📄 backgroundwnd.h
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#if !defined(AFX_BACKGRUONDWND_H__55804ER3_8C09_4A7A_AD10_26CEAB6A5489__INCLUDED_)
#define AFX_BACKGRUONDWND_H__55804ER3_8C09_4A7A_AD10_26CEAB6A5489__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// KeyListener.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CBackgroundWnd window
class CBackgroundWnd : public CWnd
{
// Construction
public:
CBackgroundWnd();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBackgroundWnd)
protected:
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
public:
void Create();
virtual ~CBackgroundWnd();
// Generated message map functions
protected:
BOOL m_bInProcess;
UINT m_nMessage;
//{{AFX_MSG(CBackgroundWnd)
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
void RunSlice();
private:
void OnMessage(WPARAM wParam, LPARAM lParam);
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BACKGRUONDWND_H__55804ER3_8C09_4A7A_AD10_26CEAB6A5489__INCLUDED_)
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