📄 syscall.h
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/* syscalls.h * Nachos system call interface. These are Nachos kernel operations * that can be invoked from user programs, by trapping to the kernel * via the "syscall" instruction. * * This file is included by user programs and by the Nachos kernel. * * Copyright (c) 1992-1993 The Regents of the University of California. * All rights reserved. See copyright.h for copyright notice and limitation * of liability and disclaimer of warranty provisions. */#ifndef SYSCALLS_H#define SYSCALLS_H#include "copyright.h"#include "errno.h"/* system call codes -- used by the stubs to tell the kernel which system call * is being asked for */#define SC_Halt 0#define SC_Exit 1#define SC_Exec 2#define SC_Join 3#define SC_Create 4#define SC_Remove 5#define SC_Open 6#define SC_Read 7#define SC_Write 8#define SC_Seek 9#define SC_Close 10#define SC_Delete 11#define SC_ThreadFork 12#define SC_ThreadYield 13#define SC_ExecV 14#define SC_ThreadExit 15#define SC_ThreadJoin 16#define SC_getSpaceID 17#define SC_getThreadID 18#define SC_Ipc 19#define SC_Clock 20#define SC_Add 42#ifndef IN_ASM/* The system call interface. These are the operations the Nachos * kernel needs to support, to be able to run user programs. * * Each of these is invoked by a user program by simply calling the * procedure; an assembly language stub stuffs the system call code * into a register, and traps to the kernel. The kernel procedures * are then invoked in the Nachos kernel, after appropriate error checking, * from the system call entry point in exception.cc. *//* Stop Nachos, and print out performance stats */void Halt(); /* * Add the two operants and return the result */ int Add(int op1, int op2);/* Address space control operations: Exit, Exec, Execv, and Join *//* This user program is done (status = 0 means exited normally). */void Exit(int status); /* A unique identifier for an executing user program (address space) */typedef int SpaceId; /* A unique identifier for a thread within a task */typedef int ThreadId;/* Run the specified executable, with no args *//* This can be implemented as a call to ExecV. */ SpaceId Exec(char* exec_name);/* Run the executable, stored in the Nachos file "argv[0]", with * parameters stored in argv[1..argc-1] and return the * address space identifier */SpaceId ExecV(int argc, char* argv[]); /* Only return once the user program "id" has finished. * Return the exit status. */int Join(SpaceId id); /* File system operations: Create, Remove, Open, Read, Write, Close * These functions are patterned after UNIX -- files represent * both files *and* hardware I/O devices. * * Note that the Nachos file system has a stub implementation, which * can be used to support these system calls if the regular Nachos * file system has not been implemented. */ /* A unique identifier for an open Nachos file. */typedef int OpenFileId; /* when an address space starts up, it has two open files, representing * keyboard input and display output (in UNIX terms, stdin and stdout). * Read and Write can be used directly on these, without first opening * the console device. */#define ConsoleInput 0 #define ConsoleOutput 1 /* Create a Nachos file, with name "name" *//* Note: Create does not open the file. *//* Return 1 on success, negative error code on failure */int Create(char *name);/* Remove a Nachos file, with name "name" */int Remove(char *name);/* Open the Nachos file "name", and return an "OpenFileId" that can * be used to read and write to the file. "mode" gives the requested * operation mode for this file. */#define RO 1#define RW 2#define APPEND 3OpenFileId Open(char *name, int mode);/* Write "size" bytes from "buffer" to the open file. * Return the number of bytes actually read on success. * On failure, a negative error code is returned. */int Write(char *buffer, int size, OpenFileId id);/* Read "size" bytes from the open file into "buffer". * Return the number of bytes actually read -- if the open file isn't * long enough, or if it is an I/O device, and there aren't enough * characters to read, return whatever is available (for I/O devices, * you should always wait until you can return at least one character). */int Read(char *buffer, int size, OpenFileId id);/* Set the seek position of the open file "id" * to the byte "position". */int Seek(int position, OpenFileId id);/* Deletes a file with the filename given by "name". * An error is returned if file does not exist or other wicked things happen. */int Delete(char* name);/* Close the file, we're done reading and writing to it. * Return 1 on success, negative error code on failure */int Close(OpenFileId id);/* User-level thread operations: Fork and Yield. To allow multiple * threads to run within a user program. * * Could define other operations, such as LockAcquire, LockRelease, etc. *//* Fork a thread to run a procedure ("func") in the *same* address space * as the current thread. * Return a positive ThreadId on success, negative error code on failure */ThreadId ThreadFork(void (*func)());/* Yield the CPU to another runnable thread, whether in this address space * or not. */void ThreadYield(); /* * Blocks current thread until lokal thread ThreadID exits with ThreadExit. * Function returns the ExitCode of ThreadExit() of the exiting thread. */int ThreadJoin(ThreadId id);/* * Deletes current thread and returns ExitCode to every waiting lokal thread. */void ThreadExit(int ExitCode); /* * Returns SpaceId of current address space. */SpaceId getSpaceID();/* * Returns ThreadId of current thread. */ThreadId getThreadID();/* * IPC Inter Process Communication */void Ipc(int sendDescriptor, SpaceId r_space, ThreadId r_thread, int s_msg0, int s_msg1, int receiveDescriptor, SpaceId * s_space, ThreadId * s_thread, int * r_msg0, int * r_msg1);/* * returns the current cycle counter. */unsigned int Clock();#endif /* IN_ASM */#endif /* SYSCALL_H */
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