📄 doomtype.h
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// Emacs style mode select -*- C++ -*- //-----------------------------------------------------------------------------//// $Id: doomtype.h,v 1.7 2001/04/17 22:26:07 calumr Exp $//// Copyright (C) 1993-1996 by id Software, Inc.// Portions Copyright (C) 1998-2000 by DooM Legacy Team.//// This program is free software; you can redistribute it and/or// modify it under the terms of the GNU General Public License// as published by the Free Software Foundation; either version 2// of the License, or (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.////// $Log: doomtype.h,v $// Revision 1.7 2001/04/17 22:26:07 calumr// Initial Mac add//// Revision 1.6 2001/02/24 13:35:19 bpereira// no message//// Revision 1.5 2000/11/02 19:49:35 bpereira// no message//// Revision 1.4 2000/10/21 08:43:28 bpereira// no message//// Revision 1.3 2000/08/10 14:53:57 ydario// OS/2 port//// Revision 1.2 2000/02/27 00:42:10 hurdler// fix CR+LF problem//// Revision 1.1.1.1 2000/02/22 20:32:32 hurdler// Initial import into CVS (v1.29 pr3)////// DESCRIPTION:// doom games standard types// Simple basic typedefs, isolated here to make it easier// separating modules.// //-----------------------------------------------------------------------------#ifndef __DOOMTYPE__#define __DOOMTYPE__#ifdef __WIN32__#include <windows.h>#endif#ifndef _OS2EMX_Htypedef unsigned long ULONG;typedef unsigned short USHORT;#endif // _OS2EMX_H#ifdef __WIN32__#define INT64 __int64#else#define INT64 long long#endif#ifdef __APPLE_CC__#define __MACOS__#define DIRECTFULLSCREEN#define DEBUG_LOG#define HWRENDER#endif#if defined( __MSC__) || defined( __OS2__) // Microsoft VisualC++ #define strncasecmp strnicmp #define strcasecmp stricmp #define inline __inline#else #ifdef __WATCOMC__ #include <dos.h> #include <sys\types.h> #include <direct.h> #include <malloc.h> #define strncasecmp strnicmp #define strcasecmp strcmpi #endif#endif// added for Linux 19990220 by Kin#if defined( LINUX )#define stricmp(x,y) strcasecmp(x,y)#define strnicmp(x,y,n) strncasecmp(x,y,n)#define lstrlen(x) strlen(x)#endif#ifdef __APPLE_CC__ //skip all boolean/Boolean crap#define true 1#define false 0#define min(x,y) ( ((x)<(y)) ? (x) : (y) )#define max(x,y) ( ((x)>(y)) ? (x) : (y) )#define lstrlen(x) strlen(x)#define stricmp strcmp#define strnicmp strncmp#define __BYTEBOOL__typedef unsigned char byte;#define boolean int#ifndef O_BINARY#define O_BINARY 0#endif#endif //__MACOS__#ifndef __BYTEBOOL__ #define __BYTEBOOL__ // Fixed to use builtin bool type with C++. //#ifdef __cplusplus // typedef bool boolean; //#else typedef unsigned char byte; //faB: clean that up !! #ifdef __WIN32__ #define false FALSE // use windows types #define true TRUE #define boolean BOOL #else typedef enum {false, true} boolean; #endif //#endif // __cplusplus#endif // __BYTEBOOL__typedef ULONG tic_t;// Predefined with some OS.#ifndef __WIN32__#ifndef __MACOS__#include <values.h>#endif#endif#ifndef MAXCHAR#define MAXCHAR ((char)0x7f)#endif#ifndef MAXSHORT#define MAXSHORT ((short)0x7fff)#endif#ifndef MAXINT#define MAXINT ((int)0x7fffffff)#endif#ifndef MAXLONG#define MAXLONG ((long)0x7fffffff)#endif#ifndef MINCHAR#define MINCHAR ((char)0x80)#endif#ifndef MINSHORT#define MINSHORT ((short)0x8000)#endif#ifndef MININT#define MININT ((int)0x80000000)#endif#ifndef MINLONG#define MINLONG ((long)0x80000000)#endifunion FColorRGBA { ULONG rgba; struct { byte red; byte green; byte blue; byte alpha; } s;};typedef union FColorRGBA RGBA_t;#ifdef __BIG_ENDIAN__#define UINT2RGBA(a) a#else#define UINT2RGBA(a) ((a&0xff)<<24)|((a&0xff00)<<8)|((a&0xff0000)>>8)|(((ULONG)a&0xff000000)>>24)#endif#endif //__DOOMTYPE__
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