📄 inhabitantsdoc.cpp
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// InhabitantsDoc.cpp : implementation of the CInhabitantsDoc class
//
#include "stdafx.h"
#include "Inhabitants.h"
#include "InhabitantsDoc.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CInhabitantsDoc
IMPLEMENT_DYNCREATE(CInhabitantsDoc, CDocument)
BEGIN_MESSAGE_MAP(CInhabitantsDoc, CDocument)
//{{AFX_MSG_MAP(CInhabitantsDoc)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CInhabitantsDoc construction/destruction
CInhabitantsDoc::CInhabitantsDoc()
{
// TODO: add one-time construction code here
}
CInhabitantsDoc::~CInhabitantsDoc()
{
}
BOOL CInhabitantsDoc::OnNewDocument()
{
if (!CDocument::OnNewDocument())
return FALSE;
//打开数据库
HRESULT result = m_dbHouse.Open();
if(FAILED(result))
AfxMessageBox("open database failed!");
//设置程序标题
SetTitle("小区居民管理系统");
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CInhabitantsDoc serialization
void CInhabitantsDoc::Serialize(CArchive& ar)
{
if (ar.IsStoring())
{
// TODO: add storing code here
}
else
{
// TODO: add loading code here
}
}
/////////////////////////////////////////////////////////////////////////////
// CInhabitantsDoc diagnostics
#ifdef _DEBUG
void CInhabitantsDoc::AssertValid() const
{
CDocument::AssertValid();
}
void CInhabitantsDoc::Dump(CDumpContext& dc) const
{
CDocument::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CInhabitantsDoc commands
int CInhabitantsDoc::AddUser(USER &user)
{ /*返回值: 0 已经存在
-1 添加失败
1 添加成功
*/
//判断是否存在该住户了
CString strSql;
strSql.Format("select * from house where sectionname = '%s' and buildingnum = %d and cellnum = %d and roomnum = %d",
user.strSectionname,user.nBuildingnum,user.nCellnum,user.nRoomnum);
CCommand<CAccessor<CHouseAccessor> > dbHouse;
long* pCount = new long;
if(dbHouse.Open(m_dbHouse.m_session,strSql,NULL,pCount) != S_OK)
{
AfxMessageBox("error");
delete pCount;
return -1;
}
if(dbHouse.MoveFirst() == S_OK)
{
delete pCount;
dbHouse.Close();
return 0;
}
delete pCount;
dbHouse.Close();
//增加住户到数据库中
m_dbHouse.MoveLast();
_tcscpy( m_dbHouse.m_sectionname,user.strSectionname );
m_dbHouse.m_buildingnum = user.nBuildingnum;
m_dbHouse.m_cellnum = user.nCellnum;
m_dbHouse.m_roomnum = user.nRoomnum;
_tcscpy(m_dbHouse.m_housemaster,user.strName);
_tcscpy(m_dbHouse.m_beeppager,user.strBeeppager);
_tcscpy(m_dbHouse.m_email,user.strEmail);
_tcscpy(m_dbHouse.m_housetel,user.strHouseTel);
_tcscpy(m_dbHouse.m_mobile,user.strMobile);
_tcscpy(m_dbHouse.m_office,user.strOffice);
_tcscpy(m_dbHouse.m_officetel,user.strOfficeTel);
HRESULT hResult = m_dbHouse.Insert();
if( FAILED( hResult ) )
{
AfxMessageBox( _T( "Error inserting the current record" ) );
return -1;
}
return 1;
}
//删除符合条件的住户
BOOL CInhabitantsDoc::DeleteUser(CString strSql)
{
CCommand<CAccessor<CHouseAccessor> > dbHouse;
long* pCount = new long;
if(dbHouse.Open(m_dbHouse.m_session,strSql,
NULL,pCount,DBGUID_DEFAULT,FALSE) != S_OK)
{
AfxMessageBox("error");
delete pCount;
return FALSE;
}
delete pCount;
dbHouse.Close();
return TRUE;
}
void CInhabitantsDoc::DeleteContents()
{
//关闭数据库
m_dbHouse.Close();
m_dbHouse.m_session.Close();
CDocument::DeleteContents();
}
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