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📄 network.h

📁 大名鼎鼎的远程登录软件putty的Symbian版源码
💻 H
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/* * Networking abstraction in PuTTY. * * The way this works is: a back end can choose to open any number * of sockets - including zero, which might be necessary in some. * It can register a bunch of callbacks (most notably for when  * data is received) for each socket, and it can call the networking * abstraction to send data without having to worry about blocking. * The stuff behind the abstraction takes care of selects and * nonblocking writes and all that sort of painful gubbins. */#ifndef PUTTY_NETWORK_H#define PUTTY_NETWORK_H#ifndef DONE_TYPEDEFS#define DONE_TYPEDEFStypedef struct config_tag Config;typedef struct backend_tag Backend;typedef struct terminal_tag Terminal;#endiftypedef struct SockAddr_tag *SockAddr;/* pay attention to levels of indirection */typedef struct socket_function_table **Socket;typedef struct plug_function_table **Plug;#ifndef OSSOCKET_DEFINEDtypedef void *OSSocket;#endifstruct socket_function_table {    Plug(*plug) (Socket s, Plug p);    /* use a different plug (return the old one) */    /* if p is NULL, it doesn't change the plug */    /* but it does return the one it's using */    void (*close) (Socket s);    int (*write) (Socket s, const char *data, int len);    int (*write_oob) (Socket s, const char *data, int len);    void (*flush) (Socket s);    void (*set_private_ptr) (Socket s, void *ptr);    void *(*get_private_ptr) (Socket s);    void (*set_frozen) (Socket s, int is_frozen);    /* ignored by tcp, but vital for ssl */    const char *(*socket_error) (Socket s);};struct plug_function_table {    int (*closing)     (Plug p, const char *error_msg, int error_code, int calling_back);    /* error_msg is NULL iff it is not an error (ie it closed normally) */    /* calling_back != 0 iff there is a Plug function */    /* currently running (would cure the fixme in try_send()) */    int (*receive) (Plug p, int urgent, char *data, int len);    /*     *  - urgent==0. `data' points to `len' bytes of perfectly     *    ordinary data.     *      *  - urgent==1. `data' points to `len' bytes of data,     *    which were read from before an Urgent pointer.     *      *  - urgent==2. `data' points to `len' bytes of data,     *    the first of which was the one at the Urgent mark.     */    void (*sent) (Plug p, int bufsize);    /*     * The `sent' function is called when the pending send backlog     * on a socket is cleared or partially cleared. The new backlog     * size is passed in the `bufsize' parameter.     */    int (*accepting)(Plug p, OSSocket sock);    /*     * returns 0 if the host at address addr is a valid host for connecting or error     */};/* proxy indirection layer *//* NB, control of 'addr' is passed via new_connection, which takes * responsibility for freeing it */Socket new_connection(SockAddr addr, char *hostname,		      int port, int privport,		      int oobinline, int nodelay, int keepalive,		      Plug plug, const Config *cfg);Socket new_listener(char *srcaddr, int port, Plug plug, int local_host_only,		    const Config *cfg);SockAddr name_lookup(char *host, int port, char **canonicalname,		     const Config *cfg);/* platform-dependent callback from new_connection() *//* (same caveat about addr as new_connection()) */Socket platform_new_connection(SockAddr addr, char *hostname,			       int port, int privport,			       int oobinline, int nodelay, int keepalive,			       Plug plug, const Config *cfg);/* socket functions */void sk_init(void);		       /* called once at program startup */void sk_cleanup(void);		       /* called just before program exit */SockAddr sk_namelookup(const char *host, char **canonicalname);SockAddr sk_nonamelookup(const char *host);void sk_getaddr(SockAddr addr, char *buf, int buflen);int sk_hostname_is_local(char *name);int sk_address_is_local(SockAddr addr);enum { ADDRTYPE_IPV4, ADDRTYPE_IPV6, ADDRTYPE_NAME };int sk_addrtype(SockAddr addr);void sk_addrcopy(SockAddr addr, char *buf);void sk_addr_free(SockAddr addr);/* NB, control of 'addr' is passed via sk_new, which takes responsibility * for freeing it, as for new_connection() */Socket sk_new(SockAddr addr, int port, int privport, int oobinline,	      int nodelay, int keepalive, Plug p);Socket sk_newlistener(char *srcaddr, int port, Plug plug, int local_host_only);Socket sk_register(OSSocket sock, Plug plug);#define sk_plug(s,p) (((*s)->plug) (s, p))#define sk_close(s) (((*s)->close) (s))#define sk_write(s,buf,len) (((*s)->write) (s, buf, len))#define sk_write_oob(s,buf,len) (((*s)->write_oob) (s, buf, len))#define sk_flush(s) (((*s)->flush) (s))#ifdef DEFINE_PLUG_METHOD_MACROS#define plug_closing(p,msg,code,callback) (((*p)->closing) (p, msg, code, callback))#define plug_receive(p,urgent,buf,len) (((*p)->receive) (p, urgent, buf, len))#define plug_sent(p,bufsize) (((*p)->sent) (p, bufsize))#define plug_accepting(p, sock) (((*p)->accepting)(p, sock))#endif/* * Each socket abstraction contains a `void *' private field in * which the client can keep state. * * This is perhaps unnecessary now that we have the notion of a plug, * but there is some existing code that uses it, so it stays. */#define sk_set_private_ptr(s, ptr) (((*s)->set_private_ptr) (s, ptr))#define sk_get_private_ptr(s) (((*s)->get_private_ptr) (s))/* * Special error values are returned from sk_namelookup and sk_new * if there's a problem. These functions extract an error message, * or return NULL if there's no problem. */const char *sk_addr_error(SockAddr addr);#define sk_socket_error(s) (((*s)->socket_error) (s))/* * Set the `frozen' flag on a socket. A frozen socket is one in * which all READABLE notifications are ignored, so that data is * not accepted from the peer until the socket is unfrozen. This * exists for two purposes: *  *  - Port forwarding: when a local listening port receives a *    connection, we do not want to receive data from the new *    socket until we have somewhere to send it. Hence, we freeze *    the socket until its associated SSH channel is ready; then we *    unfreeze it and pending data is delivered. *  *  - Socket buffering: if an SSH channel (or the whole connection) *    backs up or presents a zero window, we must freeze the *    associated local socket in order to avoid unbounded buffer *    growth. */#define sk_set_frozen(s, is_frozen) (((*s)->set_frozen) (s, is_frozen))/* * Call this after an operation that might have tried to send on a * socket, to clean up any pending network errors. */void net_pending_errors(void);/* * Simple wrapper on getservbyname(), needed by ssh.c. Returns the * port number, in host byte order (suitable for printf and so on). * Returns 0 on failure. Any platform not supporting getservbyname * can just return 0 - this function is not required to handle * numeric port specifications. */int net_service_lookup(char *service);/********** SSL stuff **********//* * This section is subject to change, but you get the general idea * of what it will eventually look like. */typedef struct certificate *Certificate;typedef struct our_certificate *Our_Certificate;    /* to be defined somewhere else, somehow */typedef struct ssl_client_socket_function_table **SSL_Client_Socket;typedef struct ssl_client_plug_function_table **SSL_Client_Plug;struct ssl_client_socket_function_table {    struct socket_function_table base;    void (*renegotiate) (SSL_Client_Socket s);    /* renegotiate the cipher spec */};struct ssl_client_plug_function_table {    struct plug_function_table base;    int (*refuse_cert) (SSL_Client_Plug p, Certificate cert[]);    /* do we accept this certificate chain?  If not, why not? */    /* cert[0] is the server's certificate, cert[] is NULL-terminated */    /* the last certificate may or may not be the root certificate */     Our_Certificate(*client_cert) (SSL_Client_Plug p);    /* the server wants us to identify ourselves */    /* may return NULL if we want anonymity */};SSL_Client_Socket sk_ssl_client_over(Socket s,	/* pre-existing (tcp) connection */				     SSL_Client_Plug p);#define sk_renegotiate(s) (((*s)->renegotiate) (s))#endif

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