📄 triangle.h
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// Exercise 17.12: Triangle.h
// Triangle class derived from TwoDimensionalShape.
#ifndef TRIANGLE_H
#define TRIANGLE_H
#include "TwoDimensionalShape.h" // TwoDimensionalShape class
class Triangle : public TwoDimensionalShape {
public:
Triangle( double = 0.0, double = 0.0, double = 0.0 );
void setSide1( double );
double getSide1();
void setSide2( double );
double getSide2();
void setSide3( double );
double getSide3();
private:
double sides[ 3 ]; // array of side lengths
}; // end class Triangle
#endif // TRIANGLE_H
/**************************************************************************
* (C) Copyright 1992-2005 by Deitel & Associates, Inc. and *
* Pearson Education, Inc. All Rights Reserved. *
* DISCLAIMER: The authors and publisher of this book have used their *
* best efforts in preparing the book. These efforts include the *
* development, research, and testing of the theories and programs *
* to determine their effectiveness. The authors and publisher make *
* no warranty of any kind, expressed or implied, with regard to these *
* programs or to the documentation contained in these books. The authors *
* and publisher shall not be liable in any event for incidental or *
* consequential damages in connection with, or arising out of, the *
* furnishing, performance, or use of these programs. *
**************************************************************************/
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