📄 form1.cs
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using System ;
using System.Drawing ;
using System.Collections ;
using System.ComponentModel ;
using System.Windows.Forms ;
using System.Data ;
using System.Drawing.Drawing2D ;
namespace Visual_C_基本绘图方法之一
{
/// <summary>
/// Form1 的摘要说明。
/// </summary>
public class Form1 : System.Windows.Forms.Form
{
private System.Windows.Forms.Button button1 ;
private System.Windows.Forms.Button button2 ;
private System.Windows.Forms.Button button3 ;
private Graphics g ;
//创建Graphics实例
private Rectangle rc ;
//定义Rectangle全局变量
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.Container components = null ;
public Form1 ( )
{
//
// Windows 窗体设计器支持所必需的
//
InitializeComponent ( ) ;
//
// TODO: 在 InitializeComponent 调用后添加任何构造函数代码
//
}
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
protected override void Dispose ( bool disposing )
{
if ( disposing )
{
if ( components != null )
{
components.Dispose ( ) ;
}
}
base.Dispose ( disposing ) ;
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要使用代码编辑器修改
/// 此方法的内容。
/// </summary>
private void InitializeComponent ( )
{
this.button1 = new System.Windows.Forms.Button ( ) ;
this.button2 = new System.Windows.Forms.Button ( ) ;
this.button3 = new System.Windows.Forms.Button ( ) ;
this.SuspendLayout ( ) ;
this.button1.Location = new System.Drawing.Point ( 36 , 182 ) ;
this.button1.Name = "button1" ;
this.button1.Size = new System.Drawing.Size ( 75 , 32 ) ;
this.button1.TabIndex = 0 ;
this.button1.Text = "画椭圆" ;
this.button1.Click += new System.EventHandler ( this.button1_Click ) ;
this.button2.Location = new System.Drawing.Point ( 124 , 182 ) ;
this.button2.Name = "button2" ;
this.button2.Size = new System.Drawing.Size ( 75 , 32 ) ;
this.button2.TabIndex = 1 ;
this.button2.Text = "填充" ;
this.button2.Click += new System.EventHandler ( this.button2_Click ) ;
this.button3.Location = new System.Drawing.Point ( 210 , 184 ) ;
this.button3.Name = "button3" ;
this.button3.Size = new System.Drawing.Size ( 75 , 32 ) ;
this.button3.TabIndex = 2 ;
this.button3.Text = "画字" ;
this.button3.Click += new System.EventHandler ( this.button3_Click ) ;
this.AutoScaleBaseSize = new System.Drawing.Size ( 6 , 14 ) ;
this.ClientSize = new System.Drawing.Size ( 336 , 251 ) ;
this.Controls.Add ( this.button3 ) ;
this.Controls.Add ( this.button2 ) ;
this.Controls.Add ( this.button1 ) ;
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle ;
this.MaximizeBox = false ;
this.Name = "Form1" ;
this.Text = "Visual C#基本绘图方法" ;
this.ResumeLayout ( false ) ;
this.g = Graphics.FromHwnd ( this.Handle ) ;
//从指定的句柄中初始化Graphics实例
this.rc = new Rectangle ( 10 , 10 , 250 , 150 ) ;
//初始化Rectangle结构
}
#endregion
/// <summary>
/// 应用程序的主入口点。
/// </summary>
[STAThread]
static void Main ( )
{
Application.Run ( new Form1 ( ) ) ;
}
private void button1_Click ( object sender , System.EventArgs e )
{
Pen pn = new Pen ( Color.Blue , 2 ) ;
//创建一个画笔
pn.Color = Color.Red ;
//定义色彩
g.DrawEllipse ( pn , rc ) ;
//利用Rectangle结构定义绘图区域,用指定的画笔,在这个区域内绘制一个图形
}
private void button3_Click ( object sender , System.EventArgs e )
{
Font ft = new Font ( "宋体" , 14 ) ;
//定义一个字体
SolidBrush br = new SolidBrush ( Color.Yellow ) ;
//定义一个刷子
g.DrawString ( "Hello World!" , ft , br , 50 , 50 ) ;
//在程序窗体的(50,50)区域,用给定的刷子,给定的字体及大小,绘制文本
}
private void button2_Click ( object sender , System.EventArgs e )
{
LinearGradientBrush br = new LinearGradientBrush ( rc , Color.Blue , Color.Black ,
LinearGradientMode.BackwardDiagonal ) ;
//定义一个刷子
g.FillEllipse ( br , rc ) ;
//用定义的刷子,填充指定区域。
}
}
}
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