📄 eludeobstacleview.h
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// EludeObstacleView.h : interface of the CEludeObstacleView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_ELUDEOBSTACLEVIEW_H__FE5AB83D_D51F_45E6_827C_2DC66AA0F73C__INCLUDED_)
#define AFX_ELUDEOBSTACLEVIEW_H__FE5AB83D_D51F_45E6_827C_2DC66AA0F73C__INCLUDED_
#include "GenAlg.h" // Added by ClassView
#include "Aerocraft.h" // Added by ClassView
#include "WGenAlg.h"
#include "NeuralNet.h"
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "SVector2D.h"
#include "EludeObstacleDoc.h"
#include "FileHandle.h" // Added by ClassView
#include "DlgChangeParameter.h" // Added by ClassView
#include "PropSheet.h" // Added by ClassView
#include "Prop1.h"
//using namespace std;
class CEludeObstacleView : public CView
{
protected: // create from serialization only
CEludeObstacleView();
DECLARE_DYNCREATE(CEludeObstacleView)
// Attributes
public:
CEludeObstacleDoc* GetDocument();
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CEludeObstacleView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
//}}AFX_VIRTUAL
// Implementation
public:
void TrainTheNetwork();
void DrawStar(CDC *pDC);
void EnableMenuItem(UINT uID,bool boEnable);
inline double CalculateFitness();
int ThinkItStepByStep(vector<SGenome> &population);
SGenome m_ControlGen;
int m_end;
CGenAlg GenAlg;
CWGenAlg WGenAlg;
CNeuralNet NeuralNet;
int ifCollide();
void showTheObstacle(CDC* pDC);
CAerocraft Aerocraft;
virtual ~CEludeObstacleView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CEludeObstacleView)
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnDemo();
afx_msg void OnPlayerControl();
afx_msg void OnStartGenAlg();
afx_msg void OnStartStepGenAlg();
afx_msg void OnSetObstacle();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg void OnCancelMode();
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnCaptureChanged(CWnd *pWnd);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
afx_msg void OnSaveMap();
afx_msg void OnSaveMap1();
afx_msg void OnSaveMap2();
afx_msg void OnSaveMap3();
afx_msg void OnSaveMap4();
afx_msg void OnSaveMap5();
afx_msg void OnDefaultMap1();
afx_msg void OnDefaultMap2();
afx_msg void OnDefaultMap3();
afx_msg void OnSetParameter();
afx_msg void OnTrainNetwork();
afx_msg void OnDemoNetwork();
afx_msg void OnDefaultMap4();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
CProp1 m_prop1;
CProp2 m_prop2;
double CalculateFitnessForANN();
int ifPointOut;
void showTheWGenAlgData();
int m_ShortStar[10];
void DrawArrowhead(CDC *pDC,int category);
double m_distanceX[10];
double m_distanceY[10];
void showTheAerocraft(CDC *pDC);
void updateAerocraftDC();
CDC Mem;
void updateObstacleDC();
CDC ObstacleDC;
CDC AerocraftDC;
CDlgChangeParameter m_DlgChangeParameter;
int m_ControlStepByStep;
int ifStepByStep;
void showTheGenAlgData();
CFileHandle FileHandle;
int ifPressLButton;
int m_centerY;
int m_centerX;
int m_setMode;
double m_theShortestDistance;
int ifPress;
void OnInitialUpdate();
};
#ifndef _DEBUG // debug version in EludeObstacleView.cpp
inline CEludeObstacleDoc* CEludeObstacleView::GetDocument()
{ return (CEludeObstacleDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ELUDEOBSTACLEVIEW_H__FE5AB83D_D51F_45E6_827C_2DC66AA0F73C__INCLUDED_)
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