📄 guibuttontimer.cpp
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//-----------------------------------------------------------------------//
// This is a part of the GuiLib MFC Extention. //
// Modified by : Francisco Campos //
// (C) 2002 Francisco Campos <www.beyondata.com> All rights reserved //
// This code is provided "as is", with absolutely no warranty expressed //
// or implied. Any use is at your own risk. //
// You must obtain the author's consent before you can include this code //
// in a software library. //
// If the source code in this file is used in any application //
// then acknowledgement must be made to the author of this program //
// fco_campos@tutopia.com //
//-----------------------------------------------------------------------//
#include "stdafx.h"
#include "..\header\GuiButtonTimer.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
BEGIN_MESSAGE_MAP(CGuiButtonTimer, CGuiToolButton)
ON_WM_LBUTTONDOWN()
ON_WM_LBUTTONUP()
ON_WM_TIMER()
END_MESSAGE_MAP()
CGuiButtonTimer::CGuiButtonTimer()
{
bPress=FALSE;
m_nInterval=50;
}
CGuiButtonTimer::~CGuiButtonTimer()
{
}
void CGuiButtonTimer::OnLButtonUp(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
if (!bPress) return;
bPress=FALSE;
KillTimer(1);
//CGuiNormalButton::OnLButtonUp(nFlags, point);
}
void CGuiButtonTimer::OnLButtonDown(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
if (bPress) return;
bPress=TRUE;
SetTimer(1,m_nInterval,NULL);
//CGuiNormalButton::OnLButtonDown(nFlags, point);
}
void CGuiButtonTimer::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default
if (bPress == FALSE) return;
CRect rc;
CPoint pt(GetMessagePos());
ScreenToClient(&pt);
GetClientRect(rc);
if (rc.PtInRect(pt))
{
CWnd* pParent=GetParent();
if (IsWindowEnabled())
pParent->SendMessage(WM_COMMAND,GetDlgCtrlID());
//bPress=FALSE;
//KillTimer(1);
}
else
{
bPress=FALSE;
KillTimer(1);
//CGuiNormalButton::OnTimer(nIDEvent);
}
}
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