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📄 uxnet.c

📁 大名鼎鼎的远程登录软件putty的Symbian版源码
💻 C
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    return (Socket) ret;}Socket sk_newlistener(char *srcaddr, int port, Plug plug, int local_host_only){    int s;#ifdef IPV6#if 0    struct sockaddr_in6 a6;#endif    struct addrinfo hints, *ai;    char portstr[6];#endif    struct sockaddr_in a;    int err;    Actual_Socket ret;    int retcode;    int on = 1;    /*     * Create Socket structure.     */    ret = snew(struct Socket_tag);    ret->fn = &tcp_fn_table;    ret->error = NULL;    ret->plug = plug;    bufchain_init(&ret->output_data);    ret->writable = 0;		       /* to start with */    ret->sending_oob = 0;    ret->frozen = 0;    ret->frozen_readable = 0;    ret->localhost_only = local_host_only;    ret->pending_error = 0;    ret->oobpending = FALSE;    ret->listener = 1;    /*     * Open socket.     */    s = socket(AF_INET, SOCK_STREAM, 0);    ret->s = s;    if (s < 0) {	ret->error = error_string(errno);	return (Socket) ret;    }    ret->oobinline = 0;    setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on));    /* BSD IP stacks need sockaddr_in zeroed before filling in */    memset(&a,'\0',sizeof(struct sockaddr_in));#ifdef IPV6#if 0    memset(&a6,'\0',sizeof(struct sockaddr_in6));#endif    hints.ai_flags = AI_NUMERICHOST;    hints.ai_family = AF_UNSPEC;    hints.ai_socktype = 0;    hints.ai_protocol = 0;    hints.ai_addrlen = 0;    hints.ai_addr = NULL;    hints.ai_canonname = NULL;    hints.ai_next = NULL;    sprintf(portstr, "%d", port);    if (srcaddr != NULL && getaddrinfo(srcaddr, portstr, &hints, &ai) == 0)	retcode = bind(s, ai->ai_addr, ai->ai_addrlen);    else#if 0    {	/*	 * FIXME: Need two listening sockets, in principle, one for v4	 * and one for v6	 */	if (local_host_only)	    a6.sin6_addr = in6addr_loopback;	else	    a6.sin6_addr = in6addr_any;	a6.sin6_port = htons(port);    } else#endif#endif    {	int got_addr = 0;	a.sin_family = AF_INET;	/*	 * Bind to source address. First try an explicitly	 * specified one...	 */	if (srcaddr) {	    a.sin_addr.s_addr = inet_addr(srcaddr);	    if (a.sin_addr.s_addr != INADDR_NONE) {		/* Override localhost_only with specified listen addr. */		ret->localhost_only = ipv4_is_loopback(a.sin_addr);		got_addr = 1;	    }	}	/*	 * ... and failing that, go with one of the standard ones.	 */	if (!got_addr) {	    if (local_host_only)		a.sin_addr.s_addr = htonl(INADDR_LOOPBACK);	    else		a.sin_addr.s_addr = htonl(INADDR_ANY);	}	a.sin_port = htons((short)port);	retcode = bind(s, (struct sockaddr *) &a, sizeof(a));    }    if (retcode >= 0) {	err = 0;    } else {	err = errno;    }    if (err) {	ret->error = error_string(err);	return (Socket) ret;    }    if (listen(s, SOMAXCONN) < 0) {        close(s);	ret->error = error_string(errno);	return (Socket) ret;    }    uxsel_tell(ret);    add234(sktree, ret);    return (Socket) ret;}static void sk_tcp_close(Socket sock){    Actual_Socket s = (Actual_Socket) sock;    uxsel_del(s->s);    del234(sktree, s);    close(s->s);    sfree(s);}int sk_getxdmdata(void *sock, unsigned long *ip, int *port){    Actual_Socket s = (Actual_Socket) sock;    struct sockaddr_in addr;    socklen_t addrlen;    /*     * We must check that this socket really _is_ an Actual_Socket.     */    if (s->fn != &tcp_fn_table)	return 0;		       /* failure */    addrlen = sizeof(addr);    if (getsockname(s->s, (struct sockaddr *)&addr, &addrlen) < 0)	return 0;    switch(addr.sin_family) {      case AF_INET:	*ip = ntohl(addr.sin_addr.s_addr);	*port = ntohs(addr.sin_port);	break;      case AF_UNIX:	/*	 * For a Unix socket, we return 0xFFFFFFFF for the IP address and	 * our current pid for the port. Bizarre, but such is life.	 */	*ip = ntohl(0xFFFFFFFF);	*port = getpid();	break;	/* XXX IPV6 */      default:	return 0;    }    return 1;}/* * The function which tries to send on a socket once it's deemed * writable. */void try_send(Actual_Socket s){    while (s->sending_oob || bufchain_size(&s->output_data) > 0) {	int nsent;	int err;	void *data;	int len, urgentflag;	if (s->sending_oob) {	    urgentflag = MSG_OOB;	    len = s->sending_oob;	    data = &s->oobdata;	} else {	    urgentflag = 0;	    bufchain_prefix(&s->output_data, &data, &len);	}	nsent = send(s->s, data, len, urgentflag);	noise_ultralight(nsent);	if (nsent <= 0) {	    err = (nsent < 0 ? errno : 0);	    if (err == EWOULDBLOCK) {		/*		 * Perfectly normal: we've sent all we can for the moment.		 */		s->writable = FALSE;		return;	    } else if (nsent == 0 ||		       err == ECONNABORTED || err == ECONNRESET) {		/*		 * If send() returns CONNABORTED or CONNRESET, we		 * unfortunately can't just call plug_closing(),		 * because it's quite likely that we're currently		 * _in_ a call from the code we'd be calling back		 * to, so we'd have to make half the SSH code		 * reentrant. Instead we flag a pending error on		 * the socket, to be dealt with (by calling		 * plug_closing()) at some suitable future moment.		 */		s->pending_error = err;		return;	    } else {		/* We're inside the Unix frontend here, so we know		 * that the frontend handle is unnecessary. */		logevent(NULL, error_string(err));		fatalbox("%s", error_string(err));	    }	} else {	    if (s->sending_oob) {		if (nsent < len) {		    memmove(s->oobdata, s->oobdata+nsent, len-nsent);		    s->sending_oob = len - nsent;		} else {		    s->sending_oob = 0;		}	    } else {		bufchain_consume(&s->output_data, nsent);	    }	}    }    uxsel_tell(s);}static int sk_tcp_write(Socket sock, const char *buf, int len){    Actual_Socket s = (Actual_Socket) sock;    /*     * Add the data to the buffer list on the socket.     */    bufchain_add(&s->output_data, buf, len);    /*     * Now try sending from the start of the buffer list.     */    if (s->writable)	try_send(s);    /*     * Update the select() status to correctly reflect whether or     * not we should be selecting for write.     */    uxsel_tell(s);    return bufchain_size(&s->output_data);}static int sk_tcp_write_oob(Socket sock, const char *buf, int len){    Actual_Socket s = (Actual_Socket) sock;    /*     * Replace the buffer list on the socket with the data.     */    bufchain_clear(&s->output_data);    assert(len <= sizeof(s->oobdata));    memcpy(s->oobdata, buf, len);    s->sending_oob = len;    /*     * Now try sending from the start of the buffer list.     */    if (s->writable)	try_send(s);    /*     * Update the select() status to correctly reflect whether or     * not we should be selecting for write.     */    uxsel_tell(s);    return s->sending_oob;}static int net_select_result(int fd, int event){    int ret;    int err;    char buf[20480];		       /* nice big buffer for plenty of speed */    Actual_Socket s;    u_long atmark;    /* Find the Socket structure */    s = find234(sktree, &fd, cmpforsearch);    if (!s)	return 1;		       /* boggle */    noise_ultralight(event);    switch (event) {      case 4:			       /* exceptional */	if (!s->oobinline) {	    /*	     * On a non-oobinline socket, this indicates that we	     * can immediately perform an OOB read and get back OOB	     * data, which we will send to the back end with	     * type==2 (urgent data).	     */	    ret = recv(s->s, buf, sizeof(buf), MSG_OOB);	    noise_ultralight(ret);	    if (ret <= 0) {		const char *str = (ret == 0 ? "Internal networking trouble" :				   error_string(errno));		/* We're inside the Unix frontend here, so we know		 * that the frontend handle is unnecessary. */		logevent(NULL, str);		fatalbox("%s", str);	    } else {		return plug_receive(s->plug, 2, buf, ret);	    }	    break;	}	/*	 * If we reach here, this is an oobinline socket, which	 * means we should set s->oobpending and then deal with it	 * when we get called for the readability event (which	 * should also occur).	 */	s->oobpending = TRUE;        break;      case 1: 			       /* readable; also acceptance */	if (s->listener) {	    /*	     * On a listening socket, the readability event means a	     * connection is ready to be accepted.	     */	    struct sockaddr_in isa;	    int addrlen = sizeof(struct sockaddr_in);	    int t;  /* socket of connection */	    memset(&isa, 0, sizeof(struct sockaddr_in));	    err = 0;	    t = accept(s->s,(struct sockaddr *)&isa,(socklen_t *) &addrlen);	    if (t < 0) {		break;	    }	    if (s->localhost_only && !ipv4_is_loopback(isa.sin_addr)) {		close(t);	       /* someone let nonlocal through?! */	    } else if (plug_accepting(s->plug, t)) {		close(t);	       /* denied or error */	    }	    break;	}	/*	 * If we reach here, this is not a listening socket, so	 * readability really means readability.	 */	/* In the case the socket is still frozen, we don't even bother */	if (s->frozen) {	    s->frozen_readable = 1;	    break;	}	/*	 * We have received data on the socket. For an oobinline	 * socket, this might be data _before_ an urgent pointer,	 * in which case we send it to the back end with type==1	 * (data prior to urgent).	 */	if (s->oobinline && s->oobpending) {	    atmark = 1;	    if (ioctl(s->s, SIOCATMARK, &atmark) == 0 && atmark)		s->oobpending = FALSE; /* clear this indicator */	} else	    atmark = 1;	ret = recv(s->s, buf, s->oobpending ? 1 : sizeof(buf), 0);	noise_ultralight(ret);	if (ret < 0) {	    if (errno == EWOULDBLOCK) {		break;	    }	}	if (ret < 0) {	    return plug_closing(s->plug, error_string(errno), errno, 0);	} else if (0 == ret) {	    return plug_closing(s->plug, NULL, 0, 0);	} else {	    return plug_receive(s->plug, atmark ? 0 : 1, buf, ret);	}	break;      case 2:			       /* writable */	if (!s->connected) {	    /*	     * select() reports a socket as _writable_ when an	     * asynchronous connection is completed.	     */	    s->connected = s->writable = 1;	    uxsel_tell(s);	    break;	} else {	    int bufsize_before, bufsize_after;	    s->writable = 1;	    bufsize_before = s->sending_oob + bufchain_size(&s->output_data);	    try_send(s);	    bufsize_after = s->sending_oob + bufchain_size(&s->output_data);	    if (bufsize_after < bufsize_before)		plug_sent(s->plug, bufsize_after);	}	break;    }    return 1;}/* * Deal with socket errors detected in try_send(). */void net_pending_errors(void){    int i;    Actual_Socket s;    /*     * This might be a fiddly business, because it's just possible     * that handling a pending error on one socket might cause     * others to be closed. (I can't think of any reason this might     * happen in current SSH implementation, but to maintain     * generality of this network layer I'll assume the worst.)     *      * So what we'll do is search the socket list for _one_ socket     * with a pending error, and then handle it, and then search     * the list again _from the beginning_. Repeat until we make a     * pass with no socket errors present. That way we are     * protected against the socket list changing under our feet.     */    do {	for (i = 0; (s = index234(sktree, i)) != NULL; i++) {	    if (s->pending_error) {		/*		 * An error has occurred on this socket. Pass it to the		 * plug.		 */		plug_closing(s->plug, error_string(s->pending_error),			     s->pending_error, 0);		break;	    }	}    } while (s);}/* * Each socket abstraction contains a `void *' private field in * which the client can keep state. */static void sk_tcp_set_private_ptr(Socket sock, void *ptr){    Actual_Socket s = (Actual_Socket) sock;    s->private_ptr = ptr;}static void *sk_tcp_get_private_ptr(Socket sock){    Actual_Socket s = (Actual_Socket) sock;    return s->private_ptr;}/* * Special error values are returned from sk_namelookup and sk_new * if there's a problem. These functions extract an error message, * or return NULL if there's no problem. */const char *sk_addr_error(SockAddr addr){    return addr->error;}static const char *sk_tcp_socket_error(Socket sock){    Actual_Socket s = (Actual_Socket) sock;    return s->error;}static void sk_tcp_set_frozen(Socket sock, int is_frozen){    Actual_Socket s = (Actual_Socket) sock;    if (s->frozen == is_frozen)	return;    s->frozen = is_frozen;    if (!is_frozen && s->frozen_readable) {	char c;	recv(s->s, &c, 1, MSG_PEEK);    }    s->frozen_readable = 0;    uxsel_tell(s);}static void uxsel_tell(Actual_Socket s){    int rwx = 0;    if (!s->connected)	rwx |= 2;		       /* write == connect */    if (s->connected && !s->frozen)	rwx |= 1 | 4;		       /* read, except */    if (bufchain_size(&s->output_data))	rwx |= 2;		       /* write */    if (s->listener)	rwx |= 1;		       /* read == accept */    uxsel_set(s->s, rwx, net_select_result);}int net_service_lookup(char *service){    struct servent *se;    se = getservbyname(service, NULL);    if (se != NULL)	return ntohs(se->s_port);    else	return 0;}SockAddr platform_get_x11_unix_address(int displaynum, char **canonicalname){    SockAddr ret = snew(struct SockAddr_tag);    int n;    memset(ret, 0, sizeof *ret);    ret->family = AF_UNIX;    n = snprintf(ret->hostname, sizeof ret->hostname,		 "%s%d", X11_UNIX_PATH, displaynum);    if(n < 0)	ret->error = "snprintf failed";    else if(n >= sizeof ret->hostname)	ret->error = "X11 UNIX name too long";    else	*canonicalname = dupstr(ret->hostname);    return ret;}

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