📄 rs_point.cpp
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/****************************************************************************** $Id: rs_point.cpp 1907 2004-09-04 19:56:42Z andrew $**** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.**** This file is part of the qcadlib Library project.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid qcadlib Professional Edition licenses may use ** this file in accordance with the qcadlib Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.ribbonsoft.com for further details.**** Contact info@ribbonsoft.com if any conditions of this licensing are** not clear to you.************************************************************************/#include "rs_point.h"#include "rs_graphicview.h"#include "rs_painter.h"/** * Default constructor. */RS_Point::RS_Point(RS_EntityContainer* parent, const RS_PointData& d) :RS_AtomicEntity(parent), data(d) { calculateBorders ();}void RS_Point::calculateBorders () { minV = maxV = data.pos;}RS_VectorSolutions RS_Point::getRefPoints() { RS_VectorSolutions ret(data.pos); return ret;}RS_Vector RS_Point::getNearestEndpoint(const RS_Vector& coord, double* dist) { if (dist!=NULL) { *dist = data.pos.distanceTo(coord); } return data.pos;}RS_Vector RS_Point::getNearestPointOnEntity(const RS_Vector& coord, bool /*onEntity*/, double* dist, RS_Entity** entity) { if (dist!=NULL) { *dist = data.pos.distanceTo(coord); } if (entity!=NULL) { *entity = this; } return data.pos;}RS_Vector RS_Point::getNearestCenter(const RS_Vector& coord, double* dist) { if (dist!=NULL) { *dist = data.pos.distanceTo(coord); } return data.pos;}RS_Vector RS_Point::getNearestMiddle(const RS_Vector& coord, double* dist) { if (dist!=NULL) { *dist = data.pos.distanceTo(coord); } return data.pos;}RS_Vector RS_Point::getNearestDist(double /*distance*/, const RS_Vector& /*coord*/, double* dist) { if (dist!=NULL) { *dist = RS_MAXDOUBLE; } return RS_Vector(false);}double RS_Point::getDistanceToPoint(const RS_Vector& coord, RS_Entity** entity, RS2::ResolveLevel /*level*/, double /*solidDist*/) { if (entity!=NULL) { *entity = this; } return data.pos.distanceTo(coord);}void RS_Point::moveStartpoint(const RS_Vector& pos) { data.pos = pos; calculateBorders();}void RS_Point::move(RS_Vector offset) { data.pos.move(offset); calculateBorders();}void RS_Point::rotate(RS_Vector center, double angle) { data.pos.rotate(center, angle); calculateBorders();}void RS_Point::scale(RS_Vector center, RS_Vector factor) { data.pos.scale(center, factor); calculateBorders();}void RS_Point::mirror(RS_Vector axisPoint1, RS_Vector axisPoint2) { data.pos.mirror(axisPoint1, axisPoint2); calculateBorders();}void RS_Point::draw(RS_Painter* painter, RS_GraphicView* view, double /*patternOffset*/) { if (painter==NULL || view==NULL) { return; } painter->drawPoint(view->toGui(getPos()));}/** * Dumps the point's data to stdout. */std::ostream& operator << (std::ostream& os, const RS_Point& p) { os << " Point: " << p.getData() << "\n"; return os;}// EOF
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