📄 tcservo.c
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if (!timeout) { /* Timeout to avoid hanging */#ifdef FLASH_UPDATE /* we may use getsectors() for "big" files */ tmp = (num>>6 - num>>9); /* ~(num/75) */ tmp = TWO_SECOND + tmp*ONE_SECOND; next_time = glbTimer + tmp;#else next_time = glbTimer + TWO_SECOND;/* Added by Mao Mar-28-2001 */#endif /* FLASH_UPDATE */ do { if (forceDSAabort) return(-2);#ifdef ECHO MIC_service();#endif } while (XPORT_active && (glbTimer < next_time)); xfer_done = 1; TDM_found_begCDtime = 0; } } while (!xfer_done); /* * Victor: Because TDM will set end_of_play when CD_end is reached. We * will need to reset end_of_play here. It should be safe because when we * are getting PSD means we are not playing any playitem. */ end_of_play = 0; return (1);}/* * Start playing from a given sector. There is no ending location! * Starting sector is specified in CD time format (i.e. MMSSFF where * each of MM/SS/FF is a BCD) * * This routine will always instruct the CD to go 10d frames earlier. * * Inputs: * begin: Starting CD sector time (in MMFFSS) * vstream: Video stream type (E0/E1/E2) * size: nonzero - Size of a CD sector (in bytes) * 0 - finish "step_by_step"..no init. * * Return: * 1: successful * 0: failure */int playSectors(begin, vstream, size)unsigned int begin, vstream;int size;{ int return_val; if (size) { XPORT_active = 0; play_sector_state = PLAY_SECTOR_INIT; } do { return_val = playSectors_step_by_step(begin, vstream, size, 1); if ((return_val == 2) || (return_val == 3)) { return (1); } if (return_val == 0) { /* failed */ return (fuzzyPlaySector(begin, size)); } if (XPORT_active) /* when begCDtime == currCDtime */ return (1); } while (1);}/***************************************************************************** Step by step playSectors. size: nonzero - Size of a CD sector (in bytes) 0 - finish "step_by_step"..no init. Returns 0 on failure. Returns 1 if don't know. Returns 2 if completed. Returns 3 if fuzzy. *****************************************************************************/int playSectors_step_by_step(begin, vstream, size, fuzzy_allowed)unsigned int begin, vstream;int size, fuzzy_allowed;{ static int dsatime; static int go_failed; static int find_trials; static unsigned int previous_time; int status, adjdsa_time; if (XPORT_active) return (1); switch (play_sector_state) { case PLAY_SECTOR_INIT: XPORT_active = 0; TDM_isCDDA = 0; end_of_still = 0; /* * This routine will go through actual loading of XPORT ucode * and CAM only if the current code doesn't match the bit * stream type. */ XPORT_load_ucode(vcx_bitstream_type);#if defined(ABNORMAL_VCD) || defined(ANTI_SHOCK) if (PLAY_set_2x_speed) { dsa_mode(MODE_ATTI_REL | MODE_CDROM | MODE_SPEED_DOUBLE); adjdsa_time = 0x30; } else#endif { dsa_mode(MODE_ATTI_REL | MODE_CDROM | MODE_SPEED_NORMAL); adjdsa_time = 0x24; } vcx_user_video_stream = vstream; reset_dsa_go(); begCDtime = begin; go_failed = 0; find_trials = 0; dsatime = adjCDtime(begCDtime, adjdsa_time, -1); play_sector_state = PLAY_SECTOR_DSA_GO; return (1); case PLAY_SECTOR_DSA_GO: status = dsa_go_step_by_step(dsatime);#if 1 if(status == 2) play_sector_state = PLAY_SECTOR_DSA_FIND_INIT; else if(status == 0) { play_sector_state = PLAY_SECTOR_INIT; return(0); /* Really dead */ } else return(1);#else if (!status) { /*if (forceDSAabort) return(0);*/ /* derek */ if ((go_failed >= 4) || forceDSAabort) { DEBUGINC(1, dbgPlaySector); play_sector_state = PLAY_SECTOR_INIT; return(0); /* Really dead */ } else { /* retry time adjustments: 5, 20, 80, 320 (seconds) */ adjdsa_time = logical2physical(375*ptrLshift[go_failed<<1]); adjdsa_time = adjCDtime(begCDtime, adjdsa_time, 1); if (adjdsa_time < endCDtime) { begCDtime = adjdsa_time; dsatime = adjCDtime(begCDtime, 0x10, -1); reset_dsa_go(); } go_failed++; } } else if (status==2) { play_sector_state = PLAY_SECTOR_DSA_FIND_INIT; } return(1);#endif case PLAY_SECTOR_DSA_FIND_INIT: XPORT_play20video(XPORT_OFFSET_PLAY_SECTOR, vstream); TDM_turn_on(); if (fuzzy_allowed) { if (find_trials >= 2) { DEBUGINC(1, dbgPlaySector); XPORT_play20video(XPORT_OFFSET_FUZZY_PLAY, vstream); TDM_turn_on(); XPORT_active = 1; vcx_pause = 0; return (3); } } find_trials++; previous_time = glbTimer; play_sector_state = PLAY_SECTOR_DSA_FIND; case PLAY_SECTOR_DSA_FIND:#ifdef ECHO MIC_service();#endif if (XPORT_active == 0) { /* from MPEG4 VCD project */ if (currCDtime == 0) { (volatile)mvd[tdmdata]; if (glbTimer - previous_time > 4) { /* XPORT should be up within 1/25 second */ goto go_again; } } if (currCDtime > begCDtime) { goto go_again; } return (1); go_again: /* Kill TDM ..so XPORT_active won't be set. */ mvd[tdmctl0] = 0x400; mvd[tdmrcvslots0] = 0; XPORT_active = 0; go_failed = 0; play_sector_state = PLAY_SECTOR_DSA_GO; return (1); } /* Bingo! */ play_sector_state = PLAY_SECTOR_INIT; vcx_pause = 0; return (2); default: return (0); }}/* * This routine is used to do fuzzy search. * Input: * time: In CD sector format (i.e. MMSSFF where each of MM/SS/FF * is a BCD value) * size: nonzero - Size of a CD sector (in bytes) * 0 - finish "step_by_step"..no init. * * Return: * 1: successful * 0: failure */int fuzzyPlaySector(time, size)int time, size;{ int retry = 2; /* Only change DSA mode if the current mode is not CDROM */ TDM_isCDDA = 0; /* Data is scrambled (as opposed to CDDA) */ XPORT_load_ucode(vcx_bitstream_type);#if defined(ABNORMAL_VCD) || defined(ANTI_SHOCK) if (PLAY_set_2x_speed) dsa_mode(MODE_ATTI_REL | MODE_CDROM | MODE_SPEED_DOUBLE); else#endif dsa_mode(MODE_ATTI_REL | MODE_CDROM | MODE_SPEED_NORMAL); do { if (dsa_go(time)) break; } while (--retry); /* Regardless of dsa_go is OK or not. */ XPORT_play20video(XPORT_OFFSET_FUZZY_PLAY, 0xe0); TDM_turn_on(); if (retry) { /* start decoding */ vcx_pause = 0; return (1); } else { return (0); }}/* * Play CDDA data from "begin" time to "end" time where both "begin" and * "end" are in absolute CD time format. * * Return: * 1: successful * 0: failure */#define TDM_ON_AT_TRACK_BEGIN 0 /* this delays TDM turn on until track start */int playCDDA(int track_start_time, int begin, int end){ int retry = 3; extern RAMCODE RamCode; /* Kill TDM so when we restart, left/right will not swap */ mvd[tdmctl0] = 0x400; mvd[tdmrcvslots0] = 0; system_audio_partial_reset(0);#ifdef FRACTINT if (!FRACT_process_on) { FRACT_store = FRACTINT_START1; FRACT_process_on = 1; }#endif /* Only change DSA mode if the current mode is not AUDIO */ TDM_isCDDA = 1; /* This is CDDA data (unscrambled PCM data) */ vcx_playvideo_only = 0; XPORT_load_ucode(MPEG1_PS); /* Only MPEG1_PS has CDDA ucode */ dsa_mode(MODE_ATTI_REL | MODE_CDROM | MODE_SPEED_NORMAL); CDDA_play_time = adjCDtime(end, track_start_time, -1); CDDA_track_start_time = track_start_time; do { if (dsa_go(begin)) break; } while (--retry);#if TDM_ON_AT_TRACK_BEGIN if (retry) { retry = glbTimer+ONE_SECOND; /* use "retry" as timeout */ do { SERVO_service(); if ((run_time & x00ffffff) >= track_start_time) break; } while (retry>glbTimer); }#endif TDM_ON_AT_TRACK_BEGIN /* * Regardless of dsa_go result, just turn on XPORT and TDM. Otherwise, if * high-level doesn't retry, we'll be stuck. */#if 0 save_ramcode = RamCode; VP_load_ucode(rcddamono);#endif XPORT_restart_at(XPORT_OFFSET_PLAY_CDDA, 1); TDM_turn_on(); return (retry);}void fill_screen(int color){ DISP_Info *dip; int width; int height; dip = DISP_info + DISP_frame;#if defined(MP3) || defined(WMA_DEC) /* For MP3/WMA use I-frame for display, since MP3/WMA shares B&P */ if (STREAM_type) vcx_user_video_stream = 0xe1;#endif if ((vcx_user_video_stream == 0xe2) || (vcx_user_video_stream == 0x1e2)) { DISP_frame = E2; width = 704; height = DISP_scn_height * 2; } else { DISP_frame = I; width = 352; height = 288; /* Set as PAL source */ } vcx_VertSz = height; DISP_change_resolution(width, height); DISP_paint_screen(color, 0, DISP_frame); DISP_count = 0;}PRIVATE void init_dsa(void){ /* clear all flags */ CDinited = 0;}/************************************************************************ * Routines specific to Philips' DSA interface protocol (Games 6001) * ************************************************************************//* receive information from CD *//* return dsa_word */void receive_dsa(void){ int CDDA_intro_time; /* * Talk with uP while receiving from DSA. Otherwise, uP may be left out * for long period of time, and it may think E3204 is dead. */ check_user_input(); if (OSD_update_time || (servo_info != last_servo_info)) { last_servo_info = servo_info; OSD_update_info(); /* in fsosd.c */ }}/************************************************** DSA operation function***************************************************//* * Set CD-module's modes. * * NOTE: SERVO has a bug, if it receives 2 trans_dsa(DSA_mode, mode) in * a "short" period of time, the mode is actually not changed * even though it will report the mode has been changed. * * Therefore, we can't use the standard way to retry dsa_mode. * At track boundary, we'll get SERVO_TRACK, SERVO_INDEX, SERVO_MIN, * and receive_dsa_all only retries 3 time, so we many not get * a chance to see SERVO_MODE_STATUS if we just retry like other * cases. * * When going into DOUBLE speed, the servo usually takes around * 1 second to respond! When going into NORMAL speed, the response * time is a lot shorter. * * Input: * mode: set CD's mode * * Return: * 0: fail * 1: successful */int dsa_mode(mode)int mode;{ DISP_naicigam(); currDSAmode = mode; return (1);}/* * This function simulates real dsa_release function by set the CDDA_play_time * to a big number, so the end_of_play will not be set until a track change. * * Return: * 1: successful */int dsa_release(unsigned int track_start, unsigned int track_end){ CDDA_play_time = adjCDtime(track_end, track_start, -1); return (1);}/* * Stops playing the disk and brakes. This command also clears the * internal 'pause mode indicator' */int dsa_stop(void){ DISP_naicigam(); SERVO_stop(1);}/* * Pause. This is for CDDA. */int dsa_pause(void){ target_min = (SERVO_Qarray_current[3] & 0x0000ff); target_sec = (SERVO_Qarray_current[4] >> 8 & 0x0000ff); target_frame = (SERVO_Qarray_current[4] & 0x0000ff); return (1);}
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