📄 uxnet.c
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return (Socket) ret;}Socket sk_newlistener(char *srcaddr, int port, Plug plug, int local_host_only){ int s;#ifdef IPV6#if 0 struct sockaddr_in6 a6;#endif struct addrinfo hints, *ai; char portstr[6];#endif struct sockaddr_in a; int err; Actual_Socket ret; int retcode; int on = 1; /* * Create Socket structure. */ ret = snew(struct Socket_tag); ret->fn = &tcp_fn_table; ret->error = NULL; ret->plug = plug; bufchain_init(&ret->output_data); ret->writable = 0; /* to start with */ ret->sending_oob = 0; ret->frozen = 0; ret->frozen_readable = 0; ret->localhost_only = local_host_only; ret->pending_error = 0; ret->oobpending = FALSE; ret->listener = 1; /* * Open socket. */ s = socket(AF_INET, SOCK_STREAM, 0); ret->s = s; if (s < 0) { ret->error = error_string(errno); return (Socket) ret; } ret->oobinline = 0; setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on)); /* BSD IP stacks need sockaddr_in zeroed before filling in */ memset(&a,'\0',sizeof(struct sockaddr_in));#ifdef IPV6#if 0 memset(&a6,'\0',sizeof(struct sockaddr_in6));#endif hints.ai_flags = AI_NUMERICHOST; hints.ai_family = AF_UNSPEC; hints.ai_socktype = 0; hints.ai_protocol = 0; hints.ai_addrlen = 0; hints.ai_addr = NULL; hints.ai_canonname = NULL; hints.ai_next = NULL; sprintf(portstr, "%d", port); if (srcaddr != NULL && getaddrinfo(srcaddr, portstr, &hints, &ai) == 0) retcode = bind(s, ai->ai_addr, ai->ai_addrlen); else#if 0 { /* * FIXME: Need two listening sockets, in principle, one for v4 * and one for v6 */ if (local_host_only) a6.sin6_addr = in6addr_loopback; else a6.sin6_addr = in6addr_any; a6.sin6_port = htons(port); } else#endif#endif { int got_addr = 0; a.sin_family = AF_INET; /* * Bind to source address. First try an explicitly * specified one... */ if (srcaddr) { a.sin_addr.s_addr = inet_addr(srcaddr); if (a.sin_addr.s_addr != INADDR_NONE) { /* Override localhost_only with specified listen addr. */ ret->localhost_only = ipv4_is_loopback(a.sin_addr); got_addr = 1; } } /* * ... and failing that, go with one of the standard ones. */ if (!got_addr) { if (local_host_only) a.sin_addr.s_addr = htonl(INADDR_LOOPBACK); else a.sin_addr.s_addr = htonl(INADDR_ANY); } a.sin_port = htons((short)port); retcode = bind(s, (struct sockaddr *) &a, sizeof(a)); } if (retcode >= 0) { err = 0; } else { err = errno; } if (err) { ret->error = error_string(err); return (Socket) ret; } if (listen(s, SOMAXCONN) < 0) { close(s); ret->error = error_string(errno); return (Socket) ret; } uxsel_tell(ret); add234(sktree, ret); return (Socket) ret;}static void sk_tcp_close(Socket sock){ Actual_Socket s = (Actual_Socket) sock; uxsel_del(s->s); del234(sktree, s); close(s->s); sfree(s);}int sk_getxdmdata(void *sock, unsigned long *ip, int *port){ Actual_Socket s = (Actual_Socket) sock; struct sockaddr_in addr; socklen_t addrlen; /* * We must check that this socket really _is_ an Actual_Socket. */ if (s->fn != &tcp_fn_table) return 0; /* failure */ addrlen = sizeof(addr); if (getsockname(s->s, (struct sockaddr *)&addr, &addrlen) < 0) return 0; switch(addr.sin_family) { case AF_INET: *ip = ntohl(addr.sin_addr.s_addr); *port = ntohs(addr.sin_port); break; case AF_UNIX: /* * For a Unix socket, we return 0xFFFFFFFF for the IP address and * our current pid for the port. Bizarre, but such is life. */ *ip = ntohl(0xFFFFFFFF); *port = getpid(); break; /* XXX IPV6 */ default: return 0; } return 1;}/* * The function which tries to send on a socket once it's deemed * writable. */void try_send(Actual_Socket s){ while (s->sending_oob || bufchain_size(&s->output_data) > 0) { int nsent; int err; void *data; int len, urgentflag; if (s->sending_oob) { urgentflag = MSG_OOB; len = s->sending_oob; data = &s->oobdata; } else { urgentflag = 0; bufchain_prefix(&s->output_data, &data, &len); } nsent = send(s->s, data, len, urgentflag); noise_ultralight(nsent); if (nsent <= 0) { err = (nsent < 0 ? errno : 0); if (err == EWOULDBLOCK) { /* * Perfectly normal: we've sent all we can for the moment. */ s->writable = FALSE; return; } else if (nsent == 0 || err == ECONNABORTED || err == ECONNRESET) { /* * If send() returns CONNABORTED or CONNRESET, we * unfortunately can't just call plug_closing(), * because it's quite likely that we're currently * _in_ a call from the code we'd be calling back * to, so we'd have to make half the SSH code * reentrant. Instead we flag a pending error on * the socket, to be dealt with (by calling * plug_closing()) at some suitable future moment. */ s->pending_error = err; return; } else { /* We're inside the Unix frontend here, so we know * that the frontend handle is unnecessary. */ logevent(NULL, error_string(err)); fatalbox("%s", error_string(err)); } } else { if (s->sending_oob) { if (nsent < len) { memmove(s->oobdata, s->oobdata+nsent, len-nsent); s->sending_oob = len - nsent; } else { s->sending_oob = 0; } } else { bufchain_consume(&s->output_data, nsent); } } } uxsel_tell(s);}static int sk_tcp_write(Socket sock, const char *buf, int len){ Actual_Socket s = (Actual_Socket) sock; /* * Add the data to the buffer list on the socket. */ bufchain_add(&s->output_data, buf, len); /* * Now try sending from the start of the buffer list. */ if (s->writable) try_send(s); /* * Update the select() status to correctly reflect whether or * not we should be selecting for write. */ uxsel_tell(s); return bufchain_size(&s->output_data);}static int sk_tcp_write_oob(Socket sock, const char *buf, int len){ Actual_Socket s = (Actual_Socket) sock; /* * Replace the buffer list on the socket with the data. */ bufchain_clear(&s->output_data); assert(len <= sizeof(s->oobdata)); memcpy(s->oobdata, buf, len); s->sending_oob = len; /* * Now try sending from the start of the buffer list. */ if (s->writable) try_send(s); /* * Update the select() status to correctly reflect whether or * not we should be selecting for write. */ uxsel_tell(s); return s->sending_oob;}static int net_select_result(int fd, int event){ int ret; int err; char buf[20480]; /* nice big buffer for plenty of speed */ Actual_Socket s; u_long atmark; /* Find the Socket structure */ s = find234(sktree, &fd, cmpforsearch); if (!s) return 1; /* boggle */ noise_ultralight(event); switch (event) { case 4: /* exceptional */ if (!s->oobinline) { /* * On a non-oobinline socket, this indicates that we * can immediately perform an OOB read and get back OOB * data, which we will send to the back end with * type==2 (urgent data). */ ret = recv(s->s, buf, sizeof(buf), MSG_OOB); noise_ultralight(ret); if (ret <= 0) { const char *str = (ret == 0 ? "Internal networking trouble" : error_string(errno)); /* We're inside the Unix frontend here, so we know * that the frontend handle is unnecessary. */ logevent(NULL, str); fatalbox("%s", str); } else { return plug_receive(s->plug, 2, buf, ret); } break; } /* * If we reach here, this is an oobinline socket, which * means we should set s->oobpending and then deal with it * when we get called for the readability event (which * should also occur). */ s->oobpending = TRUE; break; case 1: /* readable; also acceptance */ if (s->listener) { /* * On a listening socket, the readability event means a * connection is ready to be accepted. */ struct sockaddr_in isa; int addrlen = sizeof(struct sockaddr_in); int t; /* socket of connection */ memset(&isa, 0, sizeof(struct sockaddr_in)); err = 0; t = accept(s->s,(struct sockaddr *)&isa,(socklen_t *) &addrlen); if (t < 0) { break; } if (s->localhost_only && !ipv4_is_loopback(isa.sin_addr)) { close(t); /* someone let nonlocal through?! */ } else if (plug_accepting(s->plug, t)) { close(t); /* denied or error */ } break; } /* * If we reach here, this is not a listening socket, so * readability really means readability. */ /* In the case the socket is still frozen, we don't even bother */ if (s->frozen) { s->frozen_readable = 1; break; } /* * We have received data on the socket. For an oobinline * socket, this might be data _before_ an urgent pointer, * in which case we send it to the back end with type==1 * (data prior to urgent). */ if (s->oobinline && s->oobpending) { atmark = 1; if (ioctl(s->s, SIOCATMARK, &atmark) == 0 && atmark) s->oobpending = FALSE; /* clear this indicator */ } else atmark = 1; ret = recv(s->s, buf, s->oobpending ? 1 : sizeof(buf), 0); noise_ultralight(ret); if (ret < 0) { if (errno == EWOULDBLOCK) { break; } } if (ret < 0) { return plug_closing(s->plug, error_string(errno), errno, 0); } else if (0 == ret) { return plug_closing(s->plug, NULL, 0, 0); } else { return plug_receive(s->plug, atmark ? 0 : 1, buf, ret); } break; case 2: /* writable */ if (!s->connected) { /* * select() reports a socket as _writable_ when an * asynchronous connection is completed. */ s->connected = s->writable = 1; uxsel_tell(s); break; } else { int bufsize_before, bufsize_after; s->writable = 1; bufsize_before = s->sending_oob + bufchain_size(&s->output_data); try_send(s); bufsize_after = s->sending_oob + bufchain_size(&s->output_data); if (bufsize_after < bufsize_before) plug_sent(s->plug, bufsize_after); } break; } return 1;}/* * Deal with socket errors detected in try_send(). */void net_pending_errors(void){ int i; Actual_Socket s; /* * This might be a fiddly business, because it's just possible * that handling a pending error on one socket might cause * others to be closed. (I can't think of any reason this might * happen in current SSH implementation, but to maintain * generality of this network layer I'll assume the worst.) * * So what we'll do is search the socket list for _one_ socket * with a pending error, and then handle it, and then search * the list again _from the beginning_. Repeat until we make a * pass with no socket errors present. That way we are * protected against the socket list changing under our feet. */ do { for (i = 0; (s = index234(sktree, i)) != NULL; i++) { if (s->pending_error) { /* * An error has occurred on this socket. Pass it to the * plug. */ plug_closing(s->plug, error_string(s->pending_error), s->pending_error, 0); break; } } } while (s);}/* * Each socket abstraction contains a `void *' private field in * which the client can keep state. */static void sk_tcp_set_private_ptr(Socket sock, void *ptr){ Actual_Socket s = (Actual_Socket) sock; s->private_ptr = ptr;}static void *sk_tcp_get_private_ptr(Socket sock){ Actual_Socket s = (Actual_Socket) sock; return s->private_ptr;}/* * Special error values are returned from sk_namelookup and sk_new * if there's a problem. These functions extract an error message, * or return NULL if there's no problem. */const char *sk_addr_error(SockAddr addr){ return addr->error;}static const char *sk_tcp_socket_error(Socket sock){ Actual_Socket s = (Actual_Socket) sock; return s->error;}static void sk_tcp_set_frozen(Socket sock, int is_frozen){ Actual_Socket s = (Actual_Socket) sock; if (s->frozen == is_frozen) return; s->frozen = is_frozen; if (!is_frozen && s->frozen_readable) { char c; recv(s->s, &c, 1, MSG_PEEK); } s->frozen_readable = 0; uxsel_tell(s);}static void uxsel_tell(Actual_Socket s){ int rwx = 0; if (!s->connected) rwx |= 2; /* write == connect */ if (s->connected && !s->frozen) rwx |= 1 | 4; /* read, except */ if (bufchain_size(&s->output_data)) rwx |= 2; /* write */ if (s->listener) rwx |= 1; /* read == accept */ uxsel_set(s->s, rwx, net_select_result);}int net_service_lookup(char *service){ struct servent *se; se = getservbyname(service, NULL); if (se != NULL) return ntohs(se->s_port); else return 0;}SockAddr platform_get_x11_unix_address(int displaynum, char **canonicalname){ SockAddr ret = snew(struct SockAddr_tag); int n; memset(ret, 0, sizeof *ret); ret->family = AF_UNIX; n = snprintf(ret->hostname, sizeof ret->hostname, "%s%d", X11_UNIX_PATH, displaynum); if(n < 0) ret->error = "snprintf failed"; else if(n >= sizeof ret->hostname) ret->error = "X11 UNIX name too long"; else *canonicalname = dupstr(ret->hostname); return ret;}
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