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📄 storage.cpp

📁 厨房仓库管理系统
💻 CPP
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// Storage.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "Storage.h"
#include "StorageDlg.h"
#include "LoginDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CStorageApp

BEGIN_MESSAGE_MAP(CStorageApp, CWinApp)
	//{{AFX_MSG_MAP(CStorageApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CStorageApp construction

CStorageApp::CStorageApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CStorageApp object

CStorageApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CStorageApp initialization

BOOL CStorageApp::InitInstance()
{
	m_hUnique = ::CreateMutex(NULL, FALSE, UNIQUE_ID);
	if(m_hUnique != NULL)
	{
		if (GetLastError() == ERROR_ALREADY_EXISTS)
		{
			AfxMessageBox("您已经打开了一个厨房管理程序!");
			return FALSE;
		}
	}
	else
	{
		AfxMessageBox("创建互斥对象失败!");
		return FALSE;
	}

	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

	if(!AfxOleInit())
	 {
		 AfxMessageBox("OLE初始化出错!");
		 return FALSE;
	 }
	m_pConnection.CreateInstance(__uuidof(Connection));

	// 在ADO操作中建议语句中要常用try...catch()来捕获错误信息,
	// 因为它有时会经常出现一些想不到的错误。
	try                 
	{	
		CString server,db,userid,password;
		// 打开
		CString iniFile(GetAbsolutePath() + "server.ini");
		GetPrivateProfileString("SQL Server","server","127.0.0.1",server.GetBuffer(MAX_PATH),MAX_PATH,iniFile);
		GetPrivateProfileString("SQL Server","db","KGDB_A",db.GetBuffer(MAX_PATH),MAX_PATH,iniFile);
		GetPrivateProfileString("SQL Server","userid","killgame",userid.GetBuffer(MAX_PATH),MAX_PATH,iniFile);
		GetPrivateProfileString("SQL Server","password","killgame",password.GetBuffer(MAX_PATH),MAX_PATH,iniFile);
		CString connStr;
		//connStr.Format("Provider=sqloledb;Data Source=%s;Initial Catalog=%s;User Id=%s; Password=%s;",server,db,userid,password);
		connStr.Format("Driver={SQL Server};Server=%s;Database=%s;Uid=%s;Pwd=%s;",server,db,userid,password);
		m_pConnection->Open(_bstr_t(connStr),_bstr_t(userid),_bstr_t(password),adModeUnknown);
	}
	catch(_com_error e)
	{
		AfxMessageBox("数据库连接失败,确认数据库连接设置是否正确!");
		return FALSE;
	} 

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CLoginDlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

CString CStorageApp::GetAbsolutePath()
{
	TCHAR exeFullPath[MAX_PATH]; 
	GetModuleFileName(NULL,exeFullPath,MAX_PATH); 
	
	CString strAbsolutePath(exeFullPath);
	int pos = strAbsolutePath.ReverseFind('\\');
	
	if(pos > 0)
		strAbsolutePath = strAbsolutePath.Mid(0,pos + 1);

	return strAbsolutePath;
}


int CStorageApp::ExitInstance() 
{
	// TODO: Add your specialized code here and/or call the base class
	CloseHandle(m_hUnique);
	if(m_pConnection != NULL)
	{
		if(m_pConnection->State)
			m_pConnection->Close();
		m_pConnection= NULL;
	}

	CoUninitialize();
	return CWinApp::ExitInstance();
}

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