ogl_sdl.h

来自「The source code of Doom legacy for windo」· C头文件 代码 · 共 41 行

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// Emacs style mode select   -*- C++ -*-//-----------------------------------------------------------------------------//// $Id: ogl_sdl.h,v 1.2 2000/11/02 19:49:40 bpereira Exp $//// Copyright (C) 1998-2000 by DooM Legacy Team.//// This program is free software; you can redistribute it and/or// modify it under the terms of the GNU General Public License// as published by the Free Software Foundation; either version 2// of the License, or (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.////// $Log: ogl_sdl.h,v $// Revision 1.2  2000/11/02 19:49:40  bpereira// no message//// Revision 1.1  2000/09/26 17:54:42  metzgermeister// initial import//////// DESCRIPTION://      SDL specific part of the OpenGL API for Doom Legacy////-----------------------------------------------------------------------------boolean OglSdlSurface(int w, int h, int isFullscreen);void OglSdlFinishUpdate(boolean vidwait);void OglSdlShutdown(void);void OglSdlSetPalette(RGBA_t *palette, int gammaRed, int gammaGreen, int gammaBlue);

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