📄 ch09.013_best
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################################################################################ Code fragment (Recommended) from Chapter 9 of "Perl Best Practices" #### Copyright (c) O'Reilly & Associates, 2005. All Rights Reserved. #### See: http://www.oreilly.com/pub/a/oreilly/ask_tim/2001/codepolicy.html ################################################################################# Standard modules...use strict;use warnings;use IO::Prompt;use Carp;use English qw( -no_match_vars );use Data::Alias;use Readonly;my $location = 'the dungeon';sub in_crypt { return "You're in the tomb of @_\n" }sub find_map { return "You have found a map of @_\n" }sub chop_at { return "You have chopped @_\n" }sub close_the { return "The @_ is now closed\n" }sub hex_upon { return "A hex has been cast on @_\n" } in_crypt( qw( Vlad Tsepes ) ); for my $reward (qw( treasure danger )) { print find_map($reward, 'in', $location);} print hex_upon('the Demon');print chop_at('the Demon');
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