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📄 simple-wm-hints.c

📁 一系列在X窗口环境图形化编程的范例。基于GTK。看完这个教程
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/* * simple-wm-hints.c - demonstrate usage of window-manager hints. */#include <X11/Xlib.h>#include <X11/Xutil.h>#include <stdio.h>#include <stdlib.h>		/* getenv(), etc. */#include <unistd.h>		/* sleep(), etc.  *//* include the definition of the bitmap in our program. */#include "icon.bmp"/* * function: create_simple_window. Creates a window with a white background *           in the given size. * input:    display, size of the window (in pixels), and location of the window *           (in pixels). * output:   the window's ID. * notes:    window is created with a black border, 2 pixels wide. *           the window is automatically mapped after its creation. */Windowcreate_simple_window(Display* display, int width, int height, int x, int y){  int screen_num = DefaultScreen(display);  int win_border_width = 2;  Window win;  /* create a simple window, as a direct child of the screen's */  /* root window. Use the screen's black and white colors as   */  /* the foreground and background colors of the window,       */  /* respectively. Place the new window's top-left corner at   */  /* the given 'x,y' coordinates.                              */  win = XCreateSimpleWindow(display, RootWindow(display, screen_num),                            x, y, width, height, win_border_width,                            BlackPixel(display, screen_num),                            WhitePixel(display, screen_num));  /* make the window actually appear on the screen. */  XMapWindow(display, win);  /* flush all pending requests to the X server. */  XFlush(display);  return win;}GCcreate_gc(Display* display, Window win, int reverse_video){  GC gc;				/* handle of newly created GC.  */  unsigned long valuemask = 0;		/* which values in 'values' to  */					/* check when creating the GC.  */  XGCValues values;			/* initial values for the GC.   */  unsigned int line_width = 2;		/* line width for the GC.       */  int line_style = LineSolid;		/* style for lines drawing and  */  int cap_style = CapButt;		/* style of the line's edje and */  int join_style = JoinBevel;		/*  joined lines.		*/  int screen_num = DefaultScreen(display);  gc = XCreateGC(display, win, valuemask, &values);  if (gc < 0) {	fprintf(stderr, "XCreateGC: \n");  }  /* allocate foreground and background colors for this GC. */  if (reverse_video) {    XSetForeground(display, gc, WhitePixel(display, screen_num));    XSetBackground(display, gc, BlackPixel(display, screen_num));  }  else {    XSetForeground(display, gc, BlackPixel(display, screen_num));    XSetBackground(display, gc, WhitePixel(display, screen_num));  }  /* define the style of lines that will be drawn using this GC. */  XSetLineAttributes(display, gc,                     line_width, line_style, cap_style, join_style);  /* define the fill style for the GC. to be 'solid filling'. */  XSetFillStyle(display, gc, FillSolid);  return gc;}voidmain(int argc, char* argv[]){  Display* display;		/* pointer to X Display structure.           */  int screen_num;		/* number of screen to place the window on.  */  Window win;			/* pointer to the newly created window.      */  unsigned int display_width,               display_height;	/* height and width of the X display.        */  unsigned int win_width,	       win_height;	/* height and width for the new window.      */  char *display_name = getenv("DISPLAY");  /* address of the X display.      */  GC gc;			/* GC (graphics context) used for drawing    */				/*  in our window.			     */  /* open connection with the X server. */  display = XOpenDisplay(display_name);  if (display == NULL) {    fprintf(stderr, "%s: cannot connect to X server '%s'\n",            argv[0], display_name);    exit(1);  }  /* get the geometry of the default screen for our display. */  screen_num = DefaultScreen(display);  display_width = DisplayWidth(display, screen_num);  display_height = DisplayHeight(display, screen_num);  /* make the new window occupy 1/9 of the screen's size. */  win_width = (display_width / 3);  win_height = (display_height / 3);  printf("window width - '%d'; height - '%d'\n", win_width, win_height);  /* create a simple window, as a direct child of the screen's   */  /* root window. Use the screen's white color as the background */  /* color of the window. Place the new window's top-left corner */  /* at the given 'x,y' coordinates.                             */  win = create_simple_window(display, win_width, win_height, 0, 0);  /* allocate a new GC (graphics context) for drawing in the window. */  gc = create_gc(display, win, 0);  XSync(display, False);  {    /* This variable will store the window name property. */    XTextProperty window_name_property;    /* This variable will store the icon name property. */    XTextProperty icon_name_property;    /* pointer to the size hints structure. */    XSizeHints* win_size_hints;    /* pointer to the WM hints structure. */    XWMHints* win_hints;    /* pixmap used to store the icon's image. */    Pixmap icon_pixmap;    /* This window name and icon name strings. */    char* window_name = "hello, world";    char* icon_name = "small world";    /* translate the window name string into an X property. */    int rc = XStringListToTextProperty(&window_name,                                       1,                                       &window_name_property);    /* check the success of the translation. */    if (rc == 0) {        fprintf(stderr, "XStringListToTextProperty - out of memory\n");        exit(1);    }    /* translate the icon name string into an X property. */    rc = XStringListToTextProperty(&icon_name,                                   1,                                   &icon_name_property);    /* check the success of the translation. */    if (rc == 0) {        fprintf(stderr, "XStringListToTextProperty - out of memory\n");        exit(1);    }    /* set the window name and icon name of our window. */    XSetWMName(display, win, &window_name_property);    XSetWMIconName(display, win, &icon_name_property);    /* allocate a size hints structure. */    win_size_hints = XAllocSizeHints();    if (!win_size_hints) {        fprintf(stderr, "XAllocSizeHints - out of memory\n");        exit(1);    }    /* initialize the structure appropriatly. */    /* first, specify which size hints we want to fill in. */    /* in our case - setting the minimal size as well as the initial size. */    win_size_hints->flags = PSize | PMinSize;    /* next, specify the desired limits.                             */    /* in our case - make the window's size at least 300x200 pixels. */    /* and make its initial size 400x250.                            */    win_size_hints->min_width = 000;    win_size_hints->min_height = 000;    win_size_hints->base_width = 400;    win_size_hints->base_height = 250;    /* pass the size hints to the window manager. */    XSetWMNormalHints(display, win, win_size_hints);        /* finally, we can free the size hints structure. */    XFree(win_size_hints);    /* load the given bitmap data and create an X pixmap contianing it. */    icon_pixmap = XCreateBitmapFromData(display,                                        win,                                        icon_bitmap_bits,                                        icon_bitmap_width,                                        icon_bitmap_height);    if (!icon_pixmap) {        fprintf(stderr, "XCreateBitmapFromData - error creating pixmap\n");        exit(1);    }    /* allocate a WM hints structure. */    win_hints = XAllocWMHints();    if (!win_hints) {        fprintf(stderr, "XAllocWMHints - out of memory\n");        exit(1);    }    /* initialize the structure appropriatly. */    /* first, specify which size hints we want to fill in.  */    /* in our case - setting the icon's pixmap, setting the */    /* state hint as well as the icon position hint.        */    win_hints->flags = IconPixmapHint | StateHint | IconPositionHint;    /* next, specify the desired ihnts data.           */    /* in our case - supply the icon's desired pixmap. */    /* make the window's initial state be iconized,    */    /* and set the icon position to the top-left part  */    /* of the screen.                                  */    win_hints->icon_pixmap = icon_pixmap;    win_hints->initial_state = IconicState;    win_hints->icon_x = 0;    win_hints->icon_y = 0;    /* pass the hints to the window manager. */    XSetWMHints(display, win, win_hints);    /* finally, we can free the WM hints structure. */    XFree(win_hints);  }  /* flush all pending requests to the X server. */  XFlush(display);  /* make a delay for a short period. */  sleep(25);  /* close the connection to the X server. */  XCloseDisplay(display);}

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