down     [3-2] Auto aim toggle     [3-3] Weapon changes     [3-4] New cheats     [3-5] Heretic support [4] Console [5] Network game (multiplayer)     [5-1] Quick-start of a 5-32 players network game     [5-2] the new Client/Server model     [5-3] Setting up the SERVER     [5-4] the return of -left/-right     [5-5] How to play with tcp/ip     [5-6] Playing Legacy over modem     [5-7] Network parameters     [5-8] HOW DOES LEGACY HANDLE THE MULTIPLAYER STARTS ?     [5-9] The new intermision screen     [5-10] Firewall handling [6] Command-line options [7] Notes     [7-3] Copyright stuff     [7-5] Dehacked patch Belgian note (!?) Acknowledgments ---------------- [1] INTRODUCTION ----------------  Hello all Doom fans of the world, here is the latest release of  Doom LEGACY project by Team Legacy.  Well, if you are reading this you probably know by now that the  gods at IdSoftware have released the sources of the greatest game  on earth : Doom !!  Of course a lot of projects have started around the sources since  about January 1998, and Doom LEGACY is competing to be the best of  the choices!  We have always dreamed of Doom sources being released, and all the  features that we'd like to add. Since Doom1 was out we are fans  of deathmatching. Don't ask us why we like it more than Duke Nukem  or other clones, we like the atmosphere of Doom and its like that!  This new version of Doom is not commercial anymore, but you should  have the original Doom data (either doom.wad, doom2.wad, tnt.wad or   plutonia.wad), that comes with the original Doom, Doom2, Final Doom,  Ultimate Doom software.  If you have problems running this version or want more informations,  first: READ THE FAQ. If the FAQ doesn't help, mail us at:  legacy@newdoom.com  We hope that this new version brings you a lot of enjoyment,  especially for the deathmatch fans out there.  Have much fun!! [1-1]: What's new =================     See whatsnew.txt for the latest changes. [1-2]: What's coming ====================     We have planned other features. See our site:     http://legacy.newdoom.com ------------------------------- [2] INSTALLATION OF DOOM LEGACY -------------------------------  Doom Legacy is a addon of one of the idSofware games : Doom,  Doom II, Ultimate Doom, Final Doom or Doom Sharware.  So it should be installed in the directory where you have  one of the previous version of Doom.  It won't replace any existing file from the original Doom.  Doom Legacy will run in the mode of the original Doom version  where it is installed. That is, if you have installed Legacy in  Ultimate Doom directory, it will act like Ultimate Doom, pro-  viding 4 episodes, and no super shotgun.  Under Windows, you have a additionnal launcher, to configure  Doom Legacy. In game mode menu you can configure the game between  Doom, Doom2, Ultimate Doom, ... Just put the corresponding wad.  See "-iwad" option for more. [2-1]: Setting up the game ==========================     Legacy doesn't use SETUP.EXE anymore, it uses 'config.cfg' now.     There won't be anymore problems with the original Doom config     file 'default.cfg' : it will never be changed.     To configure your original Doom, use SETUP.EXE.     Under windows you can use the launcher to configure and launch     more easely Doom Legacy. [2-2]: Setting up the controls ==============================     Setting up the controls, mouse and joystick, video mode is done     while in the game, using the main game menus : Setup Controls,     Video Options, Game Options. You can change all game settings     at any time during the game, forget about SETUP.EXE !!     The mouse will be activated as default, to disable it, change     the 'use_mouse' variable in the console (see console.txt)     The joystick will not be used as default, set the 'use_joystick'     variable at the console, to one of the joystick types supported     by Legacy (up to 10button joysticks + hat, see console.txt) [2-3]: Setting up the sound ===========================     WINDOWS: The sound is autodetected using DirectX so make sure     -------  you card wortk well with DirectX and it legacy will              us it.              Additionally the Legacy could utilize the hardware 3D sound              for making more realistic sound environment.              Specify -ds3d command line parameter to use generic              3D sound driver (DirectSound 3D). This driver are suitable               for most 3D sound chips.     DOS:     ---     The sound and music card is auto-detected at the game startup.     If you don't get any sound in Legacy, check that the BLASTER     variable is set. Type 'set' at the dos prompt (or dosbox under     Windows) : do you see a line like 'BLASTER=A220 I5 D1 ...' ?     If not, run the installation of your soundcard for Dos mode,     it will usually modify your autoexec.bat so that the BLASTER     variable will be set. See the FAQ.TXT for more.     If the BLASTER variable is set, but you still don't hear any     sounds, or the sounds are not right, then edit the SOUND.CFG     file, and manually set your type of soundcard, see there for     more. [2-4]: Tuning up the mouse speed ================================     The main Options menu still limit the mouse sensitivity value     to a 'normal range', but you can now increase this value even     more using the console variables 'mousesens' and 'mlooksens'.     If you used to edit default.cfg for the mouse sensitivity,     forget about it and use the console! [2-5]: the Setup Controls menu ==============================     You don't need to use the SETUP.EXE now, there's that cool     'Setup Controls' menu.     Using this menu is pretty straight forward, you can bind actions     to one or two keys, like in all decent Game.     When controleperkey cvar is "On", a single key can be set to      multiple actions, eg: go backward and 'use' at the same time.     To CLEAR the keys attached to a control, use the BACKSPACE key.     To setup the DOUBLE CLICK for mouse/joystick buttons : enter the     click one time, so that it displays, eg: 'MOUSEBUTTON1'. Then     re-enter the click a second time, and it will transform into a     dbl-click, eg: 'MOUSEBUTTON1' will become 'DOUBLEMOUSE1'.     You can use double-clicks for any joystick/mouse button, and you     can even attach any action to it, eg: strafe left/right with mouse     buttons, it works. Just enter the button two times like said before. [2-6]: Using a Second mouse ===========================     Doom Legacy supports a second mouse on the SERIAL port, to allow     both players in split-screen mode to play with a mouse.     This mouse should be MS-Compatible or Logithech.     The menu related to the secondary mouse is in the player two     configuration menu (from the mutliplayer menu).     Plug the mouse in one of your serial ports (COM1/COM2/COM3/COM4)     then go to the menu and set FIRST mouse2port to the port you have     plugged the mouse in, then switch "use secondary mouse" to On.     It should work :).     Problems :     ----------      - Under Windows, the secondary mouse MUST NOT be detected by windows.        Make sure it is not connected to your computer until Windows        has finished to startup, then connect it. If you let the secondary        mouse connected during the boot, WIndows will detect it and will        want to install drivers for it, which is what you DON'T want! :)        Doom Legacy handles itself the secondary mouse, without        the need of an additional mouse driver.      - If the secondary mouse is not detected by Doom Legacy, and you        are sure the mouse is well connected to the serial port, toggle        "use secondary mouse" to 'force' in the game menu. This will        skip the detection and assume the mouse is there.     Note:     -----     - Here we considere you have already one mouse, your abitualy mouse       and then you add one other mouse in the serial port. Your normal       mouse is used with there driver. Therefore you can use wathever       mouse you whan (USB, PS/2, ....) for your first mouse. But use a       serial mouse for the second mouse.

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