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📄 socks5bytestreamserver.cpp

📁 Jabber code library, developed with c
💻 CPP
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/*  Copyright (c) 2007-2008 by Jakob Schroeter <js@camaya.net>  This file is part of the gloox library. http://camaya.net/gloox  This software is distributed under a license. The full license  agreement can be found in the file LICENSE in this distribution.  This software may not be copied, modified, sold or distributed  other than expressed in the named license agreement.  This software is distributed without any warranty.*/#include "socks5bytestreamserver.h"#include "connectiontcpserver.h"#include "mutexguard.h"namespace gloox{  SOCKS5BytestreamServer::SOCKS5BytestreamServer( const LogSink& logInstance, int port,                                                  const std::string& ip )    : m_tcpServer( 0 ), m_logInstance( logInstance ), m_ip( ip ), m_port( port )  {    m_tcpServer = new ConnectionTCPServer( this, m_logInstance, m_ip, m_port );  }  SOCKS5BytestreamServer::~SOCKS5BytestreamServer()  {    if( m_tcpServer )      delete m_tcpServer;    ConnectionMap::const_iterator it = m_connections.begin();    for( ; it != m_connections.end(); ++it )      delete (*it).first;  }  ConnectionError SOCKS5BytestreamServer::listen()  {    if( m_tcpServer )      return m_tcpServer->connect();    return ConnNotConnected;  }  ConnectionError SOCKS5BytestreamServer::recv( int timeout )  {    if( !m_tcpServer )      return ConnNotConnected;    ConnectionError ce = m_tcpServer->recv( timeout );    if( ce != ConnNoError )      return ce;    ConnectionMap::const_iterator it = m_connections.begin();    ConnectionMap::const_iterator it2;    while( it != m_connections.end() )    {      it2 = it++;      (*it2).first->recv( timeout );    }    ConnectionList::iterator it3 = m_oldConnections.begin();    ConnectionList::iterator it4;    while( it3 != m_oldConnections.end() )    {      it4 = it3++;      delete (*it4);      m_oldConnections.erase( it4 );    }    return ConnNoError;  }  void SOCKS5BytestreamServer::stop()  {    if( m_tcpServer )    {      m_tcpServer->disconnect();      m_tcpServer->cleanup();    }  }  ConnectionBase* SOCKS5BytestreamServer::getConnection( const std::string& hash )  {    MutexGuard mg( m_mutex );    ConnectionMap::iterator it = m_connections.begin();    for( ; it != m_connections.end(); ++it )    {      if( (*it).second.hash == hash )      {        ConnectionBase* conn = (*it).first;        conn->registerConnectionDataHandler( 0 );        m_connections.erase( it );        return conn;      }    }    return 0;  }  void SOCKS5BytestreamServer::registerHash( const std::string& hash )  {    MutexGuard mg( m_mutex );    m_hashes.push_back( hash );  }  void SOCKS5BytestreamServer::removeHash( const std::string& hash )  {    MutexGuard mg( m_mutex );    m_hashes.remove( hash );  }  void SOCKS5BytestreamServer::handleIncomingConnection( ConnectionBase* connection )  {    connection->registerConnectionDataHandler( this );    ConnectionInfo ci;    ci.state = StateUnnegotiated;    m_connections[connection] = ci;  }  void SOCKS5BytestreamServer::handleReceivedData( const ConnectionBase* connection,                                                   const std::string& data )  {    ConnectionMap::iterator it = m_connections.find( const_cast<ConnectionBase*>( connection ) );    if( it == m_connections.end() )      return;    switch( (*it).second.state )    {      case StateDisconnected:        (*it).first->disconnect();        break;      case StateUnnegotiated:      {        char c[2];        c[0] = 0x05;        c[1] = (char)0xFF;        (*it).second.state = StateDisconnected;        if( data.length() >= 3 && data[0] == 0x05 )        {          unsigned int sz = ( data.length() - 2 < (unsigned int)data[1] )                              ? ( data.length() - 2 )                              : ( (unsigned int)data[1] );          for( unsigned int i = 2; i < sz + 2; ++i )          {            if( data[i] == 0x00 )            {              c[1] = 0x00;              (*it).second.state = StateAuthAccepted;              break;            }          }        }        (*it).first->send( std::string( c, 2 ) );        break;      }      case StateAuthmethodAccepted:        // place to implement any future auth support        break;      case StateAuthAccepted:      {        std::string reply = data;        if( reply.length() < 2 )          reply.resize( 2 );        reply[0] = 0x05;        reply[1] = 0x01; // general SOCKS server failure        (*it).second.state = StateDisconnected;        if( data.length() == 47 && data[0] == 0x05 && data[1] == 0x01 && data[2] == 0x00            && data[3] == 0x03 && data[4] == 0x28 && data[45] == 0x00 && data[46] == 0x00 )        {          const std::string hash = data.substr( 5, 40 );          HashMap::const_iterator ith = m_hashes.begin();          for( ; ith != m_hashes.end() && (*ith) != hash; ++ith )            ;          if( ith != m_hashes.end() )          {            reply[1] = 0x00;            (*it).second.hash = hash;            (*it).second.state = StateDestinationAccepted;          }        }        (*it).first->send( reply );        break;      }      case StateDestinationAccepted:      case StateActive:        // should not happen        break;    }  }  void SOCKS5BytestreamServer::handleConnect( const ConnectionBase* /*connection*/ )  {    // should never happen, TCP connection is already established  }  void SOCKS5BytestreamServer::handleDisconnect( const ConnectionBase* connection,                                                       ConnectionError /*reason*/ )  {    m_connections.erase( const_cast<ConnectionBase*>( connection ) );    m_oldConnections.push_back( connection );  }}

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