📄 d_event.h
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// Emacs style mode select -*- C++ -*- //-----------------------------------------------------------------------------//// $Id: d_event.h,v 1.3 2001/03/03 06:17:33 bpereira Exp $//// Copyright (C) 1993-1996 by id Software, Inc.// Portions Copyright (C) 1998-2000 by DooM Legacy Team.//// This program is free software; you can redistribute it and/or// modify it under the terms of the GNU General Public License// as published by the Free Software Foundation; either version 2// of the License, or (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.////// $Log: d_event.h,v $// Revision 1.3 2001/03/03 06:17:33 bpereira// no message//// Revision 1.2 2000/02/27 00:42:10 hurdler// fix CR+LF problem//// Revision 1.1.1.1 2000/02/22 20:32:32 hurdler// Initial import into CVS (v1.29 pr3)////// DESCRIPTION: // event handling.// //-----------------------------------------------------------------------------#ifndef __D_EVENT__#define __D_EVENT__#include "doomtype.h"#include "g_state.h"// Input event types.typedef enum{ ev_keydown, ev_keyup, ev_mouse, ev_joystick, ev_mouse2} evtype_t;// Event structure.typedef struct{ evtype_t type; int data1; // keys / mouse/joystick buttons int data2; // mouse/joystick x move int data3; // mouse/joystick y move} event_t;//// GLOBAL VARIABLES//#define MAXEVENTS 64extern event_t events[MAXEVENTS];extern int eventhead;extern int eventtail;extern gameaction_t gameaction;#endif
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