📄 ddutil.h
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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this sample source code is subject to the terms of the Microsoft
// license agreement under which you licensed this sample source code. If
// you did not accept the terms of the license agreement, you are not
// authorized to use this sample source code. For the terms of the license,
// please see the license agreement between you and Microsoft or, if applicable,
// see the LICENSE.RTF on your install media or the root of your tools installation.
// THE SAMPLE SOURCE CODE IS PROVIDED "AS IS", WITH NO WARRANTIES OR INDEMNITIES.
//
/*==========================================================================
*
*
* File: ddutil.cpp
* Content: Routines for loading bitmap and palettes from resources
*
***************************************************************************/
#ifdef __cplusplus
extern "C" { /* Assume C declarations for C++ */
#endif /* __cplusplus */
extern IDirectDrawPalette * DDLoadPalette(HINSTANCE hInstance, IDirectDraw * pdd, LPCTSTR szBitmap);
extern IDirectDrawSurface * DDLoadBitmap(HINSTANCE hInstance, IDirectDraw * pdd, LPCTSTR szBitmap);
extern HBITMAP DDGetBitmapHandle(HINSTANCE hInstance, LPCTSTR szBitmap);
extern HRESULT DDReLoadBitmap(HINSTANCE hInstance, IDirectDrawSurface * pdds, LPCTSTR szBitmap);
extern HRESULT DDCopyBitmap(IDirectDrawSurface * pdds, HBITMAP hbm, int x, int y, int dx, int dy);
extern DWORD DDColorMatch(IDirectDrawSurface * pdds, COLORREF rgb);
extern HRESULT DDSetColorKey(IDirectDrawSurface * pdds, COLORREF rgb);
extern HRESULT DDSetColorKey2(IDirectDrawSurface * pdds, COLORREF rgb);
#ifdef __cplusplus
}
#endif /* __cplusplus */
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