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📄 humanoid.java.bak2

📁 2004年robotcup世界冠军源代码
💻 BAK2
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// Copyright (C) 2002 Takeshi Morimoto <morimoto@takopen.cs.uec.ac.jp>// All rights reserved.// Edited By Saeed Ansari and Omid AmirGhiasvandpackage yab.agent.object;import java.util.*;import MRL.Utilities.SimulatorsConstants;import yab.agent.DisasterSpace;import yab.io.object.BaseHumanoid;public abstract class Humanoid extends MovingObject {    public Humanoid(int id, BaseHumanoid object, DisasterSpace world)    { super(id, object, world); }    private BaseHumanoid obj() { return (BaseHumanoid) object; }    public int hp() { return obj().hp(); }    public int damage() { return obj().damage(); }    public int buriedness() { return obj().buriedness(); }    private int timeToDeadFromFire;    private int timeToDeadFromInjury;    private int deadTime=301;    private boolean inFire=false;    public void setInfire(boolean c)    {      inFire =c;    }    public boolean getInFire()    {      return inFire;    }    public void setTimeToDeadFromFire(int t)    {        timeToDeadFromFire=t;    }    public void setTimeToDeadFromInjury(int t)   {        timeToDeadFromInjury =t;   }   public int getTimeToDeadFromInjury()   {       return timeToDeadFromInjury;   }   public int getTimeToDeadFromFire() {     return timeToDeadFromFire; }    public boolean isBuried() {      return (buriedness() > 0);    }    public boolean needLoad() {      return (hp() > 0              && buriedness() == 0              && ! (position() instanceof AmbulanceTeam)              && ! (motionlessPosition() instanceof Refuge)              && this instanceof Civilian              && damage() >=SimulatorsConstants.CIVILIAN_UNACTABLE_DAMAGE);    }    public int lifespan() {      if(damage() == 0 )          return Integer.MAX_VALUE;      return hp() / damage();    }    public boolean needRescue() {        return (hp() > 0 && buriedness() > 0 && !(motionlessPosition() instanceof Refuge ));    }    public void updateDistance(RealObject amPositoion, List fires) {      distanceToMe = (float) amPositoion.distance(this.motionlessPosition());      calDistanceToNearestFire(fires);    }    /**      * updateValue      */     public void updateValue() {     if (timeToDeadFromFire<timeToDeadFromInjury )           deadTime=timeToDeadFromFire;       else          deadTime=timeToDeadFromInjury;        if (deadTime>buriedness()/3)            value = 100000;         value = deadTime+ distanceToMe/100 + 3*buriedness();         if (this instanceof PoliceForce)             value=value/120;         else if (this instanceof FireBrigade)             value=value/100;         else if (this instanceof AmbulanceTeam)             value = value /90;     }    public float getValue() {      return value;    }    private void calDistanceToNearestFire(List fires) {      if (fires.isEmpty()) {        distanceToNearestFireSite = Integer.MAX_VALUE;        return;      }      Iterator it = fires.iterator();      Building build = (Building) it.next();      distanceToNearestFireSite = (float)this.motionlessPosition().distance(build.          motionlessPosition());      for (; it.hasNext(); ) {        build = (Building) it.next();        float tempDistance = (float)this.motionlessPosition().distance(build.            motionlessPosition());        if (tempDistance < distanceToNearestFireSite) {          distanceToNearestFireSite = tempDistance;        }      }//      distanceToNearestFireSite = motionlessPosition().getMinDist(fires);    }    private int myCloneSize = 1;    public float distanceToNearestFireSite;    private float timeToBurned;    private float distanceToRefuge;    public float distanceToMe; // distance to Ambulance that add this civilian to his set    private float estimateLifeTime = 301;    private float value = 0;    private boolean accessible=true;    public int notAccseesibleTime=0;    private int addTime=0;  // time that agent see the this Humanoid    private int getAddTime()    {        return addTime;    }    public void setAddTime(int t )    {        addTime=t;    }    public boolean isAccessible()    {       return accessible;    }    public void setAccesible(boolean b )    {        accessible = b;    }    public boolean isRescueAble(int numOfAT)    {        if (lifespan()-(buriedness()/numOfAT)>0 )          return true ;        else          return false;    }    public int timeToRescue(int numofAT)    {     return (int) (java.lang.Math.ceil(buriedness() / numofAT)) + 5;    }//// DEBUG:    public String toString() {      /*      return "Huma: id=" + id + " time=" + time()          + " buriedness=" + buriedness()          + " damage=" + damage()          + " hp=" + hp()          + " position=(" + position() + ")"//          + " nl=" + needLoad()//          + " nr=" + needRescue()//          + " vi=" + isVisible()          ;      //      + " " + (Object) this;      */     return super.toString();    }}

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