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📁 著名的密码库Crypto++的文档 C++语言的杰作。程序员必备。
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<a name="l00156"></a>00156                 <span class="keyword">const</span> word32 *kLoopEnd = k + m_rounds*4;<a name="l00157"></a>00157 <span class="preprocessor">                #if CRYPTOPP_BOOL_X64</span><a name="l00158"></a>00158 <span class="preprocessor"></span><span class="preprocessor">                        #define K_REG                   r8</span><a name="l00159"></a>00159 <span class="preprocessor"></span><span class="preprocessor">                        #define K_END_REG               r9</span><a name="l00160"></a>00160 <span class="preprocessor"></span><span class="preprocessor">                        #define SAVE_K</span><a name="l00161"></a>00161 <span class="preprocessor"></span><span class="preprocessor">                        #define RESTORE_K</span><a name="l00162"></a>00162 <span class="preprocessor"></span><span class="preprocessor">                        #define RESTORE_K_END</span><a name="l00163"></a>00163 <span class="preprocessor"></span><span class="preprocessor">                        #define SAVE_0(x)               AS2(mov r10d, x)</span><a name="l00164"></a>00164 <span class="preprocessor"></span><span class="preprocessor">                        #define SAVE_1(x)               AS2(mov r11d, x)</span><a name="l00165"></a>00165 <span class="preprocessor"></span><span class="preprocessor">                        #define SAVE_2(x)               AS2(mov r12d, x)</span><a name="l00166"></a>00166 <span class="preprocessor"></span><span class="preprocessor">                        #define RESTORE_0(x)    AS2(mov x, r10d)</span><a name="l00167"></a>00167 <span class="preprocessor"></span><span class="preprocessor">                        #define RESTORE_1(x)    AS2(mov x, r11d)</span><a name="l00168"></a>00168 <span class="preprocessor"></span><span class="preprocessor">                        #define RESTORE_2(x)    AS2(mov x, r12d)</span><a name="l00169"></a>00169 <span class="preprocessor"></span><span class="preprocessor">                #else</span><a name="l00170"></a>00170 <span class="preprocessor"></span><span class="preprocessor">                        #define K_REG                   esi</span><a name="l00171"></a>00171 <span class="preprocessor"></span><span class="preprocessor">                        #define K_END_REG               edi</span><a name="l00172"></a>00172 <span class="preprocessor"></span><span class="preprocessor">                        #define SAVE_K                  AS2(movd        mm4, esi)</span><a name="l00173"></a>00173 <span class="preprocessor"></span><span class="preprocessor">                        #define RESTORE_K               AS2(movd        esi, mm4)</span><a name="l00174"></a>00174 <span class="preprocessor"></span><span class="preprocessor">                        #define RESTORE_K_END   AS2(movd        edi, mm5)</span><a name="l00175"></a>00175 <span class="preprocessor"></span><span class="preprocessor">                        #define SAVE_0(x)               AS2(movd        mm0, x)</span><a name="l00176"></a>00176 <span class="preprocessor"></span><span class="preprocessor">                        #define SAVE_1(x)               AS2(movd        mm1, x)</span><a name="l00177"></a>00177 <span class="preprocessor"></span><span class="preprocessor">                        #define SAVE_2(x)               AS2(movd        mm2, x)</span><a name="l00178"></a>00178 <span class="preprocessor"></span><span class="preprocessor">                        #define RESTORE_0(x)    AS2(movd        x, mm0)</span><a name="l00179"></a>00179 <span class="preprocessor"></span><span class="preprocessor">                        #define RESTORE_1(x)    AS2(movd        x, mm1)</span><a name="l00180"></a>00180 <span class="preprocessor"></span><span class="preprocessor">                        #define RESTORE_2(x)    AS2(movd        x, mm2)</span><a name="l00181"></a>00181 <span class="preprocessor"></span><span class="preprocessor">                #endif</span><a name="l00182"></a>00182 <span class="preprocessor"></span><span class="preprocessor">#ifdef __GNUC__</span><a name="l00183"></a>00183 <span class="preprocessor"></span>                word32 t0, t1, t2, t3;<a name="l00184"></a>00184                 __asm__ __volatile__<a name="l00185"></a>00185                 (<a name="l00186"></a>00186                 <span class="stringliteral">".intel_syntax noprefix;"</span><a name="l00187"></a>00187                 AS_PUSH(                bx)<a name="l00188"></a>00188                 AS_PUSH(                bp)<a name="l00189"></a>00189                 AS2(    mov             WORD_REG(bp), WORD_REG(ax))<a name="l00190"></a>00190         #<span class="keywordflow">if</span> CRYPTOPP_BOOL_X64<a name="l00191"></a>00191                 <span class="comment">// save these manually. clobber list doesn't seem to work as of GCC 4.1.0</span><a name="l00192"></a>00192                 AS1(    pushq   K_REG)<a name="l00193"></a>00193                 AS1(    pushq   K_END_REG)<a name="l00194"></a>00194                 AS1(    pushq   r10)<a name="l00195"></a>00195                 AS1(    pushq   r11)<a name="l00196"></a>00196                 AS1(    pushq   r12)<a name="l00197"></a>00197                 AS2(    mov             K_REG, rsi)<a name="l00198"></a>00198                 AS2(    mov             K_END_REG, rcx)<a name="l00199"></a>00199         #<span class="keywordflow">else</span><a name="l00200"></a>00200                 AS2(    movd    mm5, ecx)<a name="l00201"></a>00201         #endif<a name="l00202"></a>00202 #<span class="keywordflow">else</span><a name="l00203"></a>00203         #<span class="keywordflow">if</span> _MSC_VER &lt; 1300<a name="l00204"></a>00204                 <span class="keyword">const</span> word32 *t = Te;<a name="l00205"></a>00205                 AS2(    mov             eax, t)<a name="l00206"></a>00206         <span class="preprocessor">#endif</span><a name="l00207"></a>00207 <span class="preprocessor"></span>                AS2(    mov             edx, g_cacheLineSize)<a name="l00208"></a>00208                 AS2(    mov             WORD_REG(di), inBlock)<a name="l00209"></a>00209                 AS2(    mov             K_REG, k)<a name="l00210"></a>00210                 AS2(    movd    mm5, kLoopEnd)<a name="l00211"></a>00211         <span class="preprocessor">#if _MSC_VER &lt; 1300</span><a name="l00212"></a>00212 <span class="preprocessor"></span>                AS_PUSH(                bx)<a name="l00213"></a>00213                 AS_PUSH(                bp)<a name="l00214"></a>00214                 AS2(    mov             ebp, eax)<a name="l00215"></a>00215         <span class="preprocessor">#else</span><a name="l00216"></a>00216 <span class="preprocessor"></span>                AS_PUSH(                bp)<a name="l00217"></a>00217                 AS2(    lea             ebp, Te)<a name="l00218"></a>00218         <span class="preprocessor">#endif</span><a name="l00219"></a>00219 <span class="preprocessor"></span><span class="preprocessor">#endif</span><a name="l00220"></a>00220 <span class="preprocessor"></span>                AS2(    mov             eax, [K_REG+0*4])       <span class="comment">// s0</span><a name="l00221"></a>00221                 AS2(    xor             eax, [WORD_REG(di)+0*4])<a name="l00222"></a>00222                 SAVE_0(eax)<a name="l00223"></a>00223                 AS2(    mov             ebx, [K_REG+1*4])<a name="l00224"></a>00224                 AS2(    xor             ebx, [WORD_REG(di)+1*4])<a name="l00225"></a>00225                 SAVE_1(ebx)<a name="l00226"></a>00226                 AS2(    and             ebx, eax)<a name="l00227"></a>00227                 AS2(    mov             eax, [K_REG+2*4])<a name="l00228"></a>00228                 AS2(    xor             eax, [WORD_REG(di)+2*4])<a name="l00229"></a>00229                 SAVE_2(eax)<a name="l00230"></a>00230                 AS2(    and             ebx, eax)<a name="l00231"></a>00231                 AS2(    mov             ecx, [K_REG+3*4])<a name="l00232"></a>00232                 AS2(    xor             ecx, [WORD_REG(di)+3*4])<a name="l00233"></a>00233                 AS2(    and             ebx, ecx)<a name="l00234"></a>00234 <a name="l00235"></a>00235                 <span class="comment">// read Te0 into L1 cache. this code could be simplifed by using lfence, but that is an SSE2 instruction</span><a name="l00236"></a>00236                 AS2(    and             ebx, 0)<a name="l00237"></a>00237                 AS2(    mov             edi, ebx)       <span class="comment">// make index depend on previous loads to simulate lfence</span><a name="l00238"></a>00238                 ASL(2)<a name="l00239"></a>00239                 AS2(    and             ebx, [WORD_REG(bp)+WORD_REG(di)])<a name="l00240"></a>00240                 AS2(    add             edi, edx)<a name="l00241"></a>00241                 AS2(    and             ebx, [WORD_REG(bp)+WORD_REG(di)])<a name="l00242"></a>00242                 AS2(    add             edi, edx)<a name="l00243"></a>00243                 AS2(    and             ebx, [WORD_REG(bp)+WORD_REG(di)])<a name="l00244"></a>00244                 AS2(    add             edi, edx)<a name="l00245"></a>00245                 AS2(    and             ebx, [WORD_REG(bp)+WORD_REG(di)])<a name="l00246"></a>00246                 AS2(    add             edi, edx)<a name="l00247"></a>00247                 AS2(    cmp             edi, 1024)<a name="l00248"></a>00248                 ASJ(    jl,             2, b)<a name="l00249"></a>00249                 AS2(    and             ebx, [WORD_REG(bp)+1020])<a name="l00250"></a>00250 <span class="preprocessor">#if CRYPTOPP_BOOL_X64</span><a name="l00251"></a>00251 <span class="preprocessor"></span>                AS2(    xor             r10d, ebx)<a name="l00252"></a>00252                 AS2(    xor             r11d, ebx)<a name="l00253"></a>00253                 AS2(    xor             r12d, ebx)<a name="l00254"></a>00254 <span class="preprocessor">#else</span><a name="l00255"></a>00255 <span class="preprocessor"></span>                AS2(    movd    mm6, ebx)<a name="l00256"></a>00256                 AS2(    pxor    mm2, mm6)<a name="l00257"></a>00257                 AS2(    pxor    mm1, mm6)<a name="l00258"></a>00258                 AS2(    pxor    mm0, mm6)<a name="l00259"></a>00259 <span class="preprocessor">#endif</span><a name="l00260"></a>00260 <span class="preprocessor"></span>                AS2(    xor             ecx, ebx)<a name="l00261"></a>00261 <a name="l00262"></a>00262                 AS2(    mov             edi, [K_REG+4*4])       <span class="comment">// t0</span><a name="l00263"></a>00263                 AS2(    mov             eax, [K_REG+5*4])<a name="l00264"></a>00264                 AS2(    mov             ebx, [K_REG+6*4])<a name="l00265"></a>00265                 AS2(    mov             edx, [K_REG+7*4])<a name="l00266"></a>00266                 AS2(    add             K_REG, 8*4)<a name="l00267"></a>00267                 SAVE_K<a name="l00268"></a>00268 <a name="l00269"></a>00269 <span class="preprocessor">#define QUARTER_ROUND(t, a, b, c, d)    \</span><a name="l00270"></a>00270 <span class="preprocessor">        AS2(movzx esi, t##l)\</span><a name="l00271"></a>00271 <span class="preprocessor">        AS2(d, [WORD_REG(bp)+0*1024+4*WORD_REG(si)])\</span><a name="l00272"></a>00272 <span class="preprocessor">        AS2(movzx esi, t##h)\</span><a name="l00273"></a>00273 <span class="preprocessor">        AS2(c, [WORD_REG(bp)+1*1024+4*WORD_REG(si)])\</span><a name="l00274"></a>00274 <span class="preprocessor">        AS2(shr e##t##x, 16)\</span><a name="l00275"></a>00275 <span class="preprocessor">        AS2(movzx esi, t##l)\</span><a name="l00276"></a>00276 <span class="preprocessor">        AS2(b, [WORD_REG(bp)+2*1024+4*WORD_REG(si)])\</span><a name="l00277"></a>00277 <span class="preprocessor">        AS2(movzx esi, t##h)\</span><a name="l00278"></a>00278 <span class="preprocessor">        AS2(a, [WORD_REG(bp)+3*1024+4*WORD_REG(si)])</span><a name="l00279"></a>00279 <span class="preprocessor"></span><a name="l00280"></a>00280 <span class="preprocessor">#define s0              xor edi</span><a name="l00281"></a>00281 <span class="preprocessor"></span><span class="preprocessor">#define s1              xor eax</span><a name="l00282"></a>00282 <span class="preprocessor"></span><span class="preprocessor">#define s2              xor ebx</span><a name="l00283"></a>00283 <span class="preprocessor"></span><span class="preprocessor">#define s3              xor ecx</span><a name="l00284"></a>00284 <span class="preprocessor"></span><span class="preprocessor">#define t0              xor edi</span><a name="l00285"></a>00285 <span class="preprocessor"></span><span class="preprocessor">#define t1              xor eax</span><a name="l00286"></a>00286 <span class="preprocessor"></span><span class="preprocessor">#define t2              xor ebx</span><a name="l00287"></a>00287 <span class="preprocessor"></span><span class="preprocessor">#define t3              xor edx</span><a name="l00288"></a>00288 <span class="preprocessor"></span><a name="l00289"></a>00289                 QUARTER_ROUND(c, t0, t1, t2, t3)<a name="l00290"></a>00290                 RESTORE_2(ecx)<a name="l00291"></a>00291                 QUARTER_ROUND(c, t3, t0, t1, t2)<a name="l00292"></a>00292                 RESTORE_1(ecx)<a name="l00293"></a>00293                 QUARTER_ROUND(c, t2, t3, t0, t1)<a name="l00294"></a>00294                 RESTORE_0(ecx)<a name="l00295"></a>00295                 QUARTER_ROUND(c, t1, t2, t3, t0)<a name="l00296"></a>00296                 SAVE_2(ebx)<a name="l00297"></a>00297                 SAVE_1(eax)<a name="l00298"></a>00298                 SAVE_0(edi)<a name="l00299"></a>00299 <span class="preprocessor">#undef QUARTER_ROUND</span><a name="l00300"></a>00300 <span class="preprocessor"></span><a name="l00301"></a>00301                 RESTORE_K<a name="l00302"></a>00302 <a name="l00303"></a>00303                 ASL(0)<a name="l00304"></a>00304                 AS2(    mov             edi, [K_REG+0*4])<a name="l00305"></a>00305                 AS2(    mov             eax, [K_REG+1*4])<a name="l00306"></a>00306                 AS2(    mov             ebx, [K_REG+2*4])<a name="l00307"></a>00307                 AS2(    mov             ecx, [K_REG+3*4])<a name="l00308"></a>00308 <a name="l00309"></a>00309 <span class="preprocessor">#define QUARTER_ROUND(t, a, b, c, d)    \</span><a name="l00310"></a>00310 <span class="preprocessor">        AS2(movzx esi, t##l)\</span><a name="l00311"></a>00311 <span class="preprocessor">        AS2(a, [WORD_REG(bp)+3*1024+4*WORD_REG(si)])\</span><a name="l00312"></a>00312 <span class="preprocessor">        AS2(movzx esi, t##h)\</span><a name="l00313"></a>00313 <span class="preprocessor">        AS2(b, [WORD_REG(bp)+2*1024+4*WORD_REG(si)])\</span><a name="l00314"></a>00314 <span class="preprocessor">        AS2(shr e##t##x, 16)\</span><a name="l00315"></a>00315 <span class="preprocessor">        AS2(movzx esi, t##l)\</span><a name="l00316"></a>00316 <span class="preprocessor">        AS2(c, [WORD_REG(bp)+1*1024+4*WORD_REG(si)])\</span><a name="l00317"></a>00317 <span class="preprocessor">        AS2(movzx esi, t##h)\</span><a name="l00318"></a>00318 <span class="preprocessor">        AS2(d, [WORD_REG(bp)+0*1024+4*WORD_REG(si)])</span><a name="l00319"></a>00319 <span class="preprocessor"></span><a name="l00320"></a>00320                 QUARTER_ROUND(d, s0, s1, s2, s3)<a name="l00321"></a>00321                 RESTORE_2(edx)<a name="l00322"></a>00322                 QUARTER_ROUND(d, s3, s0, s1, s2)<a name="l00323"></a>00323                 RESTORE_1(edx)<a name="l00324"></a>00324                 QUARTER_ROUND(d, s2, s3, s0, s1)<a name="l00325"></a>00325                 RESTORE_0(edx)<a name="l00326"></a>00326                 QUARTER_ROUND(d, s1, s2, s3, s0)<a name="l00327"></a>00327                 RESTORE_K<a name="l00328"></a>00328                 SAVE_2(ebx)<a name="l00329"></a>00329                 SAVE_1(eax)<a name="l00330"></a>00330                 SAVE_0(edi)<a name="l00331"></a>00331 

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