📄 shotparameter.h
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#if !defined(AFX_SHOTPARAMETER_H__6BA4E344_37A7_11D2_80EF_6CE606C10000__INCLUDED_)
#define AFX_SHOTPARAMETER_H__6BA4E344_37A7_11D2_80EF_6CE606C10000__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ShotParameter.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CShotParameter dialog
class CShotParameter : public CDialog
{
// Construction
public:
CShotParameter(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CShotParameter)
enum { IDD = IDD_DIALOG_SHEKONG };
double m_gk;
double m_lphi;
double m_N;
double m_rp;
double m_lp;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CShotParameter)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CShotParameter)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SHOTPARAMETER_H__6BA4E344_37A7_11D2_80EF_6CE606C10000__INCLUDED_)
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