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📄 m_misc.h

📁 The source code of Doom legacy for windows
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// Emacs style mode select   -*- C++ -*- //-----------------------------------------------------------------------------//// $Id: m_misc.h,v 1.3 2000/04/16 18:38:07 bpereira Exp $//// Copyright (C) 1993-1996 by id Software, Inc.// Portions Copyright (C) 1998-2000 by DooM Legacy Team.//// This program is free software; you can redistribute it and/or// modify it under the terms of the GNU General Public License// as published by the Free Software Foundation; either version 2// of the License, or (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.////// $Log: m_misc.h,v $// Revision 1.3  2000/04/16 18:38:07  bpereira// no message//// Revision 1.2  2000/02/27 00:42:10  hurdler// fix CR+LF problem//// Revision 1.1.1.1  2000/02/22 20:32:32  hurdler// Initial import into CVS (v1.29 pr3)////// DESCRIPTION://      Default Config File.//      PCX Screenshots.//      File i/o//      Common used routines//    //-----------------------------------------------------------------------------#ifndef __M_MISC__#define __M_MISC__#include "doomtype.h"#include "w_wad.h"// the file where all game vars and settings are saved#define CONFIGFILENAME   "config.cfg"//// MISC////===========================================================================boolean FIL_WriteFile ( char const*   name,                        void*         source,                        int           length );int  FIL_ReadFile ( char const*   name,                    byte**        buffer );void FIL_DefaultExtension (char *path, char *extension);//added:11-01-98:now declared here for use by G_DoPlayDemo(), see there...void FIL_ExtractFileBase (char* path, char* dest);boolean FIL_CheckExtension (char *in);//===========================================================================void M_ScreenShot (void);//===========================================================================extern char   configfile[MAX_WADPATH];void Command_SaveConfig_f (void);void Command_LoadConfig_f (void);void Command_ChangeConfig_f (void);void M_FirstLoadConfig(void);//Fab:26-04-98: save game config : cvars, aliases..void M_SaveConfig (char *filename);//===========================================================================int M_DrawText ( int           x,                 int           y,                 boolean       direct,                 char*         string );// s1=s2+s3+s1 (1024 lenghtmax)void strcatbf(char *s1,char *s2,char *s3);#endif

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