📄 proxy.c
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/* * Network proxy abstraction in PuTTY * * A proxy layer, if necessary, wedges itself between the network * code and the higher level backend. */#include <assert.h>#include <ctype.h>#include <string.h>#define DEFINE_PLUG_METHOD_MACROS#include "putty.h"#include "network.h"#include "proxy.h"#define do_proxy_dns(cfg) \ (cfg->proxy_dns == FORCE_ON || \ (cfg->proxy_dns == AUTO && \ cfg->proxy_type != PROXY_SOCKS4 && \ cfg->proxy_type != PROXY_SOCKS5))/* * Call this when proxy negotiation is complete, so that this * socket can begin working normally. */void proxy_activate (Proxy_Socket p){ void *data; int len; long output_before, output_after; p->state = PROXY_STATE_ACTIVE; /* we want to ignore new receive events until we have sent * all of our buffered receive data. */ sk_set_frozen(p->sub_socket, 1); /* how many bytes of output have we buffered? */ output_before = bufchain_size(&p->pending_oob_output_data) + bufchain_size(&p->pending_output_data); /* and keep track of how many bytes do not get sent. */ output_after = 0; /* send buffered OOB writes */ while (bufchain_size(&p->pending_oob_output_data) > 0) { bufchain_prefix(&p->pending_oob_output_data, &data, &len); output_after += sk_write_oob(p->sub_socket, data, len); bufchain_consume(&p->pending_oob_output_data, len); } /* send buffered normal writes */ while (bufchain_size(&p->pending_output_data) > 0) { bufchain_prefix(&p->pending_output_data, &data, &len); output_after += sk_write(p->sub_socket, data, len); bufchain_consume(&p->pending_output_data, len); } /* if we managed to send any data, let the higher levels know. */ if (output_after < output_before) plug_sent(p->plug, output_after); /* if we were asked to flush the output during * the proxy negotiation process, do so now. */ if (p->pending_flush) sk_flush(p->sub_socket); /* if the backend wanted the socket unfrozen, try to unfreeze. * our set_frozen handler will flush buffered receive data before * unfreezing the actual underlying socket. */ if (!p->freeze) sk_set_frozen((Socket)p, 0);}/* basic proxy socket functions */static Plug sk_proxy_plug (Socket s, Plug p){ Proxy_Socket ps = (Proxy_Socket) s; Plug ret = ps->plug; if (p) ps->plug = p; return ret;}static void sk_proxy_close (Socket s){ Proxy_Socket ps = (Proxy_Socket) s; sk_close(ps->sub_socket); sk_addr_free(ps->remote_addr); sfree(ps);}static int sk_proxy_write (Socket s, const char *data, int len){ Proxy_Socket ps = (Proxy_Socket) s; if (ps->state != PROXY_STATE_ACTIVE) { bufchain_add(&ps->pending_output_data, data, len); return bufchain_size(&ps->pending_output_data); } return sk_write(ps->sub_socket, data, len);}static int sk_proxy_write_oob (Socket s, const char *data, int len){ Proxy_Socket ps = (Proxy_Socket) s; if (ps->state != PROXY_STATE_ACTIVE) { bufchain_clear(&ps->pending_output_data); bufchain_clear(&ps->pending_oob_output_data); bufchain_add(&ps->pending_oob_output_data, data, len); return len; } return sk_write_oob(ps->sub_socket, data, len);}static void sk_proxy_flush (Socket s){ Proxy_Socket ps = (Proxy_Socket) s; if (ps->state != PROXY_STATE_ACTIVE) { ps->pending_flush = 1; return; } sk_flush(ps->sub_socket);}static void sk_proxy_set_private_ptr (Socket s, void *ptr){ Proxy_Socket ps = (Proxy_Socket) s; sk_set_private_ptr(ps->sub_socket, ptr);}static void * sk_proxy_get_private_ptr (Socket s){ Proxy_Socket ps = (Proxy_Socket) s; return sk_get_private_ptr(ps->sub_socket);}static void sk_proxy_set_frozen (Socket s, int is_frozen){ Proxy_Socket ps = (Proxy_Socket) s; if (ps->state != PROXY_STATE_ACTIVE) { ps->freeze = is_frozen; return; } /* handle any remaining buffered recv data first */ if (bufchain_size(&ps->pending_input_data) > 0) { ps->freeze = is_frozen; /* loop while we still have buffered data, and while we are * unfrozen. the plug_receive call in the loop could result * in a call back into this function refreezing the socket, * so we have to check each time. */ while (!ps->freeze && bufchain_size(&ps->pending_input_data) > 0) { void *data; char databuf[512]; int len; bufchain_prefix(&ps->pending_input_data, &data, &len); if (len > lenof(databuf)) len = lenof(databuf); memcpy(databuf, data, len); bufchain_consume(&ps->pending_input_data, len); plug_receive(ps->plug, 0, databuf, len); } /* if we're still frozen, we'll have to wait for another * call from the backend to finish unbuffering the data. */ if (ps->freeze) return; } sk_set_frozen(ps->sub_socket, is_frozen);}static const char * sk_proxy_socket_error (Socket s){ Proxy_Socket ps = (Proxy_Socket) s; if (ps->error != NULL || ps->sub_socket == NULL) { return ps->error; } return sk_socket_error(ps->sub_socket);}/* basic proxy plug functions */static int plug_proxy_closing (Plug p, const char *error_msg, int error_code, int calling_back){ Proxy_Plug pp = (Proxy_Plug) p; Proxy_Socket ps = pp->proxy_socket; if (ps->state != PROXY_STATE_ACTIVE) { ps->closing_error_msg = error_msg; ps->closing_error_code = error_code; ps->closing_calling_back = calling_back; return ps->negotiate(ps, PROXY_CHANGE_CLOSING); } return plug_closing(ps->plug, error_msg, error_code, calling_back);}static int plug_proxy_receive (Plug p, int urgent, char *data, int len){ Proxy_Plug pp = (Proxy_Plug) p; Proxy_Socket ps = pp->proxy_socket; if (ps->state != PROXY_STATE_ACTIVE) { /* we will lose the urgentness of this data, but since most, * if not all, of this data will be consumed by the negotiation * process, hopefully it won't affect the protocol above us */ bufchain_add(&ps->pending_input_data, data, len); ps->receive_urgent = urgent; ps->receive_data = data; ps->receive_len = len; return ps->negotiate(ps, PROXY_CHANGE_RECEIVE); } return plug_receive(ps->plug, urgent, data, len);}static void plug_proxy_sent (Plug p, int bufsize){ Proxy_Plug pp = (Proxy_Plug) p; Proxy_Socket ps = pp->proxy_socket; if (ps->state != PROXY_STATE_ACTIVE) { ps->sent_bufsize = bufsize; ps->negotiate(ps, PROXY_CHANGE_SENT); return; } plug_sent(ps->plug, bufsize);}static int plug_proxy_accepting (Plug p, OSSocket sock){ Proxy_Plug pp = (Proxy_Plug) p; Proxy_Socket ps = pp->proxy_socket; if (ps->state != PROXY_STATE_ACTIVE) { ps->accepting_sock = sock; return ps->negotiate(ps, PROXY_CHANGE_ACCEPTING); } return plug_accepting(ps->plug, sock);}/* * This function can accept a NULL pointer as `addr', in which case * it will only check the host name. */static int proxy_for_destination (SockAddr addr, char *hostname, int port, const Config *cfg){ int s = 0, e = 0; char hostip[64]; int hostip_len, hostname_len; const char *exclude_list; /* * Check the host name and IP against the hard-coded * representations of `localhost'. */ if (!cfg->even_proxy_localhost && (sk_hostname_is_local(hostname) || (addr && sk_address_is_local(addr)))) return 0; /* do not proxy */ /* we want a string representation of the IP address for comparisons */ if (addr) { sk_getaddr(addr, hostip, 64); hostip_len = strlen(hostip); } else hostip_len = 0; /* placate gcc; shouldn't be required */ hostname_len = strlen(hostname); exclude_list = cfg->proxy_exclude_list; /* now parse the exclude list, and see if either our IP * or hostname matches anything in it. */ while (exclude_list[s]) { while (exclude_list[s] && (isspace((unsigned char)exclude_list[s]) || exclude_list[s] == ',')) s++; if (!exclude_list[s]) break; e = s; while (exclude_list[e] && (isalnum((unsigned char)exclude_list[e]) || exclude_list[e] == '-' || exclude_list[e] == '.' || exclude_list[e] == '*')) e++; if (exclude_list[s] == '*') { /* wildcard at beginning of entry */ if ((addr && strnicmp(hostip + hostip_len - (e - s - 1), exclude_list + s + 1, e - s - 1) == 0) || strnicmp(hostname + hostname_len - (e - s - 1), exclude_list + s + 1, e - s - 1) == 0) return 0; /* IP/hostname range excluded. do not use proxy. */ } else if (exclude_list[e-1] == '*') { /* wildcard at end of entry */ if ((addr && strnicmp(hostip, exclude_list + s, e - s - 1) == 0) || strnicmp(hostname, exclude_list + s, e - s - 1) == 0) return 0; /* IP/hostname range excluded. do not use proxy. */ } else { /* no wildcard at either end, so let's try an absolute * match (ie. a specific IP) */ if (addr && strnicmp(hostip, exclude_list + s, e - s) == 0) return 0; /* IP/hostname excluded. do not use proxy. */ if (strnicmp(hostname, exclude_list + s, e - s) == 0) return 0; /* IP/hostname excluded. do not use proxy. */ } s = e; /* Make sure we really have reached the next comma or end-of-string */ while (exclude_list[s] && !isspace((unsigned char)exclude_list[s]) && exclude_list[s] != ',') s++; } /* no matches in the exclude list, so use the proxy */ return 1;}SockAddr name_lookup(char *host, int port, char **canonicalname, const Config *cfg){ if (cfg->proxy_type != PROXY_NONE && do_proxy_dns(cfg) && proxy_for_destination(NULL, host, port, cfg)) { *canonicalname = dupstr(host); return sk_nonamelookup(host); } return sk_namelookup(host, canonicalname);}Socket new_connection(SockAddr addr, char *hostname, int port, int privport, int oobinline, int nodelay, int keepalive, Plug plug, const Config *cfg){ static const struct socket_function_table socket_fn_table = { sk_proxy_plug, sk_proxy_close, sk_proxy_write, sk_proxy_write_oob, sk_proxy_flush, sk_proxy_set_private_ptr, sk_proxy_get_private_ptr, sk_proxy_set_frozen, sk_proxy_socket_error }; static const struct plug_function_table plug_fn_table = { plug_proxy_closing, plug_proxy_receive, plug_proxy_sent, plug_proxy_accepting }; if (cfg->proxy_type != PROXY_NONE && proxy_for_destination(addr, hostname, port, cfg)) { Proxy_Socket ret; Proxy_Plug pplug; SockAddr proxy_addr; char *proxy_canonical_name; Socket sret; if ((sret = platform_new_connection(addr, hostname, port, privport, oobinline, nodelay, keepalive, plug, cfg)) != NULL) return sret; ret = snew(struct Socket_proxy_tag); ret->fn = &socket_fn_table; ret->cfg = *cfg; /* STRUCTURE COPY */ ret->plug = plug; ret->remote_addr = addr; /* will need to be freed on close */ ret->remote_port = port; ret->error = NULL; ret->pending_flush = 0; ret->freeze = 0; bufchain_init(&ret->pending_input_data); bufchain_init(&ret->pending_output_data); bufchain_init(&ret->pending_oob_output_data); ret->sub_socket = NULL; ret->state = PROXY_STATE_NEW; ret->negotiate = NULL; if (cfg->proxy_type == PROXY_HTTP) { ret->negotiate = proxy_http_negotiate; } else if (cfg->proxy_type == PROXY_SOCKS4) { ret->negotiate = proxy_socks4_negotiate; } else if (cfg->proxy_type == PROXY_SOCKS5) { ret->negotiate = proxy_socks5_negotiate; } else if (cfg->proxy_type == PROXY_TELNET) { ret->negotiate = proxy_telnet_negotiate; } else { ret->error = "Proxy error: Unknown proxy method"; return (Socket) ret; } /* create the proxy plug to map calls from the actual * socket into our proxy socket layer */ pplug = snew(struct Plug_proxy_tag); pplug->fn = &plug_fn_table; pplug->proxy_socket = ret; /* look-up proxy */ proxy_addr = sk_namelookup(cfg->proxy_host, &proxy_canonical_name); if (sk_addr_error(proxy_addr) != NULL) { ret->error = "Proxy error: Unable to resolve proxy host name"; return (Socket)ret; } sfree(proxy_canonical_name); /* create the actual socket we will be using, * connected to our proxy server and port. */ ret->sub_socket = sk_new(proxy_addr, cfg->proxy_port, privport, oobinline, nodelay, keepalive, (Plug) pplug); if (sk_socket_error(ret->sub_socket) != NULL) return (Socket) ret; /* start the proxy negotiation process... */ sk_set_frozen(ret->sub_socket, 0); ret->negotiate(ret, PROXY_CHANGE_NEW); return (Socket) ret; } /* no proxy, so just return the direct socket */ return sk_new(addr, port, privport, oobinline, nodelay, keepalive, plug);}Socket new_listener(char *srcaddr, int port, Plug plug, int local_host_only, const Config *cfg){ /* TODO: SOCKS (and potentially others) support inbound * TODO: connections via the proxy. support them. */ return sk_newlistener(srcaddr, port, plug, local_host_only);}/* ---------------------------------------------------------------------- * HTTP CONNECT proxy type. */static int get_line_end (char * data, int len){ int off = 0; while (off < len) { if (data[off] == '\n') { /* we have a newline */
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