📄 timer.cc
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// timer.cc // Routines to emulate a hardware timer device.//// A hardware timer generates a CPU interrupt every X milliseconds.// This means it can be used for implementing time-slicing.//// We emulate a hardware timer by scheduling an interrupt to occur// every time stats->totalTicks has increased by TimerTicks.//// In order to introduce some randomness into time-slicing, if "doRandom"// is set, then the interrupt is comes after a random number of ticks.//// Remember -- nothing in here is part of Nachos. It is just// an emulation for the hardware that Nachos is running on top of.//// DO NOT CHANGE -- part of the machine emulation//// Copyright (c) 1992-1996 The Regents of the University of California.// All rights reserved. See copyright.h for copyright notice and limitation // of liability and disclaimer of warranty provisions.#include "copyright.h"#include "timer.h"#include "main.h"#include "sysdep.h"//----------------------------------------------------------------------// Timer::Timer// Initialize a hardware timer device. Save the place to call// on each interrupt, and then arrange for the timer to start// generating interrupts.//// "doRandom" -- if true, arrange for the interrupts to occur// at random, instead of fixed, intervals.// "toCall" is the interrupt handler to call when the timer expires.//----------------------------------------------------------------------Timer::Timer(bool doRandom, CallBackObj *toCall){ randomize = doRandom; callPeriodically = toCall; disable = FALSE; SetInterrupt();}//----------------------------------------------------------------------// Timer::CallBack// Routine called when interrupt is generated by the hardware // timer device. Schedule the next interrupt, and invoke the// interrupt handler.//----------------------------------------------------------------------void Timer::CallBack() { // invoke the Nachos interrupt handler for this device callPeriodically->CallBack(); SetInterrupt(); // do last, to let software interrupt handler // decide if it wants to disable future interrupts}//----------------------------------------------------------------------// Timer::SetInterrupt// Cause a timer interrupt to occur in the future, unless// future interrupts have been disabled. The delay is either// fixed or random.//----------------------------------------------------------------------voidTimer::SetInterrupt() { if (!disable) { int delay = TimerTicks; if (randomize) { delay = 1 + (RandomNumber() % (TimerTicks * 2)); } // schedule the next timer device interrupt kernel->interrupt->Schedule(this, delay, TimerInt); }}
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