📄 network.h
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/* * Networking abstraction in PuTTY. * * The way this works is: a back end can choose to open any number * of sockets - including zero, which might be necessary in some. * It can register a bunch of callbacks (most notably for when * data is received) for each socket, and it can call the networking * abstraction to send data without having to worry about blocking. * The stuff behind the abstraction takes care of selects and * nonblocking writes and all that sort of painful gubbins. */#ifndef PUTTY_NETWORK_H#define PUTTY_NETWORK_H#ifndef DONE_TYPEDEFS#define DONE_TYPEDEFStypedef struct config_tag Config;typedef struct backend_tag Backend;typedef struct terminal_tag Terminal;#endiftypedef struct SockAddr_tag *SockAddr;/* pay attention to levels of indirection */typedef struct socket_function_table **Socket;typedef struct plug_function_table **Plug;#ifndef OSSOCKET_DEFINEDtypedef void *OSSocket;#endifstruct socket_function_table { Plug(*plug) (Socket s, Plug p); /* use a different plug (return the old one) */ /* if p is NULL, it doesn't change the plug */ /* but it does return the one it's using */ void (*close) (Socket s); int (*write) (Socket s, const char *data, int len); int (*write_oob) (Socket s, const char *data, int len); void (*flush) (Socket s); void (*set_private_ptr) (Socket s, void *ptr); void *(*get_private_ptr) (Socket s); void (*set_frozen) (Socket s, int is_frozen); /* ignored by tcp, but vital for ssl */ const char *(*socket_error) (Socket s);};struct plug_function_table { int (*closing) (Plug p, const char *error_msg, int error_code, int calling_back); /* error_msg is NULL iff it is not an error (ie it closed normally) */ /* calling_back != 0 iff there is a Plug function */ /* currently running (would cure the fixme in try_send()) */ int (*receive) (Plug p, int urgent, char *data, int len); /* * - urgent==0. `data' points to `len' bytes of perfectly * ordinary data. * * - urgent==1. `data' points to `len' bytes of data, * which were read from before an Urgent pointer. * * - urgent==2. `data' points to `len' bytes of data, * the first of which was the one at the Urgent mark. */ void (*sent) (Plug p, int bufsize); /* * The `sent' function is called when the pending send backlog * on a socket is cleared or partially cleared. The new backlog * size is passed in the `bufsize' parameter. */ int (*accepting)(Plug p, OSSocket sock); /* * returns 0 if the host at address addr is a valid host for connecting or error */};/* proxy indirection layer *//* NB, control of 'addr' is passed via new_connection, which takes * responsibility for freeing it */Socket new_connection(SockAddr addr, char *hostname, int port, int privport, int oobinline, int nodelay, int keepalive, Plug plug, const Config *cfg);Socket new_listener(char *srcaddr, int port, Plug plug, int local_host_only, const Config *cfg);SockAddr name_lookup(char *host, int port, char **canonicalname, const Config *cfg);/* platform-dependent callback from new_connection() *//* (same caveat about addr as new_connection()) */Socket platform_new_connection(SockAddr addr, char *hostname, int port, int privport, int oobinline, int nodelay, int keepalive, Plug plug, const Config *cfg);/* socket functions */void sk_init(void); /* called once at program startup */void sk_cleanup(void); /* called just before program exit */SockAddr sk_namelookup(const char *host, char **canonicalname);SockAddr sk_nonamelookup(const char *host);void sk_getaddr(SockAddr addr, char *buf, int buflen);int sk_hostname_is_local(char *name);int sk_address_is_local(SockAddr addr);enum { ADDRTYPE_IPV4, ADDRTYPE_IPV6, ADDRTYPE_NAME };int sk_addrtype(SockAddr addr);void sk_addrcopy(SockAddr addr, char *buf);void sk_addr_free(SockAddr addr);/* NB, control of 'addr' is passed via sk_new, which takes responsibility * for freeing it, as for new_connection() */Socket sk_new(SockAddr addr, int port, int privport, int oobinline, int nodelay, int keepalive, Plug p);Socket sk_newlistener(char *srcaddr, int port, Plug plug, int local_host_only);Socket sk_register(OSSocket sock, Plug plug);#define sk_plug(s,p) (((*s)->plug) (s, p))#define sk_close(s) (((*s)->close) (s))#define sk_write(s,buf,len) (((*s)->write) (s, buf, len))#define sk_write_oob(s,buf,len) (((*s)->write_oob) (s, buf, len))#define sk_flush(s) (((*s)->flush) (s))#ifdef DEFINE_PLUG_METHOD_MACROS#define plug_closing(p,msg,code,callback) (((*p)->closing) (p, msg, code, callback))#define plug_receive(p,urgent,buf,len) (((*p)->receive) (p, urgent, buf, len))#define plug_sent(p,bufsize) (((*p)->sent) (p, bufsize))#define plug_accepting(p, sock) (((*p)->accepting)(p, sock))#endif/* * Each socket abstraction contains a `void *' private field in * which the client can keep state. * * This is perhaps unnecessary now that we have the notion of a plug, * but there is some existing code that uses it, so it stays. */#define sk_set_private_ptr(s, ptr) (((*s)->set_private_ptr) (s, ptr))#define sk_get_private_ptr(s) (((*s)->get_private_ptr) (s))/* * Special error values are returned from sk_namelookup and sk_new * if there's a problem. These functions extract an error message, * or return NULL if there's no problem. */const char *sk_addr_error(SockAddr addr);#define sk_socket_error(s) (((*s)->socket_error) (s))/* * Set the `frozen' flag on a socket. A frozen socket is one in * which all READABLE notifications are ignored, so that data is * not accepted from the peer until the socket is unfrozen. This * exists for two purposes: * * - Port forwarding: when a local listening port receives a * connection, we do not want to receive data from the new * socket until we have somewhere to send it. Hence, we freeze * the socket until its associated SSH channel is ready; then we * unfreeze it and pending data is delivered. * * - Socket buffering: if an SSH channel (or the whole connection) * backs up or presents a zero window, we must freeze the * associated local socket in order to avoid unbounded buffer * growth. */#define sk_set_frozen(s, is_frozen) (((*s)->set_frozen) (s, is_frozen))/* * Call this after an operation that might have tried to send on a * socket, to clean up any pending network errors. */void net_pending_errors(void);/* * Simple wrapper on getservbyname(), needed by ssh.c. Returns the * port number, in host byte order (suitable for printf and so on). * Returns 0 on failure. Any platform not supporting getservbyname * can just return 0 - this function is not required to handle * numeric port specifications. */int net_service_lookup(char *service);/********** SSL stuff **********//* * This section is subject to change, but you get the general idea * of what it will eventually look like. */typedef struct certificate *Certificate;typedef struct our_certificate *Our_Certificate; /* to be defined somewhere else, somehow */typedef struct ssl_client_socket_function_table **SSL_Client_Socket;typedef struct ssl_client_plug_function_table **SSL_Client_Plug;struct ssl_client_socket_function_table { struct socket_function_table base; void (*renegotiate) (SSL_Client_Socket s); /* renegotiate the cipher spec */};struct ssl_client_plug_function_table { struct plug_function_table base; int (*refuse_cert) (SSL_Client_Plug p, Certificate cert[]); /* do we accept this certificate chain? If not, why not? */ /* cert[0] is the server's certificate, cert[] is NULL-terminated */ /* the last certificate may or may not be the root certificate */ Our_Certificate(*client_cert) (SSL_Client_Plug p); /* the server wants us to identify ourselves */ /* may return NULL if we want anonymity */};SSL_Client_Socket sk_ssl_client_over(Socket s, /* pre-existing (tcp) connection */ SSL_Client_Plug p);#define sk_renegotiate(s) (((*s)->renegotiate) (s))#endif
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