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📄 humanoid.java.bak5

📁 2004年robotcup世界冠军源代码
💻 BAK5
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// Copyright (C) 2002 Takeshi Morimoto <morimoto@takopen.cs.uec.ac.jp>// All rights reserved.// Edited By Omid Aghazadehpackage yab.agent.object;import yab.agent.DisasterSpace;import yab.io.object.*;import MRL.Utilities.SimulatorsConstants;import java.util.*;public abstract class Humanoid extends MovingObject {    public Humanoid(int id, BaseHumanoid object, DisasterSpace world)    { super(id, object, world); }    private BaseHumanoid obj() { return (BaseHumanoid) object; }    public int hp() { return obj().hp(); }    public int damage() { return obj().damage(); }    public int buriedness() { return obj().buriedness(); }    public boolean isBuried() {      return (buriedness() > 0);    }    public boolean needLoad() {      return (hp() > 0              && buriedness() == 0              && ! (position() instanceof AmbulanceTeam)              && ! (motionlessPosition() instanceof Refuge)              && this instanceof Civilian              && damage() >=SimulatorsConstants.CIVILIAN_UNACTABLE_DAMAGE);    }    public int lifespan() {      if(damage() == 0 ) return Integer.MAX_VALUE;      return hp() / damage();    }    public void setLifeSpan(int t)    {      estimateLifeTime = t;    }    public boolean needRescue() {        return (hp() > 0 && buriedness() > 0 && !(motionlessPosition() instanceof Refuge ));    }    public void updateHumanoidInfo(RealObject amPositoion, List fires,                                   HashSet civilVictimSet) {      distanceToMe = (float) amPositoion.distance(this.motionlessPosition());      calDistanceToNearestFire(fires);      calCost(civilVictimSet);      calValue();    }    private void calCost(HashSet civiliVictimSet)    {      int numOfDead=0;      cost = buriedness()+ 10*lifespan() ;      for (Iterator ite = civiliVictimSet.iterator(); ite.hasNext(); )      {        Humanoid hum = (Humanoid) ite.next();       if ((hum.lifespan()-(buriedness()/(world.ambulanceTeams.size()-1))) <0)       {         numOfDead++;       }      }      cost=cost +200*numOfDead;    }    public float getCost() {      return cost;    }    private void calValue() {      if (damage() != 0) {          if (estimateLifeTime-(buriedness()/(world.ambulanceTeams.size()-1 ))<0 )            value=Integer.MAX_VALUE;          else            value = (estimateLifeTime-(buriedness()/(world.ambulanceTeams.size()-2 )) );//            value = (estimateLifeTime-(buriedness()/(world.ambulanceTeams.size()-1 )) );          if(this instanceof PoliceForce){            value /= 100f;          }          else if (this instanceof FireBrigade){            value /= 100f;          }          else if (this instanceof AmbulanceTeam){            value /= 100f;          }      }      else {        value = Integer.MAX_VALUE;      }    }    public float getValue() {      return value;    }    private void calDistanceToNearestFire(List fires) {      if (fires.isEmpty()) {        distanceToNearestFireSite = Integer.MAX_VALUE;        return;      }      Iterator it = fires.iterator();      Building build = (Building) it.next();      distanceToNearestFireSite = (float)this.motionlessPosition().distance(build.          motionlessPosition());      for (; it.hasNext(); ) {        build = (Building) it.next();        float tempDistance = (float)this.motionlessPosition().distance(build.            motionlessPosition());        if (tempDistance < distanceToNearestFireSite) {          distanceToNearestFireSite = tempDistance;        }      }//      distanceToNearestFireSite = motionlessPosition().getMinDist(fires);    }    private int myCloneSize = 1;    public float distanceToNearestFireSite;    private float timeToBurned;    private float distanceToRefuge;    public float distanceToMe; // distance to Ambulance that add this civilian to his set    private float estimateLifeTime = 301;    private float value = 0;    private float cost = Integer.MAX_VALUE;    private boolean accessible=true;    public int notAccseesibleTime=0;    private int addTime=0;  // time that agent see the this Humanoid    private int getAddTime()    {        return addTime;    }    public void setAddTime(int t )    {        addTime=t;    }    public boolean isAccessible()    {       return accessible;    }    public void setAccesible(boolean b )    {        accessible = b;    }    private int TimeToRescue(int numofAmb)    {     return (int) (java.lang.Math.ceil(buriedness() / numofAmb)) + 6;    }//// DEBUG:    public String toString() {//      return "Huma: id=" + id + " time=" + time()//          + " buriedness=" + buriedness()//          + " damage=" + damage()//          + " hp=" + hp()//          + " position=(" + position() + ")"//          + " nl=" + needLoad()//          + " nr=" + needRescue()//          + " vi=" + isVisible()//          ;      //      + " " + (Object) this;      return super.toString();    }}

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