📄 dplay.h
字号:
{
DWORD dwSize; // Size of structure
DWORD dwFlags; // Not used. Must be zero.
union
{ // SSPI provider name
LPWSTR lpszSSPIProvider; // Unicode
LPSTR lpszSSPIProviderA; // ANSI
};
union
{ // CAPI provider name
LPWSTR lpszCAPIProvider; // Unicode
LPSTR lpszCAPIProviderA; // ANSI
};
DWORD dwCAPIProviderType; // Crypto Service Provider type
DWORD dwEncryptionAlgorithm; // Encryption Algorithm type
} DPSECURITYDESC, FAR *LPDPSECURITYDESC;
typedef const DPSECURITYDESC FAR *LPCDPSECURITYDESC;
/*
* DPACCOUNTDESC
* Used to describe a user membership account
*/
typedef struct
{
DWORD dwSize; // Size of structure
DWORD dwFlags; // Not used. Must be zero.
union
{ // Account identifier
LPWSTR lpszAccountID; // Unicode
LPSTR lpszAccountIDA; // ANSI
};
} DPACCOUNTDESC, FAR *LPDPACCOUNTDESC;
typedef const DPACCOUNTDESC FAR *LPCDPACCOUNTDESC;
/*
* LPCGUID
* A constant pointer to a guid
*/
typedef const GUID FAR *LPCGUID;
/*
* DPLCONNECTION
* Used to hold all in the informaion needed to connect
* an application to a session or create a session
*/
typedef struct
{
DWORD dwSize; // Size of this structure
DWORD dwFlags; // Flags specific to this structure
LPDPSESSIONDESC2 lpSessionDesc; // Pointer to session desc to use on connect
LPDPNAME lpPlayerName; // Pointer to Player name structure
GUID guidSP; // GUID of the DPlay SP to use
LPVOID lpAddress; // Address for service provider
DWORD dwAddressSize; // Size of address data
} DPLCONNECTION, FAR *LPDPLCONNECTION;
/*
* LPCDPLCONNECTION
* A constant pointer to DPLCONNECTION
*/
typedef const DPLCONNECTION FAR *LPCDPLCONNECTION;
/*
* DPCHAT
* Used to hold the a DirectPlay chat message
*/
typedef struct
{
DWORD dwSize;
DWORD dwFlags;
union
{ // Message string
LPWSTR lpszMessage; // Unicode
LPSTR lpszMessageA; // ANSI
};
} DPCHAT, FAR * LPDPCHAT;
/****************************************************************************
*
* Prototypes for DirectPlay callback functions
*
****************************************************************************/
/*
* Callback for IDirectPlay2::EnumSessions
*/
typedef BOOL (FAR PASCAL * LPDPENUMSESSIONSCALLBACK2)(
LPCDPSESSIONDESC2 lpThisSD,
LPDWORD lpdwTimeOut,
DWORD dwFlags,
LPVOID lpContext );
/*
* This flag is set on the EnumSessions callback dwFlags parameter when
* the time out has occurred. There will be no session data for this
* callback. If *lpdwTimeOut is set to a non-zero value and the
* EnumSessionsCallback function returns TRUE then EnumSessions will
* continue waiting until the next timeout occurs. Timeouts are in
* milliseconds.
*/
#define DPESC_TIMEDOUT 0x00000001
/*
* Callback for IDirectPlay2::EnumPlayers
* IDirectPlay2::EnumGroups
* IDirectPlay2::EnumGroupPlayers
*/
typedef BOOL (FAR PASCAL *LPDPENUMPLAYERSCALLBACK2)(
DPID dpId,
DWORD dwPlayerType,
LPCDPNAME lpName,
DWORD dwFlags,
LPVOID lpContext );
/*
* Unicode callback for DirectPlayEnumerate
* This callback prototype will be used if compiling
* for Unicode strings
*/
typedef BOOL (FAR PASCAL * LPDPENUMDPCALLBACK)(
LPGUID lpguidSP,
LPWSTR lpSPName,
DWORD dwMajorVersion,
DWORD dwMinorVersion,
LPVOID lpContext);
/*
* ANSI callback for DirectPlayEnumerate
* This callback prototype will be used if compiling
* for ANSI strings
*/
typedef BOOL (FAR PASCAL * LPDPENUMDPCALLBACKA)(
LPGUID lpguidSP,
LPSTR lpSPName,
DWORD dwMajorVersion,
DWORD dwMinorVersion,
LPVOID lpContext);
/*
* Callback for IDirectPlay3(A)::EnumConnections
*/
typedef BOOL (FAR PASCAL * LPDPENUMCONNECTIONSCALLBACK)(
LPCGUID lpguidSP,
LPVOID lpConnection,
DWORD dwConnectionSize,
LPCDPNAME lpName,
DWORD dwFlags,
LPVOID lpContext);
/*
* API's
*/
#ifdef UNICODE
#define DirectPlayEnumerate DirectPlayEnumerateW
#else
#define DirectPlayEnumerate DirectPlayEnumerateA
#endif // UNICODE
extern HRESULT WINAPI DirectPlayEnumerateA( LPDPENUMDPCALLBACKA, LPVOID );
extern HRESULT WINAPI DirectPlayEnumerateW( LPDPENUMDPCALLBACK, LPVOID );
extern HRESULT WINAPI DirectPlayCreate( LPGUID lpGUID, LPDIRECTPLAY *lplpDP, IUnknown *pUnk);
/****************************************************************************
*
* IDirectPlay2 (and IDirectPlay2A) Interface
*
****************************************************************************/
#undef INTERFACE
#define INTERFACE IDirectPlay2
DECLARE_INTERFACE_( IDirectPlay2, IUnknown )
{
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/*** IDirectPlay2 methods ***/
STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE;
STDMETHOD(Close) (THIS) PURE;
STDMETHOD(CreateGroup) (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
STDMETHOD(CreatePlayer) (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE;
STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
STDMETHOD(DestroyGroup) (THIS_ DPID) PURE;
STDMETHOD(DestroyPlayer) (THIS_ DPID) PURE;
STDMETHOD(EnumGroupPlayers) (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
STDMETHOD(EnumGroups) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
STDMETHOD(EnumPlayers) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
STDMETHOD(EnumSessions) (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE;
STDMETHOD(GetCaps) (THIS_ LPDPCAPS,DWORD) PURE;
STDMETHOD(GetGroupData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
STDMETHOD(GetGroupName) (THIS_ DPID,LPVOID,LPDWORD) PURE;
STDMETHOD(GetMessageCount) (THIS_ DPID, LPDWORD) PURE;
STDMETHOD(GetPlayerAddress) (THIS_ DPID,LPVOID,LPDWORD) PURE;
STDMETHOD(GetPlayerCaps) (THIS_ DPID,LPDPCAPS,DWORD) PURE;
STDMETHOD(GetPlayerData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
STDMETHOD(GetPlayerName) (THIS_ DPID,LPVOID,LPDWORD) PURE;
STDMETHOD(GetSessionDesc) (THIS_ LPVOID,LPDWORD) PURE;
STDMETHOD(Initialize) (THIS_ LPGUID) PURE;
STDMETHOD(Open) (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
STDMETHOD(Receive) (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
STDMETHOD(Send) (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
STDMETHOD(SetGroupData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
STDMETHOD(SetGroupName) (THIS_ DPID,LPDPNAME,DWORD) PURE;
STDMETHOD(SetPlayerData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
STDMETHOD(SetPlayerName) (THIS_ DPID,LPDPNAME,DWORD) PURE;
STDMETHOD(SetSessionDesc) (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
};
/****************************************************************************
*
* IDirectPlay2 interface macros
*
****************************************************************************/
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectPlay2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectPlay2_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectPlay2_Release(p) (p)->lpVtbl->Release(p)
#define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b)
#define IDirectPlay2_Close(p) (p)->lpVtbl->Close(p)
#define IDirectPlay2_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->CreateGroup(p,a,b,c,d,e)
#define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f) (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f)
#define IDirectPlay2_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->DeletePlayerFromGroup(p,a,b)
#define IDirectPlay2_DestroyGroup(p,a) (p)->lpVtbl->DestroyGroup(p,a)
#define IDirectPlay2_DestroyPlayer(p,a) (p)->lpVtbl->DestroyPlayer(p,a)
#define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e)
#define IDirectPlay2_EnumGroups(p,a,b,c,d) (p)->lpVtbl->EnumGroups(p,a,b,c,d)
#define IDirectPlay2_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->EnumPlayers(p,a,b,c,d)
#define IDirectPlay2_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->EnumSessions(p,a,b,c,d,e)
#define IDirectPlay2_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b)
#define IDirectPlay2_GetMessageCount(p,a,b) (p)->lpVtbl->GetMessageCount(p,a,b)
#define IDirectPlay2_GetGroupData(p,a,b,c,d) (p)->lpVtbl->GetGroupData(p,a,b,c,d)
#define IDirectPlay2_GetGroupName(p,a,b,c) (p)->lpVtbl->GetGroupName(p,a,b,c)
#define IDirectPlay2_GetPlayerAddress(p,a,b,c) (p)->lpVtbl->GetPlayerAddress(p,a,b,c)
#define IDirectPlay2_GetPlayerCaps(p,a,b,c) (p)->lpVtbl->GetPlayerCaps(p,a,b,c)
#define IDirectPlay2_GetPlayerData(p,a,b,c,d) (p)->lpVtbl->GetPlayerData(p,a,b,c,d)
#define IDirectPlay2_GetPlayerName(p,a,b,c) (p)->lpVtbl->GetPlayerName(p,a,b,c)
#define IDirectPlay2_GetSessionDesc(p,a,b) (p)->lpVtbl->GetSessionDesc(p,a,b)
#define IDirectPlay2_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
#define IDirectPlay2_Open(p,a,b) (p)->lpVtbl->Open(p,a,b)
#define IDirectPlay2_Receive(p,a,b,c,d,e) (p)->lpVtbl->Receive(p,a,b,c,d,e)
#define IDirectPlay2_Send(p,a,b,c,d,e) (p)->lpVtbl->Send(p,a,b,c,d,e)
#define IDirectPlay2_SetGroupData(p,a,b,c,d) (p)->lpVtbl->SetGroupData(p,a,b,c,d)
#define IDirectPlay2_SetGroupName(p,a,b,c) (p)->lpVtbl->SetGroupName(p,a,b,c)
#define IDirectPlay2_SetPlayerData(p,a,b,c,d) (p)->lpVtbl->SetPlayerData(p,a,b,c,d)
#define IDirectPlay2_SetPlayerName(p,a,b,c) (p)->lpVtbl->SetPlayerName(p,a,b,c)
#define IDirectPlay2_SetSessionDesc(p,a,b) (p)->lpVtbl->SetSessionDesc(p,a,b)
#else /* C++ */
#define IDirectPlay2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirectPlay2_AddRef(p) (p)->AddRef()
#define IDirectPlay2_Release(p) (p)->Release()
#define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b)
#define IDirectPlay2_Close(p) (p)->Close()
#define IDirectPlay2_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e)
#define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f) (p)->CreatePlayer(a,b,c,d,e,f)
#define IDirectPlay2_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b)
#define IDirectPlay2_DestroyGroup(p,a) (p)->DestroyGroup(a)
#define IDirectPlay2_DestroyPlayer(p,a) (p)->DestroyPlayer(a)
#define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e) (p)->EnumGroupPlayers(a,b,c,d,e)
#define IDirectPlay2_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d)
#define IDirectPlay2_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d)
#define IDirectPlay2_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e)
#define IDirectPlay2_GetCaps(p,a,b) (p)->GetCaps(a,b)
#define IDirectPlay2_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b)
#define IDirectPlay2_GetGroupData(p,a,b,c,d) (p)->GetGroupData(a,b,c,d)
#define IDirectPlay2_GetGroupName(p,a,b,c) (p)->GetGroupName(a,b,c)
#define IDirectPlay2_GetPlayerAddress(p,a,b,c) (p)->GetPlayerAddress(a,b,c)
#define IDirectPlay2_GetPlayerCaps(p,a,b,c) (p)->GetPlayerCaps(a,b,c)
#define IDirectPlay2_GetPlayerData(p,a,b,c,d) (p)->GetPlayerData(a,b,c,d)
#define IDirectPlay2_GetPlayerName(p,a,b,c) (p)->GetPlayerName(a,b,c)
#define IDirectPlay2_GetSessionDesc(p,a,b) (p)->GetSessionDesc(a,b)
#define IDirectPlay2_Initialize(p,a) (p)->Initialize(a)
#define IDirectPlay2_Open(p,a,b) (p)->Open(a,b)
#define IDirectPlay2_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e)
#define IDirectPlay2_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e)
#define IDirectPlay2_SetGroupData(p,a,b,c,d) (p)->SetGroupData(a,b,c,d)
#define IDirectPlay2_SetGroupName(p,a,b,c) (p)->SetGroupName(a,b,c)
#define IDirectPlay2_SetPlayerData(p,a,b,c,d) (p)->SetPlayerData(a,b,c,d)
#define IDirectPlay2_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c)
#define IDirectPlay2_SetSessionDesc(p,a,b) (p)->SetSessionDesc(a,b)
#endif
/****************************************************************************
*
* IDirectPlay3 (and IDirectPlay3A) Interface
*
****************************************************************************/
#undef INTERFACE
#define INTERFACE IDirectPlay3
DECLARE_INTERFACE_( IDirectPlay3, IDirectPlay2 )
{
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/*** IDirectPlay2 methods ***/
STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE;
STDMETHOD(Close) (THIS) PURE;
STDMETHOD(CreateGroup) (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE;
STDMETHOD(CreatePlayer) (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE;
STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
STDMETHOD(DestroyGroup) (THIS_ DPID) PURE;
STDMETHOD(DestroyPlayer) (THIS_ DPID) PURE;
STDMETHOD(EnumGroupPlayers) (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
STDMETHOD(EnumGroups) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
STDMETHOD(EnumPlayers) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE;
STDMETHOD(EnumSessions) (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE;
STDMETHOD(GetCaps) (THIS_ LPDPCAPS,DWORD) PURE;
STDMETHOD(GetGroupData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
STDMETHOD(GetGroupName) (THIS_ DPID,LPVOID,LPDWORD) PURE;
STDMETHOD(GetMessageCount) (THIS_ DPID, LPDWORD) PURE;
STDMETHOD(GetPlayerAddress) (THIS_ DPID,LPVOID,LPDWORD) PURE;
STDMETHOD(GetPlayerCaps) (THIS_ DPID,LPDPCAPS,DWORD) PURE;
STDMETHOD(GetPlayerData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE;
STDMETHOD(GetPlayerName) (THIS_ DPID,LPVOID,LPDWORD) PURE;
STDMETHOD(GetSessionDesc) (THIS_ LPVOID,LPDWORD) PURE;
STDMETHOD(Initialize) (THIS_ LPGUID) PURE;
STDMETHOD(Open) (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
STDMETHOD(Receive) (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
STDMETHOD(Send) (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
STDMETHOD(SetGroupData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
STDMETHOD(SetGroupName) (THIS_ DPID,LPDPNAME,DWORD) PURE;
STDMETHOD(SetPlayerData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE;
STDMETHOD(SetPlayerName) (THIS_ DPID,LPDPNAME,DWORD) PURE;
STDMETHOD(SetSessionDesc) (THIS_ LPDPSESSIONDESC2,DWORD) PURE;
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -