📄 dsak.c
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/* Timeout to avoid hanging */#ifdef FLASH_UPDATE /* we may use getsectors() for "big" files */ tmp = (num>>6 - num>>9); /* ~(num/75) */ tmp = ONE_SECOND + tmp*ONE_SECOND; next_time = glbTimer + tmp;#else next_time = glbTimer + HALF_SECOND;#endif /* FLASH_UPDATE */ do { if (SERVO_check_key_new()) return (-2); } while (XPORT_active && (glbTimer < next_time)); xfer_done = 1; TDM_found_begCDtime = 0; } } while (!xfer_done); /* Victor: Because TDM will set end_of_play when CD_end is reached. We will need to reset end_of_play here. It should be safe because when we are getting PSD means we are not playing any playitem. */ end_of_play = 0; return(1);}/* * Start playing from a given sector. There is no ending location! * Starting sector is specified in CD time format (i.e. MMSSFF where * each of MM/SS/FF is a BCD) * * This routine will always instruct the CD to go 10d frames earlier. * * Inputs: * begin: Starting CD sector time (in MMFFSS) * vstream: Video stream type (E0/E1/E2) * size: nonzero - Size of a CD sector (in bytes) * 0 - finish "step_by_step"..no init. * * Return: * 1: successful * 0: failure */int playSectors(begin, vstream, size)unsigned int begin, vstream;int size;{ int return_val; if (size) { XPORT_active = 0; play_sector_state = PLAY_SECTOR_INIT; } do { if(forceDSAabort) return (-1); /*derek*/ return_val = playSectors_step_by_step(begin, vstream, size, 1); if ((return_val == 2) || (return_val == 3)) { return (1); } if (return_val == 0) { /* failed */ return(fuzzyPlaySector(begin, size)); } if (XPORT_active) /* when begCDtime == currCDtime */ /*2_23_2000KCh, fix pause issue during track change, for MSERVO*/ {#ifdef SAM_SRV if(play_sector_state < PLAY_SECTOR_DSA_FIND_INIT) XPORT_active = 0; else#endif return(1); } } while (1);}/***************************************************************************** Step by step playSectors. size: nonzero - Size of a CD sector (in bytes) 0 - finish "step_by_step"..no init. Returns 0 on failure. Returns 1 if don't know. Returns 2 if completed. Returns 3 if fuzzy. *****************************************************************************/int playSectors_step_by_step(begin, vstream, size, fuzzy_allowed)unsigned int begin, vstream;int size, fuzzy_allowed;{ static int dsatime; static int go_failed; static int find_trials; static unsigned int previous_time; int status, adjdsa_time; if (XPORT_active) return(1); switch (play_sector_state) { case PLAY_SECTOR_INIT: XPORT_active = 0; TDM_isCDDA = 0; end_of_still = 0; /* * This routine will go through actual loading of XPORT ucode * and CAM only if the current code doesn't match the bit * stream type. */ XPORT_load_ucode(vcx_bitstream_type);#if defined(ABNORMAL_VCD) || defined(ANTI_SHOCK) if (PLAY_set_2x_speed) { dsa_mode(MODE_ATTI_REL | MODE_CDROM | MODE_SPEED_DOUBLE); adjdsa_time = 0x10; } else#endif { dsa_mode(MODE_ATTI_REL | MODE_CDROM | MODE_SPEED_NORMAL); adjdsa_time = 0x3; } vcx_user_video_stream = vstream; reset_dsa_go(); begCDtime = begin; go_failed = 0; find_trials = 0; dsatime = adjCDtime(begCDtime, adjdsa_time, -1); play_sector_state = PLAY_SECTOR_DSA_GO; return(1); case PLAY_SECTOR_DSA_GO: status = dsa_go_step_by_step(dsatime); if (!status) { if (go_failed >= 4) { DEBUGINC(1, dbgPlaySector); play_sector_state = PLAY_SECTOR_INIT; return(0); /* Really dead */ } else { /* retry time adjustments: 5, 20, 80, 320 (seconds) */ adjdsa_time = logical2physical(375*ptrLshift[go_failed<<1]); adjdsa_time = adjCDtime(begCDtime, adjdsa_time, 1); if (adjdsa_time < endCDtime) { begCDtime = adjdsa_time; dsatime = adjCDtime(begCDtime, 0x03, -1); reset_dsa_go(); } go_failed++; } } else if (status==2) { play_sector_state = PLAY_SECTOR_DSA_FIND_INIT; } return(1); case PLAY_SECTOR_DSA_FIND_INIT: XPORT_play20video(XPORT_OFFSET_PLAY_SECTOR, vstream); TDM_turn_on(); if (fuzzy_allowed) { if (find_trials >= 2) { DEBUGINC(1, dbgPlaySector); XPORT_play20video(XPORT_OFFSET_FUZZY_PLAY, vstream); TDM_turn_on(); XPORT_active = 1; vcx_pause = 0; return(3); } }#ifdef ANTI_SHOCK if (ABV_set_good){ ABV_set_good = 0; ABV_wrptr = ABV_gdptr; }#endif ANTI_SHOCK find_trials++; previous_time = glbTimer; play_sector_state = PLAY_SECTOR_DSA_FIND; case PLAY_SECTOR_DSA_FIND: check_user_input(); if (XPORT_active == 0) { /* from MPEG4 VCD project */ if (currCDtime == 0) { (volatile)mvd[tdmdata]; if (glbTimer - previous_time > 4) { /* XPORT should be up within 1/25 second */ goto go_again; } } if (currCDtime > begCDtime) { goto go_again; } return (1); go_again: /* Kill TDM ..so XPORT_active won't be set. */ mvd[tdmctl0] = 0x400; mvd[tdmrcvslots0] = 0; XPORT_active = 0; go_failed = 0; play_sector_state = PLAY_SECTOR_DSA_GO; return(1); } /* Bingo! */ play_sector_state = PLAY_SECTOR_INIT; vcx_pause = 0; return(2); default: return(0); }}/* * This routine is used to do fuzzy search. * Input: * time: In CD sector format (i.e. MMSSFF where each of MM/SS/FF * is a BCD value) * size: nonzero - Size of a CD sector (in bytes) * 0 - finish "step_by_step"..no init. * * Return: * 1: successful * 0: failure */int fuzzyPlaySector(time, size)int time, size;{ int retry = 2; /* Only change DSA mode if the current mode is not CDROM */ TDM_isCDDA = 0; /* Data is scrambled (as opposed to CDDA) */ XPORT_load_ucode(vcx_bitstream_type);#if defined(ABNORMAL_VCD) || defined(ANTI_SHOCK) if (PLAY_set_2x_speed) dsa_mode(MODE_ATTI_REL | MODE_CDROM | MODE_SPEED_DOUBLE); else#endif dsa_mode(MODE_ATTI_REL | MODE_CDROM | MODE_SPEED_NORMAL); do { if (dsa_go(time)) break; } while (--retry); /* Regardless of dsa_go is OK or not. */ XPORT_play20video(XPORT_OFFSET_FUZZY_PLAY, 0xe0); TDM_turn_on(); if (retry) { /* start decoding */ vcx_pause = 0; return(1); } else { return(0); }}/* * Play CDDA data from "begin" time to "end" time where both "begin" and * "end" are in absolute CD time format. * * Return: * 1: successful * 0: failure */#define TDM_ON_AT_TRACK_BEGIN 1int playCDDA(int track_start_time, int begin, int end){ int return_val; XPORT_active = 0; play_cdda_state = PLAY_CDDA_INIT; do { if(forceDSAabort) return (-1); return_val = playCDDA_step_by_step(track_start_time, begin, end, 0); if ((return_val == 2)) { /* success */ return (1); } if ((return_val == 3)) { /* fuzzy */ return (2); } if (return_val == 0) { /* failed */ return(0); } } while (1);}int playCDDA_step_by_step(int track_start_time, int begin, int end, int match){ int status; static int retry_cnt; if (XPORT_active) return(1); switch (play_cdda_state) { case PLAY_CDDA_INIT: /* Kill TDM so when we restart, left/right will not swap */ mvd[tdmctl0] = 0x400; mvd[tdmrcvslots0] = 0; if (!match) { system_audio_partial_reset(0);#ifdef ANTI_SHOCK XPORT_load_ucode(MP3_PS); /* MP3_PS has ESP ucode */#else XPORT_load_ucode(MPEG1_PS); /* MPEG1_PS has CDDA ucode */#endif CDDA_play_time = adjCDtime(end, track_start_time, -1); CDDA_track_start_time = track_start_time; /* Only change DSA mode if the current mode is not AUDIO */ TDM_isCDDA = 1; /* This is CDDA data (unscrambled PCM data) */ vcx_playvideo_only = 0;#ifdef ANTI_SHOCK#ifdef NO_CDDA_COMPRESS REC_compress_ratio = 1;#else /* default is G.721 */ REC_compress_ratio = 4; REC_4to1_coder_init(); REC_4to1_decoder_init();#endif /* NO_CDDA_COMPRESS */#endif /* ANTI_SHOCK */ }#ifdef ANTI_SHOCK if (PLAY_set_2x_speed) { CPRINTF("2X SPEED", CDDA_play_time); dsa_mode(MODE_AUDIO | MODE_SPEED_DOUBLE); } else#endif /* ANTI_SHOCK */ { CPRINTF("1X SPEED", CDDA_play_time); dsa_mode(MODE_AUDIO | MODE_SPEED_NORMAL); } play_cdda_state = PLAY_CDDA_XPORT_START; return(1); case PLAY_CDDA_XPORT_START:#ifdef ANTI_SHOCK if (match) { XPORT_load_cdda_match(); XPORT_restart_at(XPORT_OFFSET_MATCH_DATA, 1); } else#endif { XPORT_restart_at(XPORT_OFFSET_PLAY_CDDA, 1); } retry_cnt=0; /* initialize */ play_cdda_state = PLAY_CDDA_DSA_GO; dsa_go_state = DSA_GO_INIT; return(1); case PLAY_CDDA_DSA_GO: status = dsa_go_step_by_step(begin); if (!status) { if (retry_cnt >= 2) { DEBUGINC(1, dbgPlaySector); play_cdda_state = PLAY_CDDA_INIT; return(0); /* Really dead */ } retry_cnt++; } else if (status==2) {#if TDM_ON_AT_TRACK_BEGIN retry_cnt = glbTimer + ONE_SECOND; /* use retry_cnt as timeout */ play_cdda_state = PLAY_CDDA_WAIT_BEGIN; CPRINTF("CDDA WAIT", SERVO_cdtime);#else play_cdda_state = PLAY_CDDA_TDM_ON;#endif TDM_ON_AT_TRACK_BEGIN } return(1);#if TDM_ON_AT_TRACK_BEGIN case PLAY_CDDA_WAIT_BEGIN: if (retry_cnt < glbTimer) { play_cdda_state = PLAY_CDDA_TDM_ON; } else { SERVO_service(1); if (SERVO_cdtime < begin) return(1); CPRINTF("CDDA BEGIN", SERVO_cdtime); play_cdda_state = PLAY_CDDA_TDM_ON; }#endif TDM_ON_AT_TRACK_BEGIN case PLAY_CDDA_TDM_ON: TDM_turn_on(); CPRINTF("TDM ON", retry_cnt);#ifdef ANTI_SHOCK if (match) { /* use "retry_cnt" as timeout */ retry_cnt = glbTimer+TWO_SECOND; ABV_xfer_flag = 0; /* "1" when CDDA data comes in */ play_cdda_state = PLAY_CDDA_MATCH; return(1); } else#endif { XPORT_active = 1; play_cdda_state = PLAY_CDDA_INIT; return(2); } break;#ifdef ANTI_SHOCK case PLAY_CDDA_MATCH: if (ABV_xfer_flag) { XPORT_active = 1; play_cdda_state = PLAY_CDDA_INIT; CPRINTF("ESP DATA MATCH", c2po); return(2); } else { /* timeout if not scratched disc */ if ((retry_cnt < glbTimer) && (c2po_timeout < glbTimer) ) { /* "fuzzy" play for CDDA */ /* Kill TDM so when we restart, * left/right will not swap */ mvd[tdmctl0] = 0x400; mvd[tdmrcvslots0] = 0; TDM_force_stop(1); ABV_stop_filling(); XPORT_restart_at(XPORT_OFFSET_PLAY_CDDA, 1); TDM_turn_on(); ABV_start_filling(); XPORT_active = 1; CPRINTF("ESP FUZZY MATCH", c2po); play_cdda_state = PLAY_CDDA_INIT; return(3); /* fuzzy */ } return(1); }#endif ANTI_SHOCK }}void fill_screen(int color){ DISP_Info *dip; int width; int height; dip = DISP_info + DISP_frame;#if defined(MP3) || defined(WMA_DEC) /* For MP3/WMA use I-frame for display, since MP3/WMA shares B&P */ if (STREAM_type) vcx_user_video_stream = 0xe1;#endif if ((vcx_user_video_stream == 0xe2) || (vcx_user_video_stream == 0x1e2)) { DISP_frame = E2; width = 704; height = DISP_scn_height * 2; } else { DISP_frame = I; width = 352; height = 288; /* Set as PAL source */ } vcx_VertSz = height; DISP_change_resolution(width, height); DISP_paint_screen(color, 0, DISP_frame); DISP_count = 0;}PRIVATE void init_dsa(void){ /* clear all flags */ CDinited = 0;}/************************************************************************ * Routines specific to Philips' DSA interface protocol (Games 6001) * ************************************************************************//* * Transmit "cmd" and "data" from our chip to servo. * * Inputs: * cmd: servo command * data: associated data */
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