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📄 xmalloc.c

📁 Net-CDP-0.09 cdp相关源包
💻 C
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/* xmalloc.c -- malloc with out of memory checking   Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998,   1999, 2000, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.   This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; either version 2, or (at your option)   any later version.   This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.   You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software Foundation,   Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.  */#if HAVE_CONFIG_H# include <config.h>#endif#include "xalloc.h"#include <stdlib.h>#include <string.h>#ifndef SIZE_MAX# define SIZE_MAX ((size_t) -1)#endif/* 1 if calloc is known to be compatible with GNU calloc.  This   matters if we are not also using the calloc module, which defines   HAVE_CALLOC and supports the GNU API even on non-GNU platforms.  */#if defined HAVE_CALLOC || defined __GLIBC__enum { HAVE_GNU_CALLOC = 1 };#elseenum { HAVE_GNU_CALLOC = 0 };#endif/* Allocate an array of N objects, each with S bytes of memory,   dynamically, with error checking.  S must be nonzero.  */static inline void *xnmalloc_inline (size_t n, size_t s){  void *p;  if (xalloc_oversized (n, s) || (! (p = malloc (n * s)) && n != 0))    xalloc_die ();  return p;}void *xnmalloc (size_t n, size_t s){  return xnmalloc_inline (n, s);}/* Allocate N bytes of memory dynamically, with error checking.  */void *xmalloc (size_t n){  return xnmalloc_inline (n, 1);}/* Change the size of an allocated block of memory P to an array of N   objects each of S bytes, with error checking.  S must be nonzero.  */static inline void *xnrealloc_inline (void *p, size_t n, size_t s){  if (xalloc_oversized (n, s) || (! (p = realloc (p, n * s)) && n != 0))    xalloc_die ();  return p;}void *xnrealloc (void *p, size_t n, size_t s){  return xnrealloc_inline (p, n, s);}/* Change the size of an allocated block of memory P to N bytes,   with error checking.  */void *xrealloc (void *p, size_t n){  return xnrealloc_inline (p, n, 1);}/* If P is null, allocate a block of at least *PN such objects;   otherwise, reallocate P so that it contains more than *PN objects   each of S bytes.  *PN must be nonzero unless P is null, and S must   be nonzero.  Set *PN to the new number of objects, and return the   pointer to the new block.  *PN is never set to zero, and the   returned pointer is never null.   Repeated reallocations are guaranteed to make progress, either by   allocating an initial block with a nonzero size, or by allocating a   larger block.   In the following implementation, nonzero sizes are doubled so that   repeated reallocations have O(N log N) overall cost rather than   O(N**2) cost, but the specification for this function does not   guarantee that sizes are doubled.   Here is an example of use:     int *p = NULL;     size_t used = 0;     size_t allocated = 0;     void     append_int (int value)       {	 if (used == allocated)	   p = x2nrealloc (p, &allocated, sizeof *p);	 p[used++] = value;       }   This causes x2nrealloc to allocate a block of some nonzero size the   first time it is called.   To have finer-grained control over the initial size, set *PN to a   nonzero value before calling this function with P == NULL.  For   example:     int *p = NULL;     size_t used = 0;     size_t allocated = 0;     size_t allocated1 = 1000;     void     append_int (int value)       {	 if (used == allocated)	   {	     p = x2nrealloc (p, &allocated1, sizeof *p);	     allocated = allocated1;	   }	 p[used++] = value;       }   */static inline void *x2nrealloc_inline (void *p, size_t *pn, size_t s){  size_t n = *pn;  if (! p)    {      if (! n)	{	  /* The approximate size to use for initial small allocation	     requests, when the invoking code specifies an old size of	     zero.  64 bytes is the largest "small" request for the	     GNU C library malloc.  */	  enum { DEFAULT_MXFAST = 64 };	  n = DEFAULT_MXFAST / s;	  n += !n;	}    }  else    {      if (SIZE_MAX / 2 / s < n)	xalloc_die ();      n *= 2;    }  *pn = n;  return xrealloc (p, n * s);}void *x2nrealloc (void *p, size_t *pn, size_t s){  return x2nrealloc_inline (p, pn, s);}/* If P is null, allocate a block of at least *PN bytes; otherwise,   reallocate P so that it contains more than *PN bytes.  *PN must be   nonzero unless P is null.  Set *PN to the new block's size, and   return the pointer to the new block.  *PN is never set to zero, and   the returned pointer is never null.  */void *x2realloc (void *p, size_t *pn){  return x2nrealloc_inline (p, pn, 1);}/* Allocate S bytes of zeroed memory dynamically, with error checking.   There's no need for xnzalloc (N, S), since it would be equivalent   to xcalloc (N, S).  */void *xzalloc (size_t s){  return memset (xmalloc (s), 0, s);}/* Allocate zeroed memory for N elements of S bytes, with error   checking.  S must be nonzero.  */void *xcalloc (size_t n, size_t s){  void *p;  /* Test for overflow, since some calloc implementations don't have     proper overflow checks.  But omit overflow and size-zero tests if     HAVE_GNU_CALLOC, since GNU calloc catches overflow and never     returns NULL if successful.  */  if ((! HAVE_GNU_CALLOC && xalloc_oversized (n, s))      || (! (p = calloc (n, s)) && (HAVE_GNU_CALLOC || n != 0)))    xalloc_die ();  return p;}/* Clone an object P of size S, with error checking.  There's no need   for xnmemdup (P, N, S), since xmemdup (P, N * S) works without any   need for an arithmetic overflow check.  */void *xmemdup (void const *p, size_t s){  return memcpy (xmalloc (s), p, s);}/* Clone STRING.  */char *xstrdup (char const *string){  return xmemdup (string, strlen (string) + 1);}

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