⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 hw_main.h

📁 The source code of Doom legacy for windows
💻 H
字号:
// Emacs style mode select   -*- C++ -*- //-----------------------------------------------------------------------------//// $Id: hw_main.h,v 1.16 2001/04/09 23:26:06 hurdler Exp $//// Copyright (C) 1998-2000 by DooM Legacy Team.//// This program is free software; you can redistribute it and/or// modify it under the terms of the GNU General Public License// as published by the Free Software Foundation; either version 2// of the License, or (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.////// $Log: hw_main.h,v $// Revision 1.16  2001/04/09 23:26:06  hurdler// clean up//// Revision 1.15  2001/04/09 14:24:56  hurdler// no message//// Revision 1.14  2001/03/19 21:18:48  metzgermeister//   * missing textures in HW mode are replaced by default texture//   * fixed crash bug with P_SpawnMissile(.) returning NULL//   * deep water trick and other nasty thing work now in HW mode (tested with tnt/map02 eternal/map02)//   * added cvar gr_correcttricks//// Revision 1.13  2001/02/24 13:35:22  bpereira// no message//// Revision 1.12  2001/01/25 18:56:28  bpereira// no message//// Revision 1.11  2000/10/04 16:21:57  hurdler// small clean-up//// Revision 1.10  2000/08/31 14:30:57  bpereira// no message//// Revision 1.9  2000/07/01 09:23:50  bpereira// no message//// Revision 1.8  2000/05/09 20:57:31  hurdler// use my own code for colormap (next time, join with Boris own code)// (necessary due to a small bug in Boris' code (not found) which shows strange effects under linux)//// Revision 1.7  2000/04/30 10:30:10  bpereira// no message//// Revision 1.6  2000/04/27 17:48:47  hurdler// colormap code in hardware mode is now the default//// Revision 1.5  2000/04/24 15:23:13  hurdler// Support colormap for text//// Revision 1.4  2000/04/22 21:08:23  hurdler// I like it better like that//// Revision 1.3  2000/04/12 16:03:51  hurdler// ready for T&L code and true static lighting//// Revision 1.2  2000/02/27 00:42:11  hurdler// fix CR+LF problem//// Revision 1.1.1.1  2000/02/22 20:32:33  hurdler// Initial import into CVS (v1.29 pr3)////// DESCRIPTION://      3D render mode functions////-----------------------------------------------------------------------------#ifndef __HWR_MAIN_H__#define __HWR_MAIN_H__#include "hw_data.h"#include "../am_map.h"#include "../d_player.h"#include "../r_defs.h"// Startup & Shutdown the hardware mode renderervoid HWR_Startup (void);void HWR_Shutdown (void);void HWR_clearAutomap (void);void HWR_drawAMline (fline_t* fl, int color);void HWR_FadeScreenMenuBack (unsigned long color, int height);void HWR_RenderPlayerView (int viewnumber, player_t* player);void HWR_DrawViewBorder (int clearlines);void HWR_DrawFlatFill (int x, int y, int w, int h, int flatlumpnum);boolean HWR_Screenshot (char *lbmname);void HWR_InitTextureMapping (void);void HWR_SetViewSize (int blocks);void HWR_ScalePatch (BOOL bScalePatch);void HWR_DrawPatch (GlidePatch_t* gpatch, int x, int y);void HWR_DrawMappedPatch (GlidePatch_t* gpatch, int x, int y, byte *colormap);void HWR_MakePatch (patch_t* patch, GlidePatch_t* grPatch, GlideMipmap_t *grMipmap);void HWR_CreatePlanePolygons (int bspnum);#ifdef TANDLvoid HWR_CreateStaticLightmaps (int bspnum);#endifvoid HWR_PrepLevelCache (int numtextures);void HWR_DrawFill(int x, int y, int w, int h, int color);void HWR_DrawPic(int x,int y,int lumpnum);void HWR_AddCommands (void);void HWR_CorrectSWTricks(void);void transform(float *cx, float *cy, float *cz);extern consvar_t cv_grcrappymlook;extern consvar_t cv_grdynamiclighting;extern consvar_t cv_grstaticlighting;extern consvar_t cv_grmblighting;extern consvar_t cv_grcoronas;extern consvar_t cv_grcoronasize;extern consvar_t cv_grfov;extern consvar_t cv_grpolygonsmooth;extern consvar_t cv_grmd2;extern consvar_t cv_grfog;extern consvar_t cv_grfogcolor;extern consvar_t cv_grfogdensity;extern consvar_t cv_grcontrast;extern consvar_t cv_grgammared;extern consvar_t cv_grgammagreen;extern consvar_t cv_grgammablue;extern consvar_t cv_grfiltermode;extern consvar_t cv_grcorrecttricks;#endif

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -