📄 editfloat.c
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/*********************************************************************************************************** uC/GUI* Universal graphic software for embedded applications** (c) Copyright 2002, Micrium Inc., Weston, FL* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH** 礐/GUI is protected by international copyright laws. Knowledge of the* source code may not be used to write a similar product. This file may* only be used in accordance with a license and should not be redistributed* in any way. We appreciate your understanding and fairness.*----------------------------------------------------------------------
File : EditDec
Purpose : Edit decimal values
---------------------------END-OF-HEADER------------------------------
*/
#include <math.h>
#include "EDIT.h"
#include "GUIDebug.h"
#include "GUI_Protected.h"
#include "EDIT_Private.h"
#if GUI_WINSUPPORT
/*********************************************************************
*
* Exported routines
*
**********************************************************************
*/
void EDIT_SetFloatMode(EDIT_Handle hEdit, float Value, float Min, float Max, int Shift, U8 Flags) {
I32 _Value, _Min, _Max;
float Scale;
if (hEdit) {
WM_LOCK();
Scale =(float)GUI_Pow10[Shift];
_Value = floor(Scale * Value + 0.5);
_Min = floor(Scale * Min + 0.5);
_Max = floor(Scale * Max + 0.5);
EDIT_SetDecMode(hEdit, _Value, _Min, _Max, Shift, Flags);
WM_UNLOCK();
}
}
#else /* avoid empty object files */
void EditFloat_C(void);
#endif /* GUI_WINSUPPORT */
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