📄 scoresingledlg.h
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#if !defined(AFX_SCORESINGLEDLG_H__182DB79A_0813_4C0F_8430_E91E1C596036__INCLUDED_)
#define AFX_SCORESINGLEDLG_H__182DB79A_0813_4C0F_8430_E91E1C596036__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ScoreSingleDlg.h : header file
//
#include "ScoreSet.h"
/////////////////////////////////////////////////////////////////////////////
// CScoreSingleDlg dialog
class CScoreSingleDlg : public CDialog
{
// Construction
public:
CScoreSingleDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CScoreSingleDlg)
enum { IDD = IDD_DIALOG_SCORE_SINGLE_STAT };
CListCtrl m_ctrList;
CComboBox m_ctrType;
CComboBox m_ctrTime;
CComboBox m_ctrSubject;
CComboBox m_ctrClass;
CString m_strClass;
CString m_strSubject;
CString m_strTime;
CString m_strType;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CScoreSingleDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CScoreSingleDlg)
virtual BOOL OnInitDialog();
afx_msg void OnButtonStat();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
CScoreSet m_recordset;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SCORESINGLEDLG_H__182DB79A_0813_4C0F_8430_E91E1C596036__INCLUDED_)
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