📄 bmp.h~
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#ifndef _BITMAP_H_LXH
#define _BITMAP_H_LXH
#include <tina/all_tina.h>
#include <sys/types.h>
#include <ctype.h>
#include <stdio.h>
/*
#include <fcntl.h>
#include <sys/file.h>
#include <string.h>
#include <stdio.h>
#include <malloc.h>
#include <tina/image.h>
*/
#define nMaxRow 1024
#define nMaxCol 768
#define WIDTHBYTES(bits) ((DWORD)(((bits)+31) & (~31)) / 8)
#define HEADEROFFSET 54
#ifndef _DATA_FLAG_
#define _DATA_FLAG_
typedef unsigned long DWORD;
typedef int bool;
typedef unsigned char BYTE;
typedef unsigned short WORD;
typedef long LONG;
#endif
typedef struct tagBITMAPFILEHEADER {
WORD bfType;
DWORD bfSize;
WORD bfReserved1;
WORD bfReserved2;
DWORD bfOffBits;
} BITMAPFILEHEADER;
typedef struct tagBITMAPINFOHEADER {
DWORD biSize;
DWORD biWidth;
DWORD biHeight;
WORD biPlanes;
WORD biBitCount;
DWORD biCompression;
DWORD biSizeImage;
DWORD biXPelsPerMeter;
DWORD biYPelsPerMeter;
DWORD biClrUsed;
DWORD biClrImportant;
} BITMAPINFOHEADER;
typedef struct tagRGBQUAD {
BYTE rgbBlue;
BYTE rgbGreen;
BYTE rgbRed;
BYTE rgbReserved;
} RGBQUAD;
typedef struct tagBMPHeader {
BITMAPFILEHEADER BFH;
BITMAPINFOHEADER BIH;
} BMPHEADER;
/***** matrix.h *****/
#ifndef _MATRIX_H_LXH
#define _MATRIX_H_LXH
typedef struct tagMATRIX {
BYTE ** data;
int rows;
int cols;
}DATA_MATRIX;
typedef struct tagRGB {
DATA_MATRIX * red;
DATA_MATRIX * green;
DATA_MATRIX * blue;
}RGB;
#endif
/***** END of matrix.h *****/
/***** 函数原型 *****/
int fputWord(FILE *fp,int n);
int fputLong(FILE *fp,long n);
void printRGBQUAD(RGBQUAD * x);
BMPHEADER * getBmpHeader(const char * BmpFileName);
RGBQUAD * getBmpPalette(const char * BmpFileName, BMPHEADER * header);
int BmpHeaderView(BMPHEADER *header);
DATA_MATRIX * dataview_bmp8(const char * filename, BMPHEADER * header);
int writeBMP8(const BMPHEADER * header, const DATA_MATRIX * Data, const char * filename);
void ImrectToBMP8(Imrect* im , const char* filename);
RGB * getRGB_bmp24(const char * filename, BMPHEADER * header);
void RGB_print(const RGB * rgb);
int writeBMP24(const BMPHEADER * header,const RGB *rgb_matrix,const char * filename);
DATA_MATRIX * DATA_MATRIX_new(int rows, int cols);
void DATA_MATRIX_free(DATA_MATRIX * mat);
void DATA_MATRIX_print(DATA_MATRIX * mat);
void DATA_MATRIX_assign(DATA_MATRIX * mat, int value);
#endif
/****** END of bmp.h *****/
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