📄 loginunit.h
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//---------------------------------------------------------------------------
#ifndef LoginUnitH
#define LoginUnitH
//---------------------------------------------------------------------------
#include "AnimationEffect.hpp"
#include "bsSkinCtrls.hpp"
#include "EffectUtils.hpp"
#include "GIFImage.hpp"
#include "RzButton.hpp"
#include "RzEdit.hpp"
#include "RzLabel.hpp"
#include "RzPanel.hpp"
#include "RzRadChk.hpp"
#include "wwdblook.hpp"
#include <Classes.hpp>
#include <Controls.hpp>
#include <ExtCtrls.hpp>
#include <Graphics.hpp>
#include <Mask.hpp>
#include <StdCtrls.hpp>
#include <ADODB.hpp>
//---------------------------------------------------------------------------
class TLoginForm : public TForm
{
__published: // IDE-managed Components
TRzPanel *RzPanel1;
TImage *img1;
TbsSkinButtonLabel *bsSkinButtonLabel1;
TbsSkinButtonLabel *bsSkinButtonLabel2;
TRzLabel *lb1;
TRzLabel *lb2;
TBevel *bvl1;
TImage *imgIcon;
TRzMaskEdit *edt_key;
TRzCheckBox *CheckBox;
TwwDBLookupCombo *Com_Name;
TAnimationEffect *AnimationEffect1;
void __fastcall bsSkinButtonLabel2Click(TObject *Sender);
void __fastcall bsSkinButtonLabel1Click(TObject *Sender);
void __fastcall edt_keyKeyDown(TObject *Sender, WORD &Key,
TShiftState Shift);
void __fastcall Com_NameKeyDown(TObject *Sender, WORD &Key,
TShiftState Shift);
void __fastcall img1MouseDown(TObject *Sender, TMouseButton Button,
TShiftState Shift, int X, int Y);
private: // User declarations
public: // User declarations
__fastcall TLoginForm(TComponent* Owner);
};
//---------------------------------------------------------------------------
extern PACKAGE TLoginForm *LoginForm;
//---------------------------------------------------------------------------
#endif
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