📄 hw_main.h
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// Emacs style mode select -*- C++ -*- //-----------------------------------------------------------------------------//// $Id: hw_main.h,v 1.16 2001/04/09 23:26:06 hurdler Exp $//// Copyright (C) 1998-2000 by DooM Legacy Team.//// This program is free software; you can redistribute it and/or// modify it under the terms of the GNU General Public License// as published by the Free Software Foundation; either version 2// of the License, or (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.////// $Log: hw_main.h,v $// Revision 1.16 2001/04/09 23:26:06 hurdler// clean up//// Revision 1.15 2001/04/09 14:24:56 hurdler// no message//// Revision 1.14 2001/03/19 21:18:48 metzgermeister// * missing textures in HW mode are replaced by default texture// * fixed crash bug with P_SpawnMissile(.) returning NULL// * deep water trick and other nasty thing work now in HW mode (tested with tnt/map02 eternal/map02)// * added cvar gr_correcttricks//// Revision 1.13 2001/02/24 13:35:22 bpereira// no message//// Revision 1.12 2001/01/25 18:56:28 bpereira// no message//// Revision 1.11 2000/10/04 16:21:57 hurdler// small clean-up//// Revision 1.10 2000/08/31 14:30:57 bpereira// no message//// Revision 1.9 2000/07/01 09:23:50 bpereira// no message//// Revision 1.8 2000/05/09 20:57:31 hurdler// use my own code for colormap (next time, join with Boris own code)// (necessary due to a small bug in Boris' code (not found) which shows strange effects under linux)//// Revision 1.7 2000/04/30 10:30:10 bpereira// no message//// Revision 1.6 2000/04/27 17:48:47 hurdler// colormap code in hardware mode is now the default//// Revision 1.5 2000/04/24 15:23:13 hurdler// Support colormap for text//// Revision 1.4 2000/04/22 21:08:23 hurdler// I like it better like that//// Revision 1.3 2000/04/12 16:03:51 hurdler// ready for T&L code and true static lighting//// Revision 1.2 2000/02/27 00:42:11 hurdler// fix CR+LF problem//// Revision 1.1.1.1 2000/02/22 20:32:33 hurdler// Initial import into CVS (v1.29 pr3)////// DESCRIPTION:// 3D render mode functions////-----------------------------------------------------------------------------#ifndef __HWR_MAIN_H__#define __HWR_MAIN_H__#include "hw_data.h"#include "../am_map.h"#include "../d_player.h"#include "../r_defs.h"// Startup & Shutdown the hardware mode renderervoid HWR_Startup (void);void HWR_Shutdown (void);void HWR_clearAutomap (void);void HWR_drawAMline (fline_t* fl, int color);void HWR_FadeScreenMenuBack (unsigned long color, int height);void HWR_RenderPlayerView (int viewnumber, player_t* player);void HWR_DrawViewBorder (int clearlines);void HWR_DrawFlatFill (int x, int y, int w, int h, int flatlumpnum);boolean HWR_Screenshot (char *lbmname);void HWR_InitTextureMapping (void);void HWR_SetViewSize (int blocks);void HWR_ScalePatch (BOOL bScalePatch);void HWR_DrawPatch (GlidePatch_t* gpatch, int x, int y);void HWR_DrawMappedPatch (GlidePatch_t* gpatch, int x, int y, byte *colormap);void HWR_MakePatch (patch_t* patch, GlidePatch_t* grPatch, GlideMipmap_t *grMipmap);void HWR_CreatePlanePolygons (int bspnum);#ifdef TANDLvoid HWR_CreateStaticLightmaps (int bspnum);#endifvoid HWR_PrepLevelCache (int numtextures);void HWR_DrawFill(int x, int y, int w, int h, int color);void HWR_DrawPic(int x,int y,int lumpnum);void HWR_AddCommands (void);void HWR_CorrectSWTricks(void);void transform(float *cx, float *cy, float *cz);extern consvar_t cv_grcrappymlook;extern consvar_t cv_grdynamiclighting;extern consvar_t cv_grstaticlighting;extern consvar_t cv_grmblighting;extern consvar_t cv_grcoronas;extern consvar_t cv_grcoronasize;extern consvar_t cv_grfov;extern consvar_t cv_grpolygonsmooth;extern consvar_t cv_grmd2;extern consvar_t cv_grfog;extern consvar_t cv_grfogcolor;extern consvar_t cv_grfogdensity;extern consvar_t cv_grcontrast;extern consvar_t cv_grgammared;extern consvar_t cv_grgammagreen;extern consvar_t cv_grgammablue;extern consvar_t cv_grfiltermode;extern consvar_t cv_grcorrecttricks;#endif
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