📄 simulatorsconstants.java
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// Edited By Omid Aghazadehpackage MRL.Utilities;///////////// ARE THESE SIMULATOR CONSTANTS OR OUR CONSTANTS? //saeed 85-2-3public abstract class SimulatorsConstants { public static final int SIMULATING_TIME = 300; public static int MAX_WATER_QUANTITY = 15000; /** The fire simulator starts simulation at 1st-cycle */ public static final int TIME_STARTING_FIRE = 1 + 1; /** Buildings' state are set by the blockade simulator at 1st-cycle */ public static final int TIME_SIMULATED_BLOCKADE = 1 + 1; /** Roads' state are set by the collapse simulator by using the * property brokenness simulated */ public static final int TIME_SIMULATED_COLLAPSE = TIME_SIMULATED_BLOCKADE + 1; public static final int TIME_SIMULATED_INITIAL_STATE_OF_DISASTER_SPACE = TIME_SIMULATED_COLLAPSE; public static final int AGENT_INITIALIZING_TIME = Integer.MIN_VALUE; /** Individual agent gets within a radius of VISIBLE_DISTANCE by KA_SENSE */ public static final int VISIBLE_DISTANCE = 10000; /** The FireBrigade can extinguish fire with a radius of * EXTINGUISHABLE_QUANTITY [mm]. */ public static final int EXTINGUISHABLE_DISTANCE = 30000; /** The FireBrigade can extinguish with warter * EXTINGUISHABLE_QUANTITY [0.001 m^3 / minuet]. */ public static final int EXTINGUISHABLE_QUANTITY = 1000; /** width [mm] which one PoliceForce repair by AK_CLEAR. * cf. blockadessimulator, main.cxx, block_param, commands() */ public static final int REPAIRING_WIDTH_BY_CLEARING = 1000; public static final int INITIAL_HP = 10000; /** Civilian whoes damage is CIVILIAN_UNACTABLE_DAMAGE or more cannot act */ public static final int CIVILIAN_UNACTABLE_DAMAGE = 1; public static final int MAX_MESSAGE_NUMBER_ADMITTED_SPEAKING = 4; public static final int MAX_MESSAGE_NUMBER_ADMITTED_SPEAKING_CENTER = 20; public static final double MAX_ROAD_LENGTH = Integer.MAX_VALUE + (double) 1;}
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