📄 prop3.cpp
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// Prop3.cpp : implementation file
//
#include "stdafx.h"
#include "EludeObstacle.h"
#include "Prop3.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CProp3 property page
extern int start_x;
extern int start_y;
extern int ifShowDirection;
extern int ifShowSenceStar;
extern int ifShowDiagram;
IMPLEMENT_DYNCREATE(CProp3, CPropertyPage)
CProp3::CProp3() : CPropertyPage(CProp3::IDD)
{
//{{AFX_DATA_INIT(CProp3)
m_start_x = 0;
m_start_y = 0;
m_ifShowDirection = FALSE;
m_ifShowSenceStar = FALSE;
m_ifShowDiagram = FALSE;
//}}AFX_DATA_INIT
}
CProp3::~CProp3()
{
}
void CProp3::DoDataExchange(CDataExchange* pDX)
{
CPropertyPage::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CProp3)
DDX_Text(pDX, IDC_EDIT1, m_start_x);
DDX_Text(pDX, IDC_EDIT4, m_start_y);
DDX_Check(pDX, IDC_CHECK1, m_ifShowDirection);
DDX_Check(pDX, IDC_CHECK2, m_ifShowSenceStar);
DDX_Check(pDX, IDC_CHECK3, m_ifShowDiagram);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CProp3, CPropertyPage)
//{{AFX_MSG_MAP(CProp3)
// NOTE: the ClassWizard will add message map macros here
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CProp3 message handlers
void CProp3::OnOK()
{
// TODO: Add your specialized code here and/or call the base class
UpdateData();
start_x = m_start_x;
start_y = m_start_y;
ifShowDirection = m_ifShowDirection;
ifShowSenceStar = m_ifShowSenceStar;
ifShowDiagram = m_ifShowDiagram;
CPropertyPage::OnOK();
}
void CProp3::init()
{
m_start_x = start_x;
m_start_y = start_y;
m_ifShowDirection = ifShowDirection;
m_ifShowSenceStar = ifShowSenceStar;
m_ifShowDiagram = ifShowDiagram;
}
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