⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 i_system.c

📁 The source code of Doom legacy for windows
💻 C
字号:
// Emacs style mode select   -*- C++ -*- 
//-----------------------------------------------------------------------------
//
// $Id: i_system.c,v 1.1 2001/04/17 22:23:38 calumr Exp $
//
// Copyright (C) 1993-1996 by id Software, Inc.
// Portions Copyright (C) 1998-2000 by DooM Legacy Team.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
//
// $Log: i_system.c,v $
// Emacs style mode select   -*- C++ -*- 
//-----------------------------------------------------------------------------
//
// $Id: i_system.c,v 1.1 2000/08/21 21:17:32 metzgermeister Exp $
//
// Copyright (C) 1993-1996 by id Software, Inc.
// Portions Copyright (C) 1998-2000 by DooM Legacy Team.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
//
// Revision 1.1  2001/04/17 22:23:38  calumr
// Emacs style mode select   -*- C++ -*- 
//-----------------------------------------------------------------------------
//
// $Id: i_system.c,v 1.1 2000/08/21 21:17:32 metzgermeister Exp $
//
// Copyright (C) 1993-1996 by id Software, Inc.
// Portions Copyright (C) 1998-2000 by DooM Legacy Team.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
//
// Initial add
// Emacs style mode select   -*- C++ -*- 
//-----------------------------------------------------------------------------
//
// $Id: i_system.c,v 1.1 2000/08/21 21:17:32 metzgermeister Exp $
//
// Copyright (C) 1993-1996 by id Software, Inc.
// Portions Copyright (C) 1998-2000 by DooM Legacy Team.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
//
//
// Revision 1.1  2000/08/21 21:17:32  metzgermeister
// Initial import to CVS
//
//
//
// DESCRIPTION:
//
//-----------------------------------------------------------------------------

#include <Carbon/Carbon.h>

#include "doomdef.h"
#include "m_misc.h"
#include "i_video.h"
#include "i_sound.h"
#include "d_net.h"
#include "g_game.h"
#include "endtxt.h"
#include "i_joy.h"

JoyType_t Joystick;
unsigned char scantokey [128] =
{
	'=',	    '9',	    '7',	    '-',		  '8',	     '0',		   ']',		'o',
	'y',	    't',	    '1',	    '2',          '3',	     '4',		   '6',		'5',
	'c',	    'v',	    0,		    'b',		  'q',	     'w',		   'e',		'r',
	'a',	    's',	    'd',	    'f',		  'h',	     'g',		   'z',		'x',
	KEY_SHIFT,  KEY_CAPSLOCK,KEY_ALT,   KEY_CTRL,	  0,	     0,	           0,	    0,
	KEY_TAB,	KEY_SPACE,  KEY_CONSOLE,KEY_BACKSPACE,0,		 KEY_ESCAPE,   0,	    KEY_ALT,
	'k',	    ';',	    '\\',	    ',',		  '/',	     'n',		   'm',		'.',
	'u',	    '[',	    'i',	    'p',		  KEY_ENTER, 'l',		   'j',		'\'',
	KEY_KEYPAD6,KEY_KEYPAD7,0,		    KEY_KEYPAD8,  KEY_KEYPAD9,0,		   0,	    0,
	0,		    KEY_EQUALS, KEY_KEYPAD0,KEY_KEYPAD1,  KEY_KEYPAD2,KEY_KEYPAD3, KEY_KEYPAD4,KEY_KEYPAD5,
	0,		    0,		    0,		    KEY_KPADSLASH,KEY_ENTER,0,		   KEY_MINUSPAD,0,
	'`',		KEY_KPADDEL,0,	        '*',0,	     KEY_PLUSPAD,  0,	    KEY_NUMLOCK,
	KEY_F2,	    KEY_PGDN,	KEY_F1,	    KEY_LEFTARROW,KEY_RIGHTARROW,KEY_DOWNARROW,KEY_UPARROW,	0,
	0,		    0,	    KEY_INS,	KEY_HOME,     KEY_PGUP,	 KEY_DEL,	   KEY_F4,  KEY_END,
	0,		    0,	    0,		    0,		  0,		 KEY_F10,	   0,	    KEY_F12,
	KEY_F5,	    KEY_F6,	    KEY_F7,	    KEY_F3,		  KEY_F8,	 KEY_F9,	   0,	    KEY_F11,
};

int I_GetKey(void)
{
	KeyMap keymap;
	byte newBit;
	int i,n;
	
	GetKeys ((unsigned long *) keymap);
	
	for (i=0;i<4;i++)
	    if (keymap[i])
			for (n=0;n<32;n++)
			{
				newBit = ((keymap[i] >> n) & 1);
				if (newBit)
				    return scantokey[i*32+n];
			}
	
	return 0;
}

//
// I_OutputMsg
// Outputs message to log.txt file in Legacy folder.
//
#include <fcntl.h>
void I_OutputMsg (char *error, ...)
{
#ifdef DEBUG_TO_FILE
    int handle;
	static int wipe = 1;
    va_list     argptr;
    char        txt[1024];
	
    va_start (argptr,error);
    vsprintf (txt,error,argptr);
    va_end   (argptr);
	
	printf(txt);	// Woohoo! MacOSX command-line output!
	
	if (wipe)
	{
		handle = open ("log.txt", O_WRONLY | O_APPEND | O_BINARY | O_TRUNC | O_CREAT, 0666);
		wipe = 0;
	}
	else
		handle = open ("log.txt", O_RDWR | O_APPEND | O_BINARY, 0666);
	
	if (handle == -1)
		return;
	
    write(handle, txt, strlen(txt));
    close(handle);
#endif
}

//----------------------------------------------
//----------------------------------------------
// cwd (current working directory) does not apply
// to mac apps (unless run from terminal). Make
// cwd = app directory. 

void GetApplicationFSSpec(FSSpec *me)
{
	ProcessInfoRec info;
	ProcessSerialNumber psn = { 0,kCurrentProcess };
	OSErr err;

	GetCurrentProcess(&psn);
	memset((char*)&info,0,sizeof(info));	
	info.processInfoLength = sizeof(info);
	info.processAppSpec = me;
	err = GetProcessInformation(&psn,&info);
}
#include <unistd.h>
#include <fcntl.h>
char *I_GetWadDir(void)
{
	FSSpec app_spec;
	FSSpec app_dir_spec;
	FSRef app_dir;
	UInt32 len = 256;
	char *path;
	OSErr err;
	
	GetApplicationFSSpec(&app_spec);
	
	FSMakeFSSpec(app_spec.vRefNum, app_spec.parID, "", &app_dir_spec);
	FSMakeFSSpec(app_dir_spec.vRefNum, app_dir_spec.parID, "", &app_spec);
	FSMakeFSSpec(app_spec.vRefNum, app_spec.parID, "", &app_dir_spec);
	FSMakeFSSpec(app_dir_spec.vRefNum, app_dir_spec.parID, "", &app_spec);
		
	err = FSpMakeFSRef(&app_spec, &app_dir);
	
	path = malloc(256);
	err = FSRefMakePath(&app_dir, path, len);
	
	I_OutputMsg("You double-clicked me!\n");
	
	chdir(path);
	
	return path;
}

ULONG I_GetFreeMem(ULONG *total)
{
	*total = MaxBlock() - 4*1024*1024;
	return MaxBlock() - 6*1024*1024;	//Should fix this. 
}

static int quiting=0; /* prevent recursive I_Quit() */

void I_Tactile(int on,int off,int total )
{
  // Used for force feedback. 
  on = off = total = 0;
}

ticcmd_t        emptycmd;
ticcmd_t* I_BaseTiccmd(void)
{
    return &emptycmd;
}


int  I_GetHeapSize (void)
{
    return MaxBlock() - 4*1024*1024;	//Fix this too. 
}

byte* I_ZoneBase (int*  size)
{
    return NULL;
}

//
// I_GetTime
// returns time in 1/TICRATE second tics
//

void I_StartupTimer (void)
{}

ULONG  I_GetTime (void)
{
    UnsignedWide ftime;
    static double baseTicks=0;
    static UInt32 hiTicks=0;
    double ticks;
	
	Microseconds(&ftime);
	
	ticks = ftime.lo/1000000.0f;
	
	if (!baseTicks)
	{
		baseTicks = ticks;
		hiTicks = ftime.hi;
	}
	
	if (hiTicks != ftime.hi)
	{
	    baseTicks = 0;
	}
	
	hiTicks = ftime.hi;
	
    return (ticks - baseTicks) * TICRATE;
}

//
// I_Init
//
void I_Init (void)
{
    MenuBarHandle menuBar;
    
	/*menuBar = GetNewMBar(rMenuBar);
    SetMenuBar(menuBar);	
	DisposeHandle(menuBar);*/
    
    I_StartupSound();
    I_InitMusic();
    quiting = 0;
}

//
// I_Quit
//
void I_Quit (void)
{
    /* prevent recursive I_Quit() */
    if(quiting)
        return;
    quiting = 1;
    if (demorecording)
        G_CheckDemoStatus();
    W_Shutdown();
    D_QuitNetGame ();
    I_ShutdownMusic();
    I_ShutdownSound();
    I_ShutdownCD();
    M_SaveConfig (NULL);
    I_ShutdownGraphics();
    I_ShutdownInput();
    I_OutputMsg("Nice knowing you...\n");
    ExitToShell();
}

void I_WaitVBL(int count)
{}

void I_BeginRead(void)
{
      //can be used to show a "loading..." thing
      //but it would appear for only a fraction of a second.
}

void I_EndRead(void)
{}

//
// I_Error
//
extern boolean demorecording;

void I_Error (char *error, ...)
{
    va_list     argptr;
    char        txt[1024];

    va_start (argptr,error);
    vsprintf (txt,error,argptr);
    va_end   (argptr);
    
    {
		SInt16 res;
		c2pstr(txt);
		
        StandardAlert(kAlertStopAlert,"\pError:",(ConstStr255Param)txt,NULL,&res);
    }

    // Shutdown. Here might be other errors.
    if (demorecording)
        G_CheckDemoStatus();
	W_Shutdown();
    D_QuitNetGame ();
    I_ShutdownMusic();
    I_ShutdownSound();
    I_ShutdownGraphics();
    I_ShutdownInput();
    
    I_OutputMsg("%s\nFeck. I didn't see that one coming. \n",txt);
    ExitToShell();
}

void I_GetDiskFreeSpace(long long *freespace) {
    // 10MB should be enough
    *freespace = 10*1024*1024;
}

char *I_GetUserName(void)
{
	return getenv("USER");
}

int  I_mkdir(const char *dirname, int unixright)
{
    return mkdir(dirname, unixright);
}

void I_LocateWad(void)
{
}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -