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📄 3dmath.h

📁 The source code of Doom legacy for windows
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// Emacs style mode select   -*- C++ -*- 
//-----------------------------------------------------------------------------
//
// $Id: 3dmath.h,v 1.2 2000/02/27 00:42:11 hurdler Exp $
//
// Copyright (C) 1998-2000 by DooM Legacy Team.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
//
// $Log: 3dmath.h,v $
// Revision 1.2  2000/02/27 00:42:11  hurdler
// fix CR+LF problem
//
// Revision 1.1.1.1  2000/02/22 20:32:33  hurdler
// Initial import into CVS (v1.29 pr3)
//
//
// DESCRIPTION:
//      
//
//-----------------------------------------------------------------------------

#define MAXCLIPVERTS     256

int ClipZ (FOutVector* inVerts, FOutVector* clipVerts, int numpoints);
int ClipToFrustum (FOutVector *inVerts, FOutVector *outVerts, int nrInVerts);

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