📄 neurodialog.h
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#if !defined(AFX_NEURODIALOG_H__9F46D882_B920_4456_8117_1EC49ED04E58__INCLUDED_)
#define AFX_NEURODIALOG_H__9F46D882_B920_4456_8117_1EC49ED04E58__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// NeuroDialog.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CNeuroDialog dialog
class CNeuroDialog : public CDialog
{
// Construction
public:
double result[10000];
double a5;
double a4;
double a3;
double a2;
double a1;
void judge();
int flag;
CString rnadata5;
CString rnadata4;
CString rnadata3;
CString rnadata2;
CString rnadata1;
CEdit *data5;
CEdit *data4;
CEdit *data3;
CEdit *data2;
CEdit *data1;
CNeuroDialog(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CNeuroDialog)
enum { IDD = IDD_DIALOG1 };
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CNeuroDialog)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CNeuroDialog)
virtual BOOL OnInitDialog();
afx_msg void OnPlot();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_NEURODIALOG_H__9F46D882_B920_4456_8117_1EC49ED04E58__INCLUDED_)
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