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📄 cdioctl.c

📁 The source code of Doom legacy for windows
💻 C
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// Emacs style mode select   -*- C++ -*- //-----------------------------------------------------------------------------//// $Id: cdioctl.c,v 1.2 2000/02/27 00:42:11 hurdler Exp $//// Copyright (C) 1998-2000 by DooM Legacy Team.//// This program is free software; you can redistribute it and/or// modify it under the terms of the GNU General Public License// as published by the Free Software Foundation; either version 2// of the License, or (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.////// $Log: cdioctl.c,v $// Revision 1.2  2000/02/27 00:42:11  hurdler// fix CR+LF problem//// Revision 1.1.1.1  2000/02/22 20:32:33  hurdler// Initial import into CVS (v1.29 pr3)////// DESCRIPTION://      Inspired from cdioctl.c by Udo Munk <udo@umserver.umnet.de>//      This CD audio module uses the Linux/BSD/Solaris ioctl()//      interface, to play audio CD's.////-----------------------------------------------------------------------------#include <unistd.h>#include <stdlib.h>#include <stdio.h>#include <fcntl.h>#include <sys/time.h>#include <signal.h>#ifdef LINUX#include <sys/ioctl.h>#include <linux/cdrom.h>//#include <linux/time.h>#endif#define DRIVE "/dev/cdrom"      /* the device to use */#define STARTTRACK 1void start_timer(void);void stop_timer(void);void handle_timer(int);static int fd;                  /* filedescriptor for the CD drive *///static int track = STARTTRACK-1;/* current playing track */static struct cdrom_tochdr toc_header;  /* TOC header */static struct cdrom_ti ti;              /* track/index to play */static struct cdrom_volctrl volume;     /* volume */static struct itimerval value, ovalue;  /* timer for sub-channel control */static struct sigaction act, oact;/* * This function is called once by XDoom to initialize the CD audio * system. *  * This function should return 0 if it was possible to initialize * CD audio successfull. It should return another value if there * was any problem, in this case XDoom will fall back to playing * music with musserver. */void I_InitCD(void){    fprintf(stdout, "CD audio (ioctl): initializing...\n");    /* try to open the CD drive */    if ((fd = open(DRIVE, O_RDONLY)) < 0) {        fprintf(stderr, "CD audio (ioctl): can't open %s\n", DRIVE);        return; /* failed, use musserver */    }    /* turn drives motor on, some drives won't work without */    if (ioctl(fd, CDROMSTART) != 0) {        fprintf(stderr, "CD audio (ioctl): can't start drive motor\n");        return; /* failed, use musserver */    }    /* get the TOC header, so we know how many audio tracks */    if (ioctl(fd, CDROMREADTOCHDR, &toc_header) != 0) {        fprintf(stderr, "CD audio (ioctl): can't read TOC header\n");        return; /* failed, use musserver */    } else {        fprintf(stderr, "CD audio (ioctl): using tracks %d - %d\n",                (int) toc_header.cdth_trk0,                (int) toc_header.cdth_trk1);    }            fprintf(stdout, "CD audio (ioctl): ready\n");    return;             /* good lets play CD audio... */}/* * This function is called once by XDoom if the program terminates. * Just stop playing and close the drive... */void I_ShutdownCD(void){    stop_timer();    ioctl(fd, CDROMSTOP);    close(fd);}/* * XDoom registers the next song to play with the resource names found * in IWAD files. One could think up an algorithm to map CD tracks to * the sound tracks XDoom uses, but I don't have a good idea for that in * the moment, so this implementation here is rather simple. It just * playes one track after the other and in case you start a new game * the CD is played from the beginning. Please note that the starting * track is set to track 2. This is because of the Quake CD, track 1 * contains the program and the songs start with track 2. If you don't * like this change the define STARTTRACK above. *//* removed.... *//* * XDoom calls this function to start playing the song registered before. */void I_PlayCD(int track,boolean looping){    struct cdrom_tocentry toc;try_next:    if(track > toc_header.odth_trk1)       track = (track % (toc_header.odth_trk1-STARTTRACK+1)) + 1;/* get toc entry for the track */    toc.cdte_track = track;    toc.cdte_format = CDROM_MSF;    ioctl(fd, CDROMREADTOCENTRY, &toc);        /* is this an audio track? */    if (toc.cdte_ctrl & CDROM_DATA_TRACK) {        /* nope, try next track */        track++;        goto try_next;    }    ti.cdti_trk0 = track;    ti.cdti_ind0 = 0;    ti.cdti_trk1 = track;    ti.cdti_ind1 = 0;    ioctl(fd, CDROMPLAYTRKIND, &ti);    if(looping)       start_timer();}/* * XDoom calls this function to stop playing the current song. */void I_StopTrackCD(void){    stop_timer();    ioctl(fd, CDROMSTOP);}/* * XDoom calls this function to pause the current playing song. * their "pause" is here 19990110 by Kin */void I_StopCD(int handle){    stop_timer();    ioctl(fd, CDROMPAUSE);}/* * XDoom calls this function to resume playing the paused song. */void I_ResumeCD(void){    ioctl(fd, CDROMRESUME);    start_timer();}/* * XDoom calls this function whenever the volume for the music is changed. * The ioctl() interface uses a volume setting of 0 - 255, so the values * XDoom sends are mapped into this valid range. */void I_SetVolumeCD(int vol){    if ((vol >= 0) && (vol <= 15)) {        volume.channel0 =  vol * 255 / 15;        volume.channel1 =  vol * 255 / 15;        volume.channel2 =  0;        volume.channel3 =  0;        ioctl(fd, CDROMVOLCTRL, &volume);    }}/* * start a 1 second timer */void start_timer(){    act.sa_handler = handle_timer;    act.sa_flags = SA_RESTART;    sigaction(SIGALRM, &act, &oact);    value.it_interval.tv_sec    = 1;    value.it_interval.tv_usec   = 0;    value.it_value.tv_sec       = 1;    value.it_value.tv_usec      = 0;    setitimer(ITIMER_REAL, &value, &ovalue);}/* * stop the timer */void stop_timer(){    setitimer(ITIMER_REAL, &ovalue, NULL);    sigaction(SIGALRM, &oact, NULL);}/* * Check the CD drives sub-channel information, if the track is completed * and if so, restart it. */void handle_timer(int val){    static struct cdrom_subchnl subchnl;    subchnl.cdsc_format = CDROM_MSF;    /* get result in MSF format */    ioctl(fd, CDROMSUBCHNL, &subchnl);    if (subchnl.cdsc_audiostatus == CDROM_AUDIO_COMPLETED) {        ti.cdti_trk0 = track;        ti.cdti_ind0 = 0;        ti.cdti_trk1 = track;        ti.cdti_ind1 = 0;        ioctl(fd, CDROMPLAYTRKIND, &ti);    }}

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