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📄 gridrefnontype.h

📁 C++高级编程这本书所附的源代码
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// Grid.htemplate <typename T, const T& EMPTY>class Grid{ public:  Grid(int inWidth = kDefaultWidth, int inHeight = kDefaultHeight);  Grid(const Grid<T, EMPTY>& src);  ~Grid();  Grid<T, EMPTY>& operator=(const Grid<T, EMPTY>& rhs);  void setElementAt(int x, int y, const T& inElem);  T& getElementAt(int x, int y);  const T& getElementAt(int x, int y) const;  int getHeight() const { return mHeight; }  int getWidth() const { return mWidth; }  static const int kDefaultWidth = 10;  static const int kDefaultHeight = 10; protected:  void copyFrom(const Grid<T, EMPTY>& src);  T** mCells;  int mWidth, mHeight;};template <typename T, const T& EMPTY>Grid<T, EMPTY>::Grid(int inWidth, int inHeight) :  mWidth(inWidth), mHeight(inHeight){  mCells = new T* [mWidth];  for (int i = 0; i < mWidth; i++) {    mCells[i] = new T[mHeight];    for (int j = 0; j < mHeight; j++) {      mCells[i][j] = EMPTY;    }  }}template <typename T, const T& EMPTY>const int Grid<T, EMPTY>::kDefaultWidth;template <typename T, const T& EMPTY>const int Grid<T, EMPTY>::kDefaultHeight;template <typename T, const T& EMPTY>Grid<T, EMPTY>::Grid(const Grid<T, EMPTY>& src){  copyFrom(src);}template <typename T, const T& EMPTY>Grid<T, EMPTY>::~Grid(){  // free the old memory  for (int i = 0; i < mWidth; i++) {    delete [] mCells[i];  }  delete [] mCells;}template <typename T, const T& EMPTY>void Grid<T, EMPTY>::copyFrom(const Grid<T, EMPTY>& src){  int i, j;  mWidth = src.mWidth;  mHeight = src.mHeight;  mCells = new T* [mWidth];  for (i = 0; i < mWidth; i++) {    mCells[i] = new T[mHeight];  }  for (i = 0; i < mWidth; i++) {    for (j = 0; j < mHeight; j++) {      mCells[i][j] = src.mCells[i][j];    }  }}template <typename T, const T& EMPTY>Grid<T, EMPTY>& Grid<T, EMPTY>::operator=(const Grid<T, EMPTY>& rhs){  // check for self-assignment  if (this == &rhs) {    return (*this);  }  // free the old memory  for (int i = 0; i < mWidth; i++) {    delete [] mCells[i];  }  delete [] mCells;  // copy the new memory  copyFrom(rhs);  return (*this);}template <typename T, const T& EMPTY>void Grid<T, EMPTY>::setElementAt(int x, int y, const T& inElem){  mCells[x][y] = inElem;}template <typename T, const T& EMPTY>T& Grid<T, EMPTY>::getElementAt(int x, int y){  return (mCells[x][y]);}template <typename T, const T& EMPTY>const T& Grid<T, EMPTY>::getElementAt(int x, int y) const{  return (mCells[x][y]);}

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