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📄 pengpenggamedlg.h

📁 一个用VC实现的小游戏程序源代码。有兴趣分享一下
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// pengpengGameDlg.h : header file
//

#if !defined(AFX_PENGPENGGAMEDLG_H__AC9B65A4_2F39_4870_98BD_42939FCF0006__INCLUDED_)
#define AFX_PENGPENGGAMEDLG_H__AC9B65A4_2F39_4870_98BD_42939FCF0006__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CPengpengGameDlg dialog
typedef struct _tagHero
{
	char Name[30];
	int Score;
}PK_Hero;

class CPengpengGameDlg : public CDialog
{
// Construction
public:
	BOOL SaveHero(CString strName);
	void ClickVirtualButton();
	void FlashTheCheak(CDC *pDC,CUIntArray *arrgood);
	void DisplayScore(int x,int y,int scroe);
	void PlayMySound(UINT srcID);
	BOOL FindSuccLine(int pos,int type,CUIntArray *arrSave);
	void ReStart();
	int RandFindAt();
	int m_nSelected;
	BOOL BFSPathBest(int from,int to,CUIntArray *arrSave);
	CPengpengGameDlg(CWnd* pParent = NULL);	// standard constructor

	CArray<PK_Hero,PK_Hero>m_arrHero;

	CDC m_dcBack,m_dcBallAn,m_dcBallHei,m_dcScore,m_dcButtonSys;
//	HWND m_hMCIWndBack;
//	LONG m_lMIDIlong;
	int m_Ball[81];
	int m_NextBall[3];
	
	int m_nButtonSelect;
	int m_nScore;
	CRect m_rtSelect[6];
// Dialog Data
	//{{AFX_DATA(CPengpengGameDlg)
	enum { IDD = IDD_PENGPENGGAME_DIALOG };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CPengpengGameDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CPengpengGameDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg BOOL OnEraseBkgnd(CDC* pDC);
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnTimer(UINT nIDEvent);
	virtual void OnOK();
	afx_msg void OnMouseMove(UINT nFlags, CPoint point);
	virtual void OnCancel();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_PENGPENGGAMEDLG_H__AC9B65A4_2F39_4870_98BD_42939FCF0006__INCLUDED_)

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