📄 compliervcnetcl.cpp
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// ComplierVCNETCL.cpp: implementation of the CComplierVCNETCL class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "ComplierVCNETCL.h"
#include "regkey.h"
#include "Common.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CComplierVCNETCL::CComplierVCNETCL(NetVersion version)
{
CString strNETVersion;
if (NET2002 == version) strNETVersion = "7.0";
else if (NET2003 == version) strNETVersion = "7.1";
else if (NET2005 == version) strNETVersion = "8.0";
else ASSERT(FALSE);
const CString strRegPath = "SOFTWARE\\Microsoft\\VisualStudio\\"+strNETVersion;
CRegKey reg;
if (ERROR_SUCCESS == reg.Open(HKEY_LOCAL_MACHINE, strRegPath))
{
reg.Read("InstallDir", m_strDEVNVPath);
if (!m_strDEVNVPath.IsEmpty())
{
m_strDEVNVPath += "devenv.com";
}
}
}
CComplierVCNETCL::~CComplierVCNETCL()
{
}
BOOL CComplierVCNETCL::Build(const CString &strProjectFile,
const CString &strConfigName,
const CString &strOutputFile)
{
ASSERT(!strProjectFile.IsEmpty());
ASSERT(!strConfigName.IsEmpty());
CString strParameters;
strParameters.Format("%s /REBUILD %s /OUT %s"
,strProjectFile
,strConfigName
,G_strBuildLog);
CCommon::WinExecAndWait32(m_strDEVNVPath, strParameters, CCommon::GetFilePath(strProjectFile));
return CCommon::BuildProjectSuccessed(CCommon::GetFilePath(strProjectFile) + G_strBuildLog);
}
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